diff --git a/jme3-core/src/main/resources/Common/ShaderLib/GLSL150Compat.glsllib b/jme3-core/src/main/resources/Common/ShaderLib/GLSL150Compat.glsllib new file mode 100644 index 000000000..336490696 --- /dev/null +++ b/jme3-core/src/main/resources/Common/ShaderLib/GLSL150Compat.glsllib @@ -0,0 +1,14 @@ +#if _VERSION_ >= 150 +out vec4 outFragColor; +# define texture1D texture +# define texture2D texture +# define texture3D texture +# define texture2DLod texture +# if defined VERTEX_SHADER +# define varying out +# define attribute in +# elif defined FRAGMENT_SHADER +# define varying in +# define gl_FragColor outFragColor +# endif +#endif \ No newline at end of file