git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7721 75d07b2b-3a1a-0410-a2c5-0572b91ccdca3.0
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/* |
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* To change this template, choose Tools | Templates |
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* and open the template in the editor. |
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*/ |
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package com.jme3.gde.terraineditor; |
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|
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import com.jme3.asset.TextureKey; |
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import com.jme3.bounding.BoundingBox; |
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import com.jme3.gde.core.assets.ProjectAssetManager; |
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import com.jme3.gde.core.scene.SceneApplication; |
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import com.jme3.gde.core.sceneexplorer.nodes.actions.AbstractNewSpatialWizardAction; |
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import com.jme3.gde.core.sceneexplorer.nodes.actions.NewSpatialAction; |
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import com.jme3.renderer.Camera; |
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import com.jme3.scene.Node; |
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import com.jme3.scene.Spatial; |
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import com.jme3.terrain.geomipmap.TerrainLodControl; |
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import com.jme3.terrain.geomipmap.TerrainQuad; |
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import com.jme3.terrain.heightmap.AbstractHeightMap; |
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import com.jme3.texture.Texture; |
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import com.jme3.texture.Texture.WrapMode; |
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import java.awt.Component; |
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import java.awt.Dialog; |
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import java.awt.image.BufferedImage; |
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import java.io.File; |
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import java.io.IOException; |
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import java.text.MessageFormat; |
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import java.util.ArrayList; |
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import java.util.List; |
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import javax.imageio.ImageIO; |
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import javax.swing.JComponent; |
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import org.openide.DialogDisplayer; |
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import org.openide.WizardDescriptor; |
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import org.openide.loaders.DataObject; |
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import org.openide.util.Exceptions; |
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/** |
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* |
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* @author normenhansen |
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*/ |
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@org.openide.util.lookup.ServiceProvider(service = NewSpatialAction.class) |
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public class AddTerrainAction extends AbstractNewSpatialWizardAction { |
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private WizardDescriptor.Panel[] panels; |
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public AddTerrainAction() { |
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name = "Terrain.."; |
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} |
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@Override |
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protected Object showWizard(org.openide.nodes.Node node) { |
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WizardDescriptor wizardDescriptor = new WizardDescriptor(getPanels()); |
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wizardDescriptor.setTitleFormat(new MessageFormat("{0}")); |
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wizardDescriptor.setTitle("Terrain Wizard"); |
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wizardDescriptor.putProperty("main_node", node); |
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Dialog dialog = DialogDisplayer.getDefault().createDialog(wizardDescriptor); |
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dialog.setVisible(true); |
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dialog.toFront(); |
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boolean cancelled = wizardDescriptor.getValue() != WizardDescriptor.FINISH_OPTION; |
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if (!cancelled) { |
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return wizardDescriptor; |
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} |
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return null; |
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} |
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@Override |
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protected Spatial doCreateSpatial(Node parent, Object properties) { |
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if (properties != null) { |
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try { |
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return generateTerrain(parent, (WizardDescriptor) properties); |
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} catch (IOException ex) { |
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Exceptions.printStackTrace(ex); |
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} |
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} |
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return null; |
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} |
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protected Spatial generateTerrain(Node parent, final WizardDescriptor wizardDescriptor) throws IOException { |
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org.openide.nodes.Node selectedNode = (org.openide.nodes.Node) wizardDescriptor.getProperty("main_node"); |
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final Spatial spatial = selectedNode.getLookup().lookup(Spatial.class); |
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final ProjectAssetManager manager = selectedNode.getLookup().lookup(ProjectAssetManager.class); |
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String sceneName = selectedNode.getLookup().lookup(DataObject.class).getName(); |
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int totalSize = (Integer) wizardDescriptor.getProperty("totalSize"); |
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int patchSize = (Integer) wizardDescriptor.getProperty("patchSize"); |
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int alphaTextureSize = (Integer) wizardDescriptor.getProperty("alphaTextureSize"); |
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float[] heightmapData = null; |
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AbstractHeightMap heightmap = (AbstractHeightMap) wizardDescriptor.getProperty("abstractHeightMap"); |
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if (heightmap != null) { |
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heightmap.load(); // can take a while
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heightmapData = heightmap.getHeightMap(); |
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} |
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// eg. Scenes/newScene1.j3o
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TerrainQuad terrain = null; |
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terrain = new TerrainQuad("terrain-" + sceneName, patchSize, totalSize, heightmapData); //TODO make this pluggable for different Terrain implementations
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com.jme3.material.Material mat = new com.jme3.material.Material(manager, "Common/MatDefs/Terrain/TerrainLighting.j3md"); |
