fixed wrong reference check
This commit is contained in:
parent
14281eb8cb
commit
b1e7399d97
@ -373,7 +373,7 @@ public class Uniform extends ShaderVariable {
|
|||||||
//feed this.value with the collected values.
|
//feed this.value with the collected values.
|
||||||
if (this.value instanceof ColorRGBA) {
|
if (this.value instanceof ColorRGBA) {
|
||||||
((ColorRGBA) this.value).set(vec4.x, vec4.y, vec4.z, vec4.w);
|
((ColorRGBA) this.value).set(vec4.x, vec4.y, vec4.z, vec4.w);
|
||||||
} else if (value instanceof Vector4f) {
|
} else if (this.value instanceof Vector4f) {
|
||||||
((Vector4f) this.value).set(vec4);
|
((Vector4f) this.value).set(vec4);
|
||||||
} else {
|
} else {
|
||||||
((Quaternion) this.value).set(vec4.x, vec4.y, vec4.z, vec4.w);
|
((Quaternion) this.value).set(vec4.x, vec4.y, vec4.z, vec4.w);
|
||||||
|
Loading…
x
Reference in New Issue
Block a user