* Added stereo 3D to AppSettings

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7822 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
Sha..om 14 years ago
parent 235646f38f
commit b2c7849355
  1. 922
      engine/src/core/com/jme3/system/AppSettings.java

@ -1,453 +1,469 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.system;
import com.jme3.renderer.Renderer;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.io.UnsupportedEncodingException;
import java.util.HashMap;
import java.util.Map;
import java.util.Properties;
import java.util.prefs.BackingStoreException;
import java.util.prefs.Preferences;
public class AppSettings extends HashMap<String, Object> {
private static final AppSettings defaults = new AppSettings(false);
public static final String LWJGL_OPENGL1 = "LWJGL-OPENGL1",
LWJGL_OPENGL2 = "LWJGL-OpenGL2",
LWJGL_OPENGL3 = "LWJGL-OpenGL3",
LWJGL_OPENGL_ANY = "LWJGL-OpenGL-Any",
JOGL = "JOGL",
NULL = "NULL";
public static final String LWJGL_OPENAL = "LWJGL";
private String settingsDialogImage = "/com/jme3/app/Monkey.png";
static {
defaults.put("Width", 640);
defaults.put("Height", 480);
defaults.put("BitsPerPixel", 24);
defaults.put("Frequency", 60);
defaults.put("DepthBits", 24);
defaults.put("StencilBits", 0);
defaults.put("Samples", 0);
defaults.put("Fullscreen", false);
defaults.put("Title", "jMonkey Engine 3.0");
defaults.put("Renderer", LWJGL_OPENGL2);
defaults.put("AudioRenderer", LWJGL_OPENAL);
defaults.put("DisableJoysticks", true);
defaults.put("UseInput", true);
defaults.put("VSync", false);
defaults.put("FrameRate", -1);
// defaults.put("Icons", null);
// disable these settings to benchmark speed
// defaults.put("VSync", true);
// defaults.put("FrameRate", 60);
}
/**
* Create Application settings
* use loadDefault=true, to load jME default values.
* use false if you want to change some settings but you would like the application to remind other settings from previous launches
* @param loadDefaults
*/
public AppSettings(boolean loadDefaults) {
if (loadDefaults) {
putAll(defaults);
}
}
public void copyFrom(AppSettings other) {
this.putAll(other);
}
public void mergeFrom(AppSettings other) {
for (String key : other.keySet()) {
if (get(key) == null) {
put(key, other.get(key));
}
}
}
public void load(InputStream in) throws IOException {
Properties props = new Properties();
props.load(in);
for (Map.Entry<Object, Object> entry : props.entrySet()) {
String key = (String) entry.getKey();
String val = (String) entry.getValue();
if (val != null) {
val = val.trim();
}
if (key.endsWith("(int)")) {
key = key.substring(0, key.length() - 5);
int iVal = Integer.parseInt(val);
putInteger(key, iVal);
} else if (key.endsWith("(string)")) {
putString(key.substring(0, key.length() - 8), val);
} else if (key.endsWith("(bool)")) {
boolean bVal = Boolean.parseBoolean(val);
putBoolean(key.substring(0, key.length() - 6), bVal);
} else {
throw new IOException("Cannot parse key: " + key);
}
}
}
public void save(OutputStream out) throws IOException {
Properties props = new Properties();
for (Map.Entry<String, Object> entry : entrySet()) {
Object val = entry.getValue();
String type;
if (val instanceof Integer) {
type = "(int)";
} else if (val instanceof String) {
type = "(string)";
} else if (val instanceof Boolean) {
type = "(bool)";
} else {
throw new UnsupportedEncodingException();
}
props.setProperty(entry.getKey() + type, val.toString());
}
props.store(out, "jME3 AppSettings");
}
public void load(String preferencesKey) throws BackingStoreException {
Preferences prefs = Preferences.userRoot().node(preferencesKey);
String[] keys = prefs.keys();
if (keys != null) {
for (String key : keys) {
Object defaultValue = defaults.get(key);
if (defaultValue instanceof Integer) {
put(key, prefs.getInt(key, (Integer) defaultValue));
} else if (defaultValue instanceof String) {
put(key, prefs.get(key, (String) defaultValue));
} else if (defaultValue instanceof Boolean) {
put(key, prefs.getBoolean(key, (Boolean) defaultValue));
}
}
}
}
public void save(String preferencesKey) throws BackingStoreException {
Preferences prefs = Preferences.userRoot().node(preferencesKey);
for (String key : keySet()) {
prefs.put(key, get(key).toString());
}
}
public int getInteger(String key) {
Integer i = (Integer) get(key);
if (i == null) {
return 0;
}
return i.intValue();
}
public boolean getBoolean(String key) {
Boolean b = (Boolean) get(key);
if (b == null) {
return false;
}
return b.booleanValue();
}
public String getString(String key) {
String s = (String) get(key);
if (s == null) {
return null;
}
return s;
}
public void putInteger(String key, int value) {
put(key, Integer.valueOf(value));
}
public void putBoolean(String key, boolean value) {
put(key, Boolean.valueOf(value));
}
public void putString(String key, String value) {
put(key, value);
}
/**
* @param frameRate The frame-rate is the upper limit on how high
* the application's frames-per-second can go.
