* Depth writes now completely disabled for all nifty elements - should fix various glitches when nifty is rendered with jME3 gui or 3D objects
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9981 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -77,6 +77,13 @@ public class RenderDeviceJme implements RenderDevice {
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private Matrix4f tempMat = new Matrix4f();
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private Matrix4f tempMat = new Matrix4f();
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private ColorRGBA tempColor = new ColorRGBA();
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private ColorRGBA tempColor = new ColorRGBA();
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private static final RenderState noZWriteState = new RenderState();
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static {
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noZWriteState.setDepthTest(false);
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noZWriteState.setDepthWrite(false);
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}
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private static class CachedTextKey {
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private static class CachedTextKey {
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BitmapFont font;
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BitmapFont font;
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@ -156,6 +163,7 @@ public class RenderDeviceJme implements RenderDevice {
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}
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}
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public void beginFrame() {
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public void beginFrame() {
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rm.setForcedRenderState(noZWriteState);
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}
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}
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public void endFrame() {
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public void endFrame() {
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@ -163,6 +171,7 @@ public class RenderDeviceJme implements RenderDevice {
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textCacheLastFrame = textCacheCurrentFrame;
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textCacheLastFrame = textCacheCurrentFrame;
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textCacheCurrentFrame = temp;
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textCacheCurrentFrame = temp;
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textCacheCurrentFrame.clear();
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textCacheCurrentFrame.clear();
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rm.setForcedRenderState(null);
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}
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}
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public int getWidth() {
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public int getWidth() {
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