diff --git a/jme3-android-examples/src/main/java/org/jmonkeyengine/jme3androidexamples/MainActivity.java b/jme3-android-examples/src/main/java/org/jmonkeyengine/jme3androidexamples/MainActivity.java index 7bde9d9c9..83a378ef8 100644 --- a/jme3-android-examples/src/main/java/org/jmonkeyengine/jme3androidexamples/MainActivity.java +++ b/jme3-android-examples/src/main/java/org/jmonkeyengine/jme3androidexamples/MainActivity.java @@ -214,7 +214,7 @@ public class MainActivity extends AppCompatActivity implements OnItemClickListen /** * User clicked a view on the screen. Check for the OK and Cancel buttons - * and either start the applicaiton or exit. + * and either start the application or exit. * @param view */ public void onClick(View view) { diff --git a/jme3-android/src/main/java/com/jme3/input/android/AndroidSensorJoyInput.java b/jme3-android/src/main/java/com/jme3/input/android/AndroidSensorJoyInput.java index cdd7e6494..846c9c2df 100644 --- a/jme3-android/src/main/java/com/jme3/input/android/AndroidSensorJoyInput.java +++ b/jme3-android/src/main/java/com/jme3/input/android/AndroidSensorJoyInput.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -285,8 +285,8 @@ public class AndroidSensorJoyInput implements SensorEventListener { } /** - * Calculates the device orientation based off the data recieved from the - * Acceleration Sensor and Mangetic Field sensor + * Calculates the device orientation based off the data received from the + * Acceleration Sensor and Magnetic Field sensor * Values are returned relative to the Earth. * * From the Android Doc diff --git a/jme3-android/src/main/java/com/jme3/system/android/OGLESContext.java b/jme3-android/src/main/java/com/jme3/system/android/OGLESContext.java index 508e81065..db185b002 100644 --- a/jme3-android/src/main/java/com/jme3/system/android/OGLESContext.java +++ b/jme3-android/src/main/java/com/jme3/system/android/OGLESContext.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -136,7 +136,7 @@ public class OGLESContext implements JmeContext, GLSurfaceView.Renderer, SoftTex // stops at the setFormat call without a crash. // We look at the user setting for alpha bits and set the surfaceview // PixelFormat to either Opaque, Transparent, or Translucent. - // ConfigChooser will do it's best to honor the alpha requested by the user + // ConfigChooser will do its best to honor the alpha requested by the user // For best rendering performance, use Opaque (alpha bits = 0). int curAlphaBits = settings.getAlphaBits(); logger.log(Level.FINE, "curAlphaBits: {0}", curAlphaBits); diff --git a/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/constraints/SimulationNode.java b/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/constraints/SimulationNode.java index 711e0a338..279b5311d 100644 --- a/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/constraints/SimulationNode.java +++ b/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/constraints/SimulationNode.java @@ -237,7 +237,7 @@ public class SimulationNode { } } - // ... add virtual tracks if neccessary, for bones that were altered but had no tracks before ... + // ... add virtual tracks if necessary, for bones that were altered but had no tracks before ... for (Long boneOMA : alteredOmas) { BoneContext boneContext = blenderContext.getBoneContext(boneOMA); int boneIndex = skeleton.getBoneIndex(boneContext.getBone()); diff --git a/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/curves/CurvesTemporalMesh.java b/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/curves/CurvesTemporalMesh.java index 51a5aeb63..2ad8d3ff2 100644 --- a/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/curves/CurvesTemporalMesh.java +++ b/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/curves/CurvesTemporalMesh.java @@ -37,7 +37,7 @@ import com.jme3.util.BufferUtils; /** * A temporal mesh for curves and surfaces. It works in similar way as TemporalMesh for meshes. - * It prepares all neccessary lines and faces and allows to apply modifiers just like in regular temporal mesh. + * It prepares all necessary lines and faces and allows to apply modifiers just like in regular temporal mesh. * * @author Marcin Roguski (Kaelthas) */ @@ -210,7 +210,7 @@ public class CurvesTemporalMesh extends TemporalMesh { } /** - * The method computes the value of a point at the certain relational distance from its beggining. + * The method computes the value of a point at the certain relational distance from its beginning. * @param alongRatio * the relative distance along the curve; should be a value between 0 and 1 inclusive; * if the value exceeds the boundaries it is truncated to them @@ -369,7 +369,7 @@ public class CurvesTemporalMesh extends TemporalMesh { } /** - * The method loads the bevel object that sould be applied to curve. It can either be another curve or a generated one + * The method loads the bevel object that should be applied to curve. It can either be another curve or a generated one * based on the bevel generating parameters in blender. * @param curveStructure * the structure with the curve's data (the curve being loaded, NOT the bevel curve) @@ -707,7 +707,7 @@ public class CurvesTemporalMesh extends TemporalMesh { /** * the method applies scale for the given bevel points. The points table is - * being modified so expect ypur result there. + * being modified so expect your result there. * * @param points * the bevel points @@ -726,7 +726,7 @@ public class