* (Default: -1 no frame rate limit imposed)
*/
public void setFrameRate(int frameRate) {
putInteger("FrameRate", frameRate);
}
/**
* @param use If true, the application will initialize and use input.
* Set to false for headless applications that do not require keyboard
* or mouse input.
* (Default: true)
*/
public void setUseInput(boolean use) {
putBoolean("UseInput", use);
}
/**
* @param use If true, the application will initialize and use joystick
* input. Set to false if no joystick input is desired.
* (Default: false)
*/
public void setUseJoysticks(boolean use) {
putBoolean("DisableJoysticks", !use);
}
/**
* Set the graphics renderer to use, one of:<br>
* <ul>
* <li>AppSettings.LWJGL_OPENGL1 - Force OpenGL1.1 compatability</li>
* <li>AppSettings.LWJGL_OPENGL2 - Force OpenGL2 compatability</li>
* <li>AppSettings.LWJGL_OPENGL3 - Force OpenGL3.3 compatability</li>
* <li>AppSettings.LWJGL_OPENGL_ANY - Choose an appropriate
* OpenGL version based on system capabilities</li>
* <li>null - Disable graphics rendering</li>
* </ul>
* @param renderer The renderer to set
* (Default: AppSettings.LWJGL_OPENGL2)
*/
public void setRenderer(String renderer) {
putString("Renderer", renderer);
}
/**
* Set a custom graphics renderer to use. The class should implement
* the {@link Renderer} interface.
* @param clazz The custom graphics renderer class.
* (Default: not set)
*/
public void setCustomRenderer(Class clazz){
put("Renderer", "CUSTOM" + clazz.getName());
}
/**
* Set the audio renderer to use. One of:<br>
* <ul>
* <li>AppSettings.LWJGL_OPENAL - Default for LWJGL</li>
* <li>null - Disable audio</li>
* </ul>
* @param audioRenderer
* (Default: LWJGL)
*/
public void setAudioRenderer(String audioRenderer) {
putString("AudioRenderer", audioRenderer);
}
/**
* @param value the width for the rendering display.
* (Default: 640)
*/
public void setWidth(int value) {
putInteger("Width", value);
}
/**
* @param value the height for the rendering display.
* (Default: 480)
*/
public void setHeight(int value) {
putInteger("Height", value);
}
/**
* Set the resolution for the rendering display
* @param width The width
* @param height The height
* (Default: 640x480)
*/
public void setResolution(int width, int height) {
setWidth(width);
setHeight(height);
}
/**
* Set the frequency, also known as refresh rate, for the
* rendering display.
* @param value The frequency
* (Default: 60)
*/
public void setFrequency(int value) {
putInteger("Frequency", value);
}
/**
* Set the bits per pixel for the display. Appropriate
* values are 16 for RGB565 color format, or 24 for RGB8 color format.
*
* @param value The bits per pixel to set
* (Default: 24)
*/
public void setBitsPerPixel(int value) {
putInteger("BitsPerPixel", value);
}
/**
* Set the number of samples per pixel. A value of 1 indicates
* each pixel should be single-sampled, higher values indicate
* a pixel should be multi-sampled.
*
* @param value The number of samples
* (Default: 1)
*/
public void setSamples(int value) {
putInteger("Samples", value);
}
/**
* @param title The title of the rendering display
* (Default: jMonkeyEngine 3.0)
*/
public void setTitle(String title) {
putString("Title", title);
}
/**
* @param value true to enable full-screen rendering, false to render in a window
* (Default: false)
*/
public void setFullscreen(boolean value) {
putBoolean("Fullscreen", value);
}
/**
* Set to true to enable vertical-synchronization, limiting and synchronizing
* every frame rendered to the monitor's refresh rate.
