- add fallback to default material name also when using OgreMeshKey
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8108 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
This commit is contained in:
parent
fab0c6d73c
commit
b78b994242
@ -785,6 +785,9 @@ public class MeshLoader extends DefaultHandler implements AssetLoader {
|
||||
if (materialList == null && materialName != null) {
|
||||
materialList = (MaterialList) assetManager.loadAsset(new OgreMaterialKey(folderName + materialName + ".material"));
|
||||
}
|
||||
else{
|
||||
materialList = (MaterialList) assetManager.loadAsset(new OgreMaterialKey(folderName + meshName + ".material"));
|
||||
}
|
||||
} else {
|
||||
try {
|
||||
materialList = (MaterialList) assetManager.loadAsset(new OgreMaterialKey(folderName + meshName + ".material"));
|
||||
|
Loading…
x
Reference in New Issue
Block a user