CurvesTemporalMesh extends TemporalMesh { /** * A helper class that represents a single bezier line. It consists of Edge's and allows to - * get a subline of a lentgh of the line. + * get a subline of a length of the line. * * @author Marcin Roguski (Kaelthas) */ @@ -776,7 +776,7 @@ public class CurvesTemporalMesh extends TemporalMesh { } if (cyclic) { // if the first vertex is repeated at the end the distance will be = 0 so it won't affect the result, and if it is not repeated - // then it is neccessary to add the length between the last and the first vertex + // then it is necessary to add the length between the last and the first vertex length += vertices[vertices.length - 1].distance(vertices[0]); } } @@ -834,7 +834,7 @@ public class CurvesTemporalMesh extends TemporalMesh { } /** - * The method computes the value of a point at the certain relational distance from its beggining. + * The method computes the value of a point at the certain relational distance from its beginning. * @param alongRatio * the relative distance along the curve; should be a value between 0 and 1 inclusive; * if the value exceeds the boundaries it is truncated to them diff --git a/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/file/DynamicArray.java b/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/file/DynamicArray.java index d6d110054..748757ab0 100644 --- a/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/file/DynamicArray.java +++ b/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/file/DynamicArray.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -32,7 +32,7 @@ package com.jme3.scene.plugins.blender.file; /** - * An array that can be dynamically modified/ + * An array that can be dynamically modified * @author Marcin Roguski * @param * the type of stored data in the array @@ -42,7 +42,7 @@ public class DynamicArray implements Cloneable { /** An array object that holds the required data. */ private T[] array; /** - * This table holds the sizes of dimetions of the dynamic table. It's length specifies the table dimension or a + * This table holds the sizes of dimensions of the dynamic table. Its length specifies the table dimension or a * pointer level. For example: if tableSizes.length == 3 then it either specifies a dynamic table of fixed lengths: * dynTable[a][b][c], where a,b,c are stored in the tableSizes table. */ diff --git a/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/file/Structure.java b/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/file/Structure.java index 941c7a8fc..fac6597c5 100644 --- a/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/file/Structure.java +++ b/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/file/Structure.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -169,7 +169,7 @@ public class Structure implements Cloneable { } /** - * This methos should be used on structures that are of a 'ListBase' type. It creates a List of structures that are + * This method should be used on structures that are of a 'ListBase' type. It creates a List of structures that are * held by this structure within the blend file. * @return a list of filled structures * @throws BlenderFileException @@ -232,7 +232,7 @@ public class Structure implements Cloneable { } /** - * This method returns the address of the structure. The strucutre should be filled with data otherwise an exception + * This method returns the address of the structure. The structure should be filled with data otherwise an exception * is thrown. * @return the address of the feature stored in this structure */ diff --git a/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/materials/MaterialContext.java b/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/materials/MaterialContext.java index a1b6695d8..b8c5925a9 100644 --- a/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/materials/MaterialContext.java +++ b/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/materials/MaterialContext.java @@ -107,7 +107,7 @@ public final class MaterialContext implements Savable { boolean transparent = false; if (diffuseColor != null) { transparent = diffuseColor.a < 1.0f; - if (loadedTextures.size() > 0) {// texutre covers the material color + if (loadedTextures.size() > 0) {// texture covers the material color diffuseColor.set(1, 1, 1, 1); } } diff --git a/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/math/Vector3d.java b/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/math/Vector3d.java index f2a3c8075..db9b88304 100644 --- a/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/math/Vector3d.java +++ b/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/math/Vector3d.