* @param value
* (Default: false)
*/
public void setVSync(boolean value) {
putBoolean("VSync", value);
}
/**
* Sets the application icons to be used, with the most preferred first.
* For Windows you should supply at least one 16x16 icon and one 32x32. The former is used for the title/task bar,
* the latter for the alt-tab icon.
* Linux (and similar platforms) expect one 32x32 icon.
* Mac OS X should be supplied one 128x128 icon.
* <br/>
* The icon is used for the settings window, and the LWJGL render window. Not currently supported for JOGL.
* Note that a bug in Java 6 (bug ID 6445278, currently hidden but available in Google cache) currently prevents
* the icon working for alt-tab on the settings dialog in Windows.
*
* @param value An array of BufferedImages to use as icons.
* (Default: not set)
*/
public void setIcons(Object[] value) {
put("Icons", value);
}
public int getFrameRate() {
return getInteger("FrameRate");
}
public boolean useInput() {
return getBoolean("UseInput");
}
public String getRenderer() {
return getString("Renderer");
}
public int getWidth() {
return getInteger("Width");
}
public int getHeight() {
return getInteger("Height");
}
public int getBitsPerPixel() {
return getInteger("BitsPerPixel");
}
public int getFrequency() {
return getInteger("Frequency");
}
public int getDepthBits() {
return getInteger("DepthBits");
}
public int getStencilBits() {
return getInteger("StencilBits");
}
public int getSamples() {
return getInteger("Samples");
}
public String getTitle() {
return getString("Title");
}
public boolean isVSync() {
return getBoolean("VSync");
}
public boolean isFullscreen() {
return getBoolean("Fullscreen");
}
public boolean useJoysticks() {
return !getBoolean("DisableJoysticks");
}
public String getAudioRenderer() {
return getString("AudioRenderer");
}
public Object[] getIcons() {
return (Object[]) get("Icons");
}
public void setSettingsDialogImage(String path) {
settingsDialogImage = path;
}
public String getSettingsDialogImage() {
return settingsDialogImage;
}
}
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.system;
import com.jme3.renderer.Renderer;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.io.UnsupportedEncodingException;
import java.util.HashMap;
import java.util.Map;
import java.util.Properties;
import java.util.prefs.BackingStoreException;
import java.util.prefs.Preferences;
public class AppSettings extends HashMap<String, Object> {
private static final AppSettings defaults = new AppSettings(false);
public static final String LWJGL_OPENGL1 = "LWJGL-OPENGL1",
LWJGL_OPENGL2 = "LWJGL-OpenGL2",
LWJGL_OPENGL3 = "LWJGL-OpenGL3",
LWJGL_OPENGL_ANY = "LWJGL-OpenGL-Any",
JOGL = "JOGL",
NULL = "NULL";
public static final String LWJGL_OPENAL = "LWJGL";
private String settingsDialogImage = "/com/jme3/app/Monkey.png";
static {
defaults.put("Width", 640);
defaults.put("Height", 480);
defaults.put("BitsPerPixel", 24);
defaults.put("Frequency", 60);
defaults.put("DepthBits", 24);
defaults.put("StencilBits", 0);
defaults.put("Samples", 0);
defaults.put("Fullscreen", false);
defaults.put("Title", "jMonkey Engine 3.0");
defaults.put("Renderer", LWJGL_OPENGL2);
defaults.put("AudioRenderer", LWJGL_OPENAL);
defaults.put("DisableJoysticks", true);
defaults.put("UseInput", true);
defaults.put("VSync", false);
defaults.put("FrameRate", -1);
// defaults.put("Icons", null);
// disable these settings to benchmark speed
// defaults.put("VSync", true);
// defaults.put("FrameRate", 60);
}
/**
* Create Application settings
* use loadDefault=true, to load jME default values.
