GL tracer: When printing enum, use GL_ONE instead of GL_TRUE

This commit is contained in:
shadowislord 2015-02-07 19:10:35 -05:00
parent d3cbf7fbf2
commit b3759d7147

View File

@ -138,6 +138,8 @@ public final class GLTracer implements InvocationHandler {
} }
} }
} }
// GL_ONE is more common than GL_TRUE (which is a boolean anyway..)
constMap.put(1, "GL_ONE");
return constMap; return constMap;
} }