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -324,7 +324,7 @@ public final class Vector3d implements Savable, Cloneable, Serializable { * the vector to take the cross product of with this. * @param result * the vector to store the cross product result. - * @return result, after recieving the cross product vector. + * @return result, after receiving the cross product vector. */ public Vector3d cross(Vector3d v, Vector3d result) { return this.cross(v.x, v.y, v.z, result); @@ -342,7 +342,7 @@ public final class Vector3d implements Savable, Cloneable, Serializable { * z component of the vector to take the cross product of with this. * @param result * the vector to store the cross product result. - * @return result, after recieving the cross product vector. + * @return result, after receiving the cross product vector. */ public Vector3d cross(double otherX, double otherY, double otherZ, Vector3d result) { if (result == null) { @@ -485,12 +485,12 @@ public final class Vector3d implements Savable, Cloneable, Serializable { } /** - * multLocal multiplies a provided vector to this vector + * multLocal multiplies a provided vector by this vector * internally, and returns a handle to this vector for easy chaining of * calls. If the provided vector is null, null is returned. * * @param vec - * the vector to mult to this vector. + * the vector to multiply by this vector. * @return this */ public Vector3d multLocal(Vector3d vec) { @@ -522,7 +522,7 @@ public final class Vector3d implements Savable, Cloneable, Serializable { } /** - * multLocal multiplies a provided vector to this vector + * multLocal multiplies a provided vector by this vector * internally, and returns a handle to this vector for easy chaining of * calls. If the provided vector is null, null is returned. * @@ -539,7 +539,7 @@ public final class Vector3d implements Savable, Cloneable, Serializable { } /** - * multLocal multiplies a provided vector to this vector + * multLocal multiplies a provided vector by this vector * internally, and returns a handle to this vector for easy chaining of * calls. If the provided vector is null, null is returned. * @@ -657,7 +657,7 @@ public final class Vector3d implements Savable, Cloneable, Serializable { } /** - * subtractLocal subtracts a provided vector to this vector + * subtractLocal subtracts a provided vector from this vector * internally, and returns a handle to this vector for easy chaining of * calls. If the provided vector is null, null is returned. * @@ -825,7 +825,7 @@ public final class Vector3d implements Savable, Cloneable, Serializable { /** * hashCode returns a unique code for this vector object based - * on it's values. If two vectors are logically equivalent, they will return + * on its values. If two vectors are logically equivalent, they will return * the same hash code value. * @return the hash code value of this vector. */ diff --git a/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/modifiers/SubdivisionSurfaceModifier.java b/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/modifiers/SubdivisionSurfaceModifier.java index 748f2c7f2..402efc3d3 100644 --- a/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/modifiers/SubdivisionSurfaceModifier.java +++ b/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/modifiers/SubdivisionSurfaceModifier.java @@ -47,7 +47,7 @@ public class SubdivisionSurfaceModifier extends Modifier { private Set verticesOnOriginalEdges = new HashSet(); /** - * Constructor loads all neccessary modifier data. + * Constructor loads all necessary modifier data. * @param modifierStructure * the modifier structure * @param blenderContext @@ -193,7 +193,7 @@ public class SubdivisionSurfaceModifier extends Modifier { // moving the vertex v.addLocal(t); - // applying crease weight if neccessary + // applying crease weight if necessary CreasePoint creasePoint = creasePoints.get(i); if (creasePoint.getTarget() != null && creasePoint.getWeight() != 0) { t = creasePoint.getTarget().subtractLocal(v).multLocal(creasePoint.getWeight()); diff --git a/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/textures/TextureHelper.java b/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/textures/TextureHelper.java index 6593226fd..cd146b109 100644 --- a/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/textures/TextureHelper.java +++ b/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/textures/TextureHelper.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -315,7 +315,7 @@ public class TextureHelper extends AbstractBlenderHelper { * @param pos * the relative position (value of range <0, 1> (both inclusive)) * @param size - * the size of the line the pixel lies on (width, heigth or + * the size of the line the pixel lies on (width, height or * depth) * @return the integer index of the pixel on the line of the specified width */ @@ -434,10 +434,10 @@ public class TextureHelper extends AbstractBlenderHelper { } /** - * This method loads the textre from outside the blend file using the + * This method loads the texture from outside the blend file using the * AssetManager that the blend file was loaded with. It returns a texture * with a full assetKey that references the original texture so it later - * doesn't need to ba packed when the model data is serialized. It searches + * doesn't need to be packed when the model data is serialized. It searches * the AssetManager for the full path if the model file is a relative path * and will attempt to truncate the path if it is an absolute file path * until the path can be found in the AssetManager. If the texture can not diff --git a/jme3-bullet/src/common/java/com/jme3/bullet/control/KinematicRagdollControl.java b/jme3-bullet/src/common/java/com/jme3/bullet/control/KinematicRagdollControl.java index 6c25b6662..51749e9ad 100644 --- a/jme3-bullet/src/common/java/com/jme3/bullet/control/KinematicRagdollControl.java +++ b/jme3-bullet/src/common/java/com/jme3/bullet/control/KinematicRagdollControl.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -73,7 +73,7 @@ import java.util.logging.Logger; * use this control you need a model with an AnimControl and a * SkeletonControl.
This should be the case if you imported an animated * model from Ogre or blender.