* use false if you want to change some settings but you would like the application to remind other settings from previous launches
* @param loadDefaults
*/
public AppSettings(boolean loadDefaults) {
if (loadDefaults) {
putAll(defaults);
}
}
public void copyFrom(AppSettings other) {
this.putAll(other);
}
public void mergeFrom(AppSettings other) {
for (String key : other.keySet()) {
if (get(key) == null) {
put(key, other.get(key));
}
}
}
public void load(InputStream in) throws IOException {
Properties props = new Properties();
props.load(in);
for (Map.Entry<Object, Object> entry : props.entrySet()) {
String key = (String) entry.getKey();
String val = (String) entry.getValue();
if (val != null) {
val = val.trim();
}
if (key.endsWith("(int)")) {
key = key.substring(0, key.length() - 5);
int iVal = Integer.parseInt(val);
putInteger(key, iVal);
} else if (key.endsWith("(string)")) {
putString(key.substring(0, key.length() - 8), val);
} else if (key.endsWith("(bool)")) {
boolean bVal = Boolean.parseBoolean(val);
putBoolean(key.substring(0, key.length() - 6), bVal);
} else {
throw new IOException("Cannot parse key: " + key);
}
}
}
public void save(OutputStream out) throws IOException {
Properties props = new Properties();
for (Map.Entry<String, Object> entry : entrySet()) {
Object val = entry.getValue();
String type;
if (val instanceof Integer) {
type = "(int)";
} else if (val instanceof String) {
type = "(string)";
} else if (val instanceof Boolean) {
type = "(bool)";
} else {
throw new UnsupportedEncodingException();
}
props.setProperty(entry.getKey() + type, val.toString());
}
props.store(out, "jME3 AppSettings");
}
public void load(String preferencesKey) throws BackingStoreException {
Preferences prefs = Preferences.userRoot().node(preferencesKey);
String[] keys = prefs.keys();
if (keys != null) {
for (String key : keys) {
Object defaultValue = defaults.get(key);
if (defaultValue instanceof Integer) {
put(key, prefs.getInt(key, (Integer) defaultValue));
} else if (defaultValue instanceof String) {
put(key, prefs.get(key, (String) defaultValue));
} else if (defaultValue instanceof Boolean) {
put(key, prefs.getBoolean(key, (Boolean) defaultValue));
}
}
}
}
public void save(String preferencesKey) throws BackingStoreException {
Preferences prefs = Preferences.userRoot().node(preferencesKey);
for (String key : keySet()) {
prefs.put(key, get(key).toString());
}
}
public int getInteger(String key) {
Integer i = (Integer) get(key);
if (i == null) {
return 0;
}
return i.intValue();
}
public boolean getBoolean(String key) {
Boolean b = (Boolean) get(key);
if (b == null) {
return false;
}
return b.booleanValue();
}
public String getString(String key) {
String s = (String) get(key);
if (s == null) {
return null;
}
return s;
}
public void putInteger(String key, int value) {
put(key, Integer.valueOf(value));
}
public void putBoolean(String key, boolean value) {
put(key, Boolean.valueOf(value));
}
public void putString(String key, String value) {
put(key, value);
}
/**
* @param frameRate The frame-rate is the upper limit on how high
* the application's frames-per-second can go.
* (Default: -1 no frame rate limit imposed)
*/
public void setFrameRate(int frameRate) {
putInteger("FrameRate", frameRate);
}
/**
* @param use If true, the application will initialize and use input.
* Set to false for headless applications that do not require keyboard
* or mouse input.
* (Default: true)
*/
public void setUseInput(boolean use) {
putBoolean("UseInput", use);
}
/**
* @param use If true, the application will initialize and use joystick
* input. Set to false if no joystick input is desired.
* (Default: false)
*/
public void setUseJoysticks(boolean use) {
putBoolean("DisableJoysticks", !use);
}
/**
* Set the graphics renderer to use, one of:<br>
* <ul>
* <li>AppSettings.LWJGL_OPENGL1 - Force OpenGL1.1 compatability</li>
* <li>AppSettings.LWJGL_OPENGL2 - Force OpenGL2 compatability</li>
* <li>AppSettings.LWJGL_OPENGL3 - Force OpenGL3.3 compatability</li>
* <li>AppSettings.LWJGL_OPENGL_ANY - Choose an appropriate
* OpenGL version based on system capabilities</li>
* <li>null - Disable graphics rendering</li>
* </ul>
* @param renderer The renderer to set
* (Default: AppSettings.LWJGL_OPENGL2)
*/
public void setRenderer(String renderer) {
putString("Renderer", renderer);
}
/**
* Set a custom graphics renderer to use. The class should implement
* the {@link Renderer} interface.
* @param clazz The custom graphics renderer class.
* (Default: not set)
*/
public void setCustomRenderer(Class clazz){
put("Renderer", "CUSTOM" + clazz.getName());
}
/**
* Set the audio renderer to use. One of:<br>
* <ul>
* <li>AppSettings.LWJGL_OPENAL - Default for LWJGL</li>
* <li>null - Disable audio</li>
* </ul>
* @param audioRenderer
* (Default: LWJGL)
*/
public void setAudioRenderer(String audioRenderer) {
putString("AudioRenderer", audioRenderer);
}
/**
* @param value the width for the rendering display.