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String assetFolder = ""; |
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if (manager != null && manager instanceof ProjectAssetManager) { |
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assetFolder = ((ProjectAssetManager) manager).getAssetFolderName(); |
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} |
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// write out 3 alpha blend images
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for (int i = 0; i < TerrainEditorController.NUM_ALPHA_TEXTURES; i++) { |
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BufferedImage alphaBlend = new BufferedImage(alphaTextureSize, alphaTextureSize, BufferedImage.TYPE_INT_ARGB); |
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if (i == 0) { |
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// the first alpha level should be opaque so we see the first texture over the whole terrain
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for (int h = 0; h < alphaTextureSize; h++) { |
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for (int w = 0; w < alphaTextureSize; w++) { |
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alphaBlend.setRGB(w, h, 0x00FF0000);//argb
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} |
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} |
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} |
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File alphaFolder = new File(assetFolder + "/Textures/terrain-alpha/"); |
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if (!alphaFolder.exists()) { |
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alphaFolder.mkdir(); |
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} |
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String alphaBlendFileName = "/Textures/terrain-alpha/" + sceneName + "-" + terrain.getName() + "-alphablend" + i + ".png"; |
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File alphaImageFile = new File(assetFolder + alphaBlendFileName); |
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ImageIO.write(alphaBlend, "png", alphaImageFile); |
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Texture tex = manager.loadAsset(new TextureKey(alphaBlendFileName, false)); |
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if (i == 0) { |
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mat.setTexture("AlphaMap", tex); |
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} |
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/*else if (i == 1) // add these in when they are supported
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mat.setTexture("AlphaMap_1", tex); |
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else if (i == 2) |
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mat.setTexture("AlphaMap_2", tex);*/ |
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} |
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// give the first layer default texture
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Texture defaultTexture = manager.loadTexture(TerrainEditorController.DEFAULT_TERRAIN_TEXTURE); |
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defaultTexture.setWrap(WrapMode.Repeat); |
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mat.setTexture("DiffuseMap", defaultTexture); |
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mat.setFloat("DiffuseMap_0_scale", TerrainEditorController.DEFAULT_TEXTURE_SCALE); |
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mat.setBoolean("WardIso", true); |
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terrain.setMaterial(mat); |
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terrain.setModelBound(new BoundingBox()); |
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terrain.updateModelBound(); |
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terrain.setLocalTranslation(0, 0, 0); |
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terrain.setLocalScale(1f, 1f, 1f); |
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// add the lod control
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List<Camera> cameras = new ArrayList<Camera>(); |
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cameras.add(SceneApplication.getApplication().getCamera()); |
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TerrainLodControl control = new TerrainLodControl(terrain, cameras); |
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//terrain.addControl(control); // removing this until we figure out a way to have it get the cameras when saved/loaded
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return terrain; |
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//createTerrainButton.setEnabled(false); // only let the user add one terrain
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} |
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/** |
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* Initialize panels representing individual wizard's steps and sets |
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* various properties for them influencing wizard appearance. |
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*/ |
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private WizardDescriptor.Panel[] getPanels() { |
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if (panels == null) { |
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panels = new WizardDescriptor.Panel[]{ |
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new CreateTerrainWizardPanel1(), |
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new CreateTerrainWizardPanel2(), |
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new CreateTerrainWizardPanel3() |
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}; |
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String[] steps = new String[panels.length]; |
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for (int i = 0; i < panels.length; i++) { |
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Component c = panels[i].getComponent(); |
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// Default step name to component name of panel. Mainly useful
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// for getting the name of the target chooser to appear in the
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// list of steps.
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steps[i] = c.getName(); |
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if (c instanceof JComponent) { // assume Swing components
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JComponent jc = (JComponent) c; |
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// Sets step number of a component
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// TODO if using org.openide.dialogs >= 7.8, can use WizardDescriptor.PROP_*:
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jc.putClientProperty("WizardPanel_contentSelectedIndex", new Integer(i)); |
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// Sets steps names for a panel
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jc.putClientProperty("WizardPanel_contentData", steps); |
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// Turn on subtitle creation on each step
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jc.putClientProperty("WizardPanel_autoWizardStyle", Boolean.TRUE); |
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// Show steps on the left side with the image on the background
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jc.putClientProperty("WizardPanel_contentDisplayed", Boolean.TRUE); |
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// Turn on numbering of all steps
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jc.putClientProperty("WizardPanel_contentNumbered", Boolean.TRUE); |
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} |
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} |
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} |
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return panels; |
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} |
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} |
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