Cylinder: fix incorrect axis samples for closed

This commit is contained in:
Kirill Vainer 2016-03-04 19:51:18 -05:00
parent 5468a48050
commit b431d16981

View File

@ -222,6 +222,7 @@ public class Cylinder extends Mesh {
// VertexBuffer pvb = getBuffer(Type.Position);
// VertexBuffer nvb = getBuffer(Type.Normal);
// VertexBuffer tvb = getBuffer(Type.TexCoord);
axisSamples += (closed ? 2 : 0);
// Vertices
int vertCount = axisSamples * (radialSamples + 1) + (closed ? 2 : 0);