* (Default: 640)
*/
public void setWidth(int value) {
putInteger("Width", value);
}
/**
* @param value the height for the rendering display.
* (Default: 480)
*/
public void setHeight(int value) {
putInteger("Height", value);
}
/**
* Set the resolution for the rendering display
* @param width The width
* @param height The height
* (Default: 640x480)
*/
public void setResolution(int width, int height) {
setWidth(width);
setHeight(height);
}
/**
* Set the frequency, also known as refresh rate, for the
* rendering display.
* @param value The frequency
* (Default: 60)
*/
public void setFrequency(int value) {
putInteger("Frequency", value);
}
/**
* Set the bits per pixel for the display. Appropriate
* values are 16 for RGB565 color format, or 24 for RGB8 color format.
*
* @param value The bits per pixel to set
* (Default: 24)
*/
public void setBitsPerPixel(int value) {
putInteger("BitsPerPixel", value);
}
/**
* Set the number of samples per pixel. A value of 1 indicates
* each pixel should be single-sampled, higher values indicate
* a pixel should be multi-sampled.
*
* @param value The number of samples
* (Default: 1)
*/
public void setSamples(int value) {
putInteger("Samples", value);
}
/**
* @param title The title of the rendering display
* (Default: jMonkeyEngine 3.0)
*/
public void setTitle(String title) {
putString("Title", title);
}
/**
* @param value true to enable full-screen rendering, false to render in a window
* (Default: false)
*/
public void setFullscreen(boolean value) {
putBoolean("Fullscreen", value);
}
/**
* Set to true to enable vertical-synchronization, limiting and synchronizing
* every frame rendered to the monitor's refresh rate.
* @param value
* (Default: false)
*/
public void setVSync(boolean value) {
putBoolean("VSync", value);
}
/**
* Enable 3D stereo.
* <p>This feature requires hardware support from the GPU driver.
* See: http://en.wikipedia.org/wiki/Quad_buffering<br>
* Once enabled, filters or scene processors that handle 3D stereo rendering
* could use this feature to render using hardware 3D stereo.</p>
* (Default: false)
*/
public void setStereo3D(boolean value){
putBoolean("Stereo3D", value);
}
/**
* Sets the application icons to be used, with the most preferred first.
* For Windows you should supply at least one 16x16 icon and one 32x32. The former is used for the title/task bar,
* the latter for the alt-tab icon.
* Linux (and similar platforms) expect one 32x32 icon.
* Mac OS X should be supplied one 128x128 icon.
* <br/>
* The icon is used for the settings window, and the LWJGL render window. Not currently supported for JOGL.
* Note that a bug in Java 6 (bug ID 6445278, currently hidden but available in Google cache) currently prevents
* the icon working for alt-tab on the settings dialog in Windows.
*
* @param value An array of BufferedImages to use as icons.
* (Default: not set)
*/
public void setIcons(Object[] value) {
put("Icons", value);
}
public int getFrameRate() {
return getInteger("FrameRate");
}
public boolean useInput() {
return getBoolean("UseInput");
}
public String getRenderer() {
return getString("Renderer");
}
public int getWidth() {
return getInteger("Width");
}
public int getHeight() {
return getInteger("Height");
}
public int getBitsPerPixel() {
return getInteger("BitsPerPixel");
}
public int getFrequency() {
return getInteger("Frequency");
}
public int getDepthBits() {
return getInteger("DepthBits");
}
public int getStencilBits() {
return getInteger("StencilBits");
}
public int getSamples() {
return getInteger("Samples");
}
public String getTitle() {
return getString("Title");
}
public boolean isVSync() {
return getBoolean("VSync");
}
public boolean isFullscreen() {
return getBoolean("Fullscreen");
}
public boolean useJoysticks() {
return !getBoolean("DisableJoysticks");
}
public String getAudioRenderer() {
return getString("AudioRenderer");
}
public boolean useStereo3D(){
return getBoolean("Stereo3D");
}
public Object[] getIcons() {
return (Object[]) get("Icons");
}
public void setSettingsDialogImage(String path) {
settingsDialogImage = path;
}
public String getSettingsDialogImage() {
return settingsDialogImage;
}
}

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