Fixed the swapped bits for Control and Evaluation Shader

experimental
michael 10 years ago
parent dead648e34
commit b727d5998e
  1. 4
      jme3-core/src/main/java/com/jme3/renderer/opengl/GL4.java

@ -39,8 +39,8 @@ import java.nio.IntBuffer;
* @author Kirill Vainer * @author Kirill Vainer
*/ */
public interface GL4 extends GL3 { public interface GL4 extends GL3 {
public static final int GL_TESS_CONTROL_SHADER=0x8E87; public static final int GL_TESS_CONTROL_SHADER=0x8E88;
public static final int GL_TESS_EVALUATION_SHADER=0x8E88; public static final int GL_TESS_EVALUATION_SHADER=0x8E87;
public static final int GL_PATCHES=0xE; public static final int GL_PATCHES=0xE;
public void glPatchParameter(int count); public void glPatchParameter(int count);
} }

Loading…
Cancel
Save