Note enabling/disabling the control - * add/removes it from the physic space

This control creates collision + * add/removes it from the physics space

This control creates collision * shapes for each bones of the skeleton when you call * spatial.addControl(ragdollControl).

  • The shape is HullCollision shape * based on the vertices associated with each bone and based on a tweakable @@ -84,11 +84,11 @@ import java.util.logging.Logger; *

There are 2 modes for this control :

  • The * kinematic modes :
    this is the default behavior, this means that * the collision shapes of the body are able to interact with physics enabled - * objects. in this mode physic shapes follow the moovements of the animated + * objects. in this mode physics shapes follow the motion of the animated * skeleton (for example animated by a key framed animation) this mode is * enabled by calling setKinematicMode();
  • The ragdoll modes * :
    To enable this behavior, you need to call setRagdollMode() - * method. In this mode the charater is entirely controled by physics, so it + * method. In this mode the character is entirely controlled by physics, so it * will fall under the gravity and move if any force is applied to it.
  • *

* @@ -201,7 +201,7 @@ public class KinematicRagdollControl extends AbstractPhysicsControl implements P if(mode == Mode.IK){ ikUpdate(tpf); } else if (mode == mode.Ragdoll && targetModel.getLocalTranslation().equals(modelPosition)) { - //if the ragdoll has the control of the skeleton, we update each bone with its position in physic world space. + //if the ragdoll has the control of the skeleton, we update each bone with its position in physics world space. ragDollUpdate(tpf); } else { kinematicUpdate(tpf); @@ -217,12 +217,12 @@ public class KinematicRagdollControl extends AbstractPhysicsControl implements P Vector3f position = vars.vect1; - //retrieving bone position in physic world space + //retrieving bone position in physics world space Vector3f p = link.rigidBody.getMotionState().getWorldLocation(); //transforming this position with inverse transforms of the model targetModel.getWorldTransform().transformInverseVector(p, position); - //retrieving bone rotation in physic world space + //retrieving bone rotation in physics world space Quaternion q = link.rigidBody.getMotionState().getWorldRotationQuat(); //multiplying this rotation by the initialWorld rotation of the bone, @@ -264,7 +264,7 @@ public class KinematicRagdollControl extends AbstractPhysicsControl implements P } protected void kinematicUpdate(float tpf) { - //the ragdoll does not have the controll, so the keyframed animation updates the physic position of the physic bonces + //the ragdoll does not have control, so the keyframed animation updates the physics position of the physics bonces TempVars vars = TempVars.get(); Quaternion tmpRot1 = vars.quat1; Quaternion tmpRot2 = vars.quat2; @@ -420,7 +420,7 @@ public class KinematicRagdollControl extends AbstractPhysicsControl implements P targetModel.getWorldRotation().mult(tmpRot1, tmpRot1); tmpRot1.normalizeLocal(); - //updating physic location/rotation of the physic bone + //updating physics location/rotation of the physics bone link.rigidBody.setPhysicsLocation(position); link.rigidBody.setPhysicsRotation(tmpRot1); @@ -707,9 +707,9 @@ public class KinematicRagdollControl extends AbstractPhysicsControl implements P /** * Enable or disable the ragdoll behaviour. if ragdollEnabled is true, the - * character motion will only be powerd by physics else, the characted will + * character motion will only be powered by physics else, the character will * be animated by the keyframe animation, but will be able to physically - * interact with its physic environnement + * interact with its physics environment * * @param ragdollEnabled */ @@ -789,9 +789,9 @@ public class KinematicRagdollControl extends AbstractPhysicsControl implements P } /** - * Set the control into Kinematic mode In theis mode, the collision shapes + * Set the control into Kinematic mode In this mode, the collision shapes * follow the movements of the skeleton, and can interact with physical - * environement + * environment */ public void setKinematicMode() { if (mode != Mode.Kinematic) { @@ -820,7 +820,7 @@ public class KinematicRagdollControl extends AbstractPhysicsControl implements P } /** - * retruns the mode of this control + * returns the mode of this control * * @return */ @@ -903,7 +903,7 @@ public class KinematicRagdollControl extends AbstractPhysicsControl implements P } /** - * For internal use only specific render for the ragdoll(if debugging) + * For internal use only specific render for the ragdoll (if debugging) * * @param rm * @param vp diff --git a/jme3-bullet/src/common/java/com/jme3/bullet/control/ragdoll/RagdollUtils.java b/jme3-bullet/src/common/java/com/jme3/bullet/control/ragdoll/RagdollUtils.java index bd162c9d2..d00f7c284 100644 --- a/jme3-bullet/src/common/java/com/jme3/bullet/control/ragdoll/RagdollUtils.java +++ b/jme3-bullet/src/common/java/com/jme3/bullet/control/ragdoll/RagdollUtils.