GLRenderer: log texture formats as Level.FINE
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@ -65,8 +65,9 @@ final class TextureUtil {
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}
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public void initialize(EnumSet<Caps> caps) {
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StringBuilder sb = new StringBuilder();
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this.formats = GLImageFormats.getFormatsForCaps(caps);
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if (logger.isLoggable(Level.FINE)) {
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StringBuilder sb = new StringBuilder();
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sb.append("Supported texture formats: \n");
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for (int i = 0; i < Format.values().length; i++) {
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Format format = Format.values()[i];
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@ -78,7 +79,8 @@ final class TextureUtil {
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sb.append(")\n");
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}
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}
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logger.log(Level.INFO, sb.toString());
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logger.log(Level.FINE, sb.toString());
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}
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}
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public GLImageFormat getImageFormat(Format fmt, boolean isSrgb) {
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