correct some typographic errors in Billboard100.frag comments

master
Stephen Gold 5 years ago
parent fef5c101d8
commit b8287a2d0d
  1. 6
      jme3-core/src/main/resources/Common/MatDefs/ShaderNodes/Common/Billboard100.frag

@ -1,15 +1,15 @@
void main(){ void main(){
// First colunm. // First column.
worldViewMatrix[0][0] = scale; worldViewMatrix[0][0] = scale;
worldViewMatrix[0][1] = 0.0; worldViewMatrix[0][1] = 0.0;
worldViewMatrix[0][2] = 0.0; worldViewMatrix[0][2] = 0.0;
// Second colunm. // Second column.
worldViewMatrix[1][0] = 0.0; worldViewMatrix[1][0] = 0.0;
worldViewMatrix[1][1] = scale; worldViewMatrix[1][1] = scale;
worldViewMatrix[1][2] = 0.0; worldViewMatrix[1][2] = 0.0;
// Thrid colunm. // Third column.
worldViewMatrix[2][0] = 0.0; worldViewMatrix[2][0] = 0.0;
worldViewMatrix[2][1] = 0.0; worldViewMatrix[2][1] = 0.0;
worldViewMatrix[2][2] = scale; worldViewMatrix[2][2] = scale;

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