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -160,7 +160,7 @@ public class RagdollUtils { return new HullCollisionShape(p); } - //retruns the list of bone indices of the given bone and its child(if they are not in the boneList) + //returns the list of bone indices of the given bone and its child (if they are not in the boneList) public static List getBoneIndices(Bone bone, Skeleton skeleton, Set boneList) { List list = new LinkedList(); if (boneList.isEmpty()) { @@ -266,7 +266,7 @@ public class RagdollUtils { /** * Updates a bone position and rotation. - * if the child bones are not in the bone list this means, they are not associated with a physic shape. + * if the child bones are not in the bone list this means, they are not associated with a physics shape. * So they have to be updated * @param bone the bone * @param pos the position diff --git a/jme3-bullet/src/main/java/com/jme3/bullet/joints/HingeJoint.java b/jme3-bullet/src/main/java/com/jme3/bullet/joints/HingeJoint.java index 2906d7243..352517df7 100644 --- a/jme3-bullet/src/main/java/com/jme3/bullet/joints/HingeJoint.java +++ b/jme3-bullet/src/main/java/com/jme3/bullet/joints/HingeJoint.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -121,7 +121,7 @@ public class HingeJoint extends PhysicsJoint { * @param high the high limit in radians. * @param _softness the factor at which the velocity error correction starts operating,i.e a softness of 0.9 means that the vel. corr starts at 90% of the limit range. * @param _biasFactor the magnitude of the position correction. It tells you how strictly the position error (drift ) is corrected. - * @param _relaxationFactor the rate at which velocity errors are corrected. This can be seen as the strength of the limits. A low value will make the the limits more spongy. + * @param _relaxationFactor the rate at which velocity errors are corrected. This can be seen as the strength of the limits. A low value will make the limits more spongy. */ public void setLimit(float low, float high, float _softness, float _biasFactor, float _relaxationFactor) { biasFactor = _biasFactor; diff --git a/jme3-effects/src/main/java/com/jme3/post/filters/FadeFilter.java b/jme3-effects/src/main/java/com/jme3/post/filters/FadeFilter.java index be7fe46ab..ba8210c30 100644 --- a/jme3-effects/src/main/java/com/jme3/post/filters/FadeFilter.java +++ b/jme3-effects/src/main/java/com/jme3/post/filters/FadeFilter.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -154,7 +154,7 @@ public class FadeFilter extends Filter { /** * return the current value of the fading - * can be used to chack if fade is complete (eg value=1) + * can be used to check if fade is complete (eg value=1) * @return */ public float getValue() { diff --git a/jme3-effects/src/main/java/com/jme3/post/filters/LightScatteringFilter.java b/jme3-effects/src/main/java/com/jme3/post/filters/LightScatteringFilter.java index 271358454..2a6715891 100644 --- a/jme3-effects/src/main/java/com/jme3/post/filters/LightScatteringFilter.java +++ b/jme3-effects/src/main/java/com/jme3/post/filters/LightScatteringFilter.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -47,8 +47,8 @@ import com.jme3.renderer.queue.RenderQueue; import java.io.IOException; /** - * LightScattering filters creates rays comming from a light sources - * This is often reffered as god rays. + * LightScattering filters create rays coming from light sources + * This is often referred to as god rays. * * @author Rémy Bouquet aka Nehon */ @@ -67,7 +67,7 @@ public class LightScatteringFilter extends Filter { private ViewPort viewPort; /** - * creates a lightScaterring filter + * creates a lightScatterring filter */ public LightScatteringFilter() { super("Light Scattering"); @@ -200,7 +200,7 @@ public class LightScatteringFilter extends Filter { } /** - * returns the nmber of samples for the radial blur + * returns the number of samples for the radial blur * @return */ public int getNbSamples() { @@ -209,7 +209,7 @@ public class LightScatteringFilter extends Filter { /** * sets the number of samples for the radial blur default is 50 - * the higher the value the higher the quality, but the slower the performances. + * the higher the value the higher the quality, but the slower the performance. * @param nbSamples */ public void setNbSamples(int nbSamples) { diff --git a/jme3-effects/src/main/java/com/jme3/post/ssao/SSAOFilter.java b/jme3-effects/src/main/java/com/jme3/post/ssao/SSAOFilter.java index 3645bfd36..611f9954f 100644 --- a/jme3-effects/src/main/java/com/jme3/post/ssao/SSAOFilter.java +++ b/jme3-effects/src/main/java/com/jme3/post/ssao/SSAOFilter.