MeshLoader catch AssetNotFoundException when trying to locate the .material of a model
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7056 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -38,6 +38,7 @@ import com.jme3.asset.AssetInfo;
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import com.jme3.asset.AssetKey;
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import com.jme3.asset.AssetLoader;
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import com.jme3.asset.AssetManager;
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import com.jme3.asset.AssetNotFoundException;
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import com.jme3.material.Material;
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import com.jme3.material.MaterialList;
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import com.jme3.math.ColorRGBA;
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@ -797,12 +798,17 @@ public class MeshLoader extends DefaultHandler implements AssetLoader {
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}
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assetManager = info.getManager();
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OgreMeshKey meshKey = null;
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OgreMeshKey meshKey = null;
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if (key instanceof OgreMeshKey){
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meshKey = (OgreMeshKey) key;
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materialList = meshKey.getMaterialList();
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}else{
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materialList = (MaterialList) assetManager.loadAsset(folderName + meshName + ".material");
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}else{
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try {
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materialList = (MaterialList) assetManager.loadAsset(folderName + meshName + ".material");
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} catch (AssetNotFoundException e) {
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logger.log(Level.WARNING, "Cannot locate {0}{1}.material for model {2}{3}.{4}", new Object[]{folderName, meshName, folderName, meshName, ext});
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}
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}
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XMLReader xr = XMLReaderFactory.createXMLReader();
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