Migrate TestSkeletonControlRefresh to new anim system (#1334)

* Migrate TestSkeletonControlRefresh to new anim system

Migrate SkeletonControl to new SkinningControl

* Update TestSkeletonControlRefresh.java

* Update TestSkeletonControlRefresh.java

* Update TestSkeletonControlRefresh.java

* Update TestSkeletonControlRefresh.java

* Update TestSkeletonControlRefresh.java

* Update TestSkeletonControlRefresh.java

* Update TestSkeletonControlRefresh.java

* Eleminate inner class

* Update TestSkeletonControlRefresh.java

* Update TestSkeletonControlRefresh.java
master
Jérôme 5 years ago committed by GitHub
parent 26f393d09c
commit b92e7a0abe
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  1. 50
      jme3-examples/src/main/java/jme3test/model/anim/TestSkeletonControlRefresh.java

@ -37,7 +37,12 @@ package jme3test.model.anim;
*/
import com.jme3.animation.*;
import com.jme3.anim.AnimClip;
import com.jme3.anim.AnimComposer;
import com.jme3.anim.SkinningControl;
import com.jme3.anim.tween.Tweens;
import com.jme3.anim.tween.action.Action;
import com.jme3.anim.tween.action.BaseAction;
import com.jme3.app.SimpleApplication;
import com.jme3.asset.TextureKey;
import com.jme3.font.BitmapText;
@ -58,15 +63,12 @@ import com.jme3.shadow.DirectionalLightShadowFilter;
import java.util.ArrayList;
import java.util.List;
//TODO rework this Test when the new animation system is done.
public class TestSkeletonControlRefresh extends SimpleApplication implements ActionListener{
private AnimChannel channel;
private AnimControl control;
private String[] animNames = {"Dodge", "Walk", "pull", "push"};
private AnimComposer animComposer;
private final static int SIZE = 10;
private boolean hwSkinningEnable = true;
private List<SkeletonControl> skControls = new ArrayList<SkeletonControl>();
private List<SkinningControl> skinningControls = new ArrayList<>();
private BitmapText hwsText;
public static void main(String[] args) {
@ -92,22 +94,24 @@ public class TestSkeletonControlRefresh extends SimpleApplication implements Act
for (int i = 0; i < SIZE; i++) {
for (int j = 0; j < SIZE; j++) {
Spatial model = assetManager.loadModel("Models/Oto/OtoOldAnim.j3o");
Spatial model = assetManager.loadModel("Models/Oto/Oto.mesh.xml");
//setting a different material
model.setMaterial(m.clone());
model.setLocalScale(0.1f);
model.setLocalTranslation(i - SIZE / 2, 0, j - SIZE / 2);
control = model.getControl(AnimControl.class);
channel = control.createChannel();
channel.setAnim(animNames[(i + j) % 4]);
channel.setLoopMode(LoopMode.DontLoop);
SkeletonControl skeletonControl = model.getControl(SkeletonControl.class);
//This is a workaround the issue. this call will make the SkeletonControl gather the targets again.
//skeletonControl.setSpatial(model);
skeletonControl.setHardwareSkinningPreferred(hwSkinningEnable);
skControls.add(skeletonControl);
animComposer = model.getControl(AnimComposer.class);
for (AnimClip animClip : animComposer.getAnimClips()) {
Action action = animComposer.action(animClip.getName());
animComposer.addAction(animClip.getName(), new BaseAction(
Tweens.sequence(action, Tweens.callMethod(animComposer, "removeCurrentAction", AnimComposer.DEFAULT_LAYER))));
}
animComposer.setCurrentAction(new ArrayList<>(animComposer.getAnimClips()).get((i + j) % 4).getName());
SkinningControl skinningControl = model.getControl(SkinningControl.class);
skinningControl.setHardwareSkinningPreferred(hwSkinningEnable);
skinningControls.add(skinningControl);
rootNode.attachChild(model);
}
}
@ -153,10 +157,10 @@ public class TestSkeletonControlRefresh extends SimpleApplication implements Act
public void onAction(String name, boolean isPressed, float tpf) {
if(isPressed && name.equals("toggleHWS")){
hwSkinningEnable = !hwSkinningEnable;
for (SkeletonControl skControl : skControls) {
skControl.setHardwareSkinningPreferred(hwSkinningEnable);
hwsText.setText("HWS : "+ hwSkinningEnable);
for (SkinningControl sc : skinningControls) {
sc.setHardwareSkinningPreferred(hwSkinningEnable);
}
hwsText.setText("HWS : "+ hwSkinningEnable);
}
}
@ -168,4 +172,4 @@ public class TestSkeletonControlRefresh extends SimpleApplication implements Act
hwsText.setLocalTranslation(0, cam.getHeight(), 0);
guiNode.attachChild(hwsText);
}
}
}

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