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -53,7 +53,7 @@ import java.util.ArrayList; /** * SSAO stands for screen space ambient occlusion - * It's a technique that fake ambient lighting by computing shadows that near by objects would casts on each others + * It's a technique that fakes ambient lighting by computing shadows that near by objects would casts on each others * under the effect of an ambient light * more info on this in this blog post http://jmonkeyengine.org/2010/08/16/screen-space-ambient-occlusion-for-jmonkeyengine-3-0/ * @@ -207,7 +207,7 @@ public class SSAOFilter extends Filter { } /** - * Sets the the width of the occlusion cone considered by the occludee default is 0.1f + * Sets the width of the occlusion cone considered by the occludee default is 0.1f * @param bias */ public void setBias(float bias) { @@ -247,7 +247,7 @@ public class SSAOFilter extends Filter { } /** - * Sets the radius of the area where random samples will be picked dafault 5.1f + * Sets the radius of the area where random samples will be picked default 5.1f * @param sampleRadius */ public void setSampleRadius(float sampleRadius) { diff --git a/jme3-effects/src/main/java/com/jme3/water/SimpleWaterProcessor.java b/jme3-effects/src/main/java/com/jme3/water/SimpleWaterProcessor.java index 7f07cd550..36ae8ee60 100644 --- a/jme3-effects/src/main/java/com/jme3/water/SimpleWaterProcessor.java +++ b/jme3-effects/src/main/java/com/jme3/water/SimpleWaterProcessor.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -50,7 +50,7 @@ import com.jme3.ui.Picture; * * Simple Water renders a simple plane that use reflection and refraction to look like water. * It's pretty basic, but much faster than the WaterFilter - * It's useful if you aim low specs hardware and still want a good looking water. + * It's useful if you aim for low specs hardware and still want a good looking water. * Usage is : * * SimpleWaterProcessor waterProcessor = new SimpleWaterProcessor(assetManager); @@ -514,7 +514,7 @@ public class SimpleWaterProcessor implements SceneProcessor { /** - * retruns true if the waterprocessor is in debug mode + * returns true if the waterprocessor is in debug mode * @return */ public boolean isDebug() { diff --git a/jme3-effects/src/main/java/com/jme3/water/WaterFilter.java b/jme3-effects/src/main/java/com/jme3/water/WaterFilter.java index a1240d12d..f4f6e3af7 100644 --- a/jme3-effects/src/main/java/com/jme3/water/WaterFilter.java +++ b/jme3-effects/src/main/java/com/jme3/water/WaterFilter.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -864,7 +864,7 @@ public class WaterFilter extends Filter implements JmeCloneable, Cloneable { } /** - * Sets the shinines factor of the water + * Sets the shininess factor of the water * default is 0.7f * @param shininess */ @@ -876,7 +876,7 @@ public class WaterFilter extends Filter implements JmeCloneable, Cloneable { } /** - * retruns the speed of the waves + * returns the speed of the waves * @return */ public float getSpeed() { diff --git a/jme3-examples/src/main/java/jme3test/bullet/PhysicsTestHelper.java b/jme3-examples/src/main/java/jme3test/bullet/PhysicsTestHelper.java index bb057606e..531331d13 100644 --- a/jme3-examples/src/main/java/jme3test/bullet/PhysicsTestHelper.java +++ b/jme3-examples/src/main/java/jme3test/bullet/PhysicsTestHelper.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -206,7 +206,7 @@ public class PhysicsTestHelper { } /** - * creates the necessary inputlistener and action to shoot balls from teh camera + * creates the necessary inputlistener and action to shoot balls from the camera * @param app * @param rootNode * @param space diff --git a/jme3-examples/src/main/java/jme3test/bullet/TestKinematicAddToPhysicsSpaceIssue.java b/jme3-examples/src/main/java/jme3test/bullet/TestKinematicAddToPhysicsSpaceIssue.java index e63cd03e5..84bf607a4 100644 --- a/jme3-examples/src/main/java/jme3test/bullet/TestKinematicAddToPhysicsSpaceIssue.java +++ b/jme3-examples/src/main/java/jme3test/bullet/TestKinematicAddToPhysicsSpaceIssue.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -66,9 +66,9 @@ public class TestKinematicAddToPhysicsSpaceIssue extends SimpleApplication { physicsSphere.getControl(RigidBodyControl.class).setPhysicsLocation(new Vector3f(3, 6, 0)); rootNode.attachChild(physicsSphere); - //Setting the rigidBody to kinematic before adding it to the physic space + //Setting the rigidBody to kinematic before adding it to the physics space physicsSphere.getControl(RigidBodyControl.class).setKinematic(true); - //adding it to the physic space + //adding it to the physics space getPhysicsSpace().add(physicsSphere); //Making it not kinematic again, it should fall under gravity, it doesn't physicsSphere.getControl(RigidBodyControl.class).setKinematic(false); @@ -78,7 +78,7 @@ public class TestKinematicAddToPhysicsSpaceIssue extends SimpleApplication { physicsSphere2.getControl(RigidBodyControl.class).setPhysicsLocation(new Vector3f(5, 6, 0)); rootNode.attachChild(physicsSphere2); - //Adding the rigid body to physic space + //Adding the rigid body to physics space getPhysicsSpace().add(physicsSphere2); //making it kinematic physicsSphere2.getControl(RigidBodyControl.class).setKinematic(false); diff --git a/jme3-examples/src/main/java/jme3test/input/TestChaseCamera.java b/jme3-examples/src/main/java/jme3test/input/TestChaseCamera.java index b6041a519..d933f9638 100644 --- a/jme3-examples/src/main/java/jme3test/input/TestChaseCamera.java +++ b/jme3-examples/src/main/java/jme3test/input/TestChaseCamera.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -97,7 +97,7 @@ public class TestChaseCamera extends SimpleApplication implements AnalogListener //WARNING : setting this trigger disable the rotation on right and left mouse button click //chaseCam.setToggleRotationTrigger(new MouseButtonTrigger(MouseInput.BUTTON_MIDDLE)); - //Uncomment this to set mutiple triggers to enable rotation of the cam + //Uncomment this to set multiple triggers to enable rotation of the cam //Here spade bar and middle mouse button //chaseCam.setToggleRotationTrigger(new MouseButtonTrigger(MouseInput.BUTTON_MIDDLE),new KeyTrigger(KeyInput.KEY_SPACE)); diff --git a/jme3-examples/src/main/java/jme3test/input/TestChaseCameraAppState.java b/jme3-examples/src/main/java/jme3test/input/TestChaseCameraAppState.java index a3db00ff2..00d6dd81a 100644 --- a/jme3-examples/src/main/java/jme3test/input/TestChaseCameraAppState.java +++ b/jme3-examples/src/main/java/jme3test/input/TestChaseCameraAppState.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -90,7 +90,7 @@ public class TestChaseCameraAppState extends SimpleApplication implements Analog //WARNING : setting this trigger disable the rotation on right and left mouse button click //chaseCamAS.setToggleRotationTrigger(new MouseButtonTrigger(MouseInput.BUTTON_MIDDLE)); - //Uncomment this to set mutiple triggers to enable rotation of the cam + //Uncomment this to set multiple triggers to enable rotation of the cam //Here space bar and middle mouse button //chaseCamAS.setToggleRotationTrigger(new MouseButtonTrigger(MouseInput.BUTTON_MIDDLE),new KeyTrigger(KeyInput.KEY_SPACE)); diff --git a/jme3-examples/src/main/java/jme3test/model/anim/TestAnimationFactory.java b/jme3-examples/src/main/java/jme3test/model/anim/TestAnimationFactory.java index 55768517c..dfd249711 100644 --- a/jme3-examples/src/main/java/jme3test/model/anim/TestAnimationFactory.java +++ b/jme3-examples/src/main/java/jme3test/model/anim/TestAnimationFactory.java @@ -52,14 +52,14 @@ public class TestAnimationFactory extends SimpleApplication { //creating a translation keyFrame at time = 3 with a translation on the x axis of 5 WU animationFactory.addTimeTranslation(3, new Vector3f(5, 0, 0)); - //reseting the translation to the start position at time = 6 + //resetting the translation to the start position at time = 6 animationFactory.addTimeTranslation(6, new Vector3f(0, 0, 0)); //Creating a scale keyFrame at time = 2 with the unit scale. animationFactory.addTimeScale(2, new Vector3f(1, 1, 1)); //Creating a scale keyFrame at time = 4 scaling to 1.5 animationFactory.addTimeScale(4, new Vector3f(1.5f, 1.5f, 1.5f)); - //reseting the scale to the start value at time = 5 + //resetting the scale to the start value at time = 5 animationFactory.addTimeScale(5, new Vector3f(1, 1, 1)); diff --git a/jme3-examples/src/main/java/jme3test/network/TestLatency.java b/jme3-examples/src/main/java/jme3test/network/TestLatency.java index 6f49a003b..c47ae0556 100644 --- a/jme3-examples/src/main/java/jme3test/network/TestLatency.java +++ b/jme3-examples/src/main/java/jme3test/network/TestLatency.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -85,7 +85,7 @@ public class TestLatency { long curTime = getTime(); //System.out.println("Time sent: " + timeMsg.timeSent); //System.out.println("Time received by server: " + timeMsg.timeReceived); - //System.out.println("Time recieved by client: " + curTime); + //System.out.println("Time received by client: " + curTime); long latency = (curTime - timeMsg.timeSent); System.out.println("Latency: " + (latency) + " ms"); diff --git a/jme3-examples/src/main/java/jme3test/terrain/TerrainTest.java b/jme3-examples/src/main/java/jme3test/terrain/TerrainTest.java index 7eff18b8f..5da9d9d2b 100644 --- a/jme3-examples/src/main/java/jme3test/terrain/TerrainTest.java +++ b/jme3-examples/src/main/java/jme3test/terrain/TerrainTest.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -53,7 +53,7 @@ import com.jme3.texture.Texture.WrapMode; /** * Demonstrates how to use terrain. * The base terrain class it uses is TerrainQuad, which is a quad tree of actual - * meshes called TerainPatches. + * meshes called TerrainPatches. * There are a couple options for the terrain in this test: * The first is wireframe mode. Here you can see the underlying trianglestrip structure. * You will notice some off lines; these are degenerate triangles and are part of the @@ -203,7 +203,7 @@ public class TerrainTest extends SimpleApplication { matRock.setBoolean("useTriPlanarMapping", true); // planar textures don't use the mesh's texture coordinates but real world coordinates, // so we need to convert these texture coordinate scales into real world scales so it looks - // the same when we switch to/from tr-planar mode + // the same when we switch to/from tri-planar mode matRock.setFloat("Tex1Scale", 1f / (float) (512f / grassScale)); matRock.setFloat("Tex2Scale", 1f / (float) (512f / dirtScale)); matRock.setFloat("Tex3Scale", 1f / (float) (512f / rockScale)); diff --git a/jme3-examples/src/main/java/jme3test/tools/TestSaveGame.java b/jme3-examples/src/main/java/jme3test/tools/TestSaveGame.java index d9ef51db1..8e90d181a 100644 --- a/jme3-examples/src/main/java/jme3test/tools/TestSaveGame.java +++ b/jme3-examples/src/main/java/jme3test/tools/TestSaveGame.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -62,7 +62,7 @@ public class TestSaveGame extends SimpleApplication { Spatial model = (Spatial) assetManager.loadModel("Models/Oto/Oto.mesh.xml"); myPlayer.attachChild(model); - //before saving the game, the model should be detached so its not saved along with the node + //before saving the game, the model should be detached so it's not saved along with the node myPlayer.detachAllChildren(); SaveGame.saveGame("mycompany/mygame", "savegame_001", myPlayer); diff --git a/jme3-jbullet/src/main/java/com/jme3/bullet/joints/HingeJoint.java b/jme3-jbullet/src/main/java/com/jme3/bullet/joints/HingeJoint.java index 96dea1d72..b25f762a4 100644 --- a/jme3-jbullet/src/main/java/com/jme3/bullet/joints/HingeJoint.java +++ b/jme3-jbullet/src/main/java/com/jme3/bullet/joints/HingeJoint.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -99,7 +99,7 @@ public class HingeJoint extends PhysicsJoint { * @param high the high limit in radians. * @param _softness the factor at which the velocity error correction starts operating,i.e a softness of 0.9 means that the vel. corr starts at 90% of the limit range. * @param _biasFactor the magnitude of the position correction. It tells you how strictly the position error (drift ) is corrected. - * @param _relaxationFactor the rate at which velocity errors are corrected. This can be seen as the strength of the limits. A low value will make the the limits more spongy. + * @param _relaxationFactor the rate at which velocity errors are corrected. This can be seen as the strength of the limits. A low value will make the limits more spongy. */ public void setLimit(float low, float high, float _softness, float _biasFactor, float _relaxationFactor) { biasFactor = _biasFactor; diff --git a/jme3-jogl/src/main/java/com/jme3/renderer/jogl/TextureUtil.java b/jme3-jogl/src/main/java/com/jme3/renderer/jogl/TextureUtil.java index 8f3c5b156..17bf21bfd 100644 --- a/jme3-jogl/src/main/java/com/jme3/renderer/jogl/TextureUtil.java +++ b/jme3-jogl/src/main/java/com/jme3/renderer/jogl/TextureUtil.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -294,7 +294,7 @@ public class TextureUtil { int[] mipSizes = image.getMipMapSizes(); int pos = 0; - // TODO: Remove unneccessary allocation + // TODO: Remove unnecessary allocation if (mipSizes == null){ if (data != null) mipSizes = new int[]{ data.capacity() }; @@ -473,7 +473,7 @@ public class TextureUtil { int[] mipSizes = image.getMipMapSizes(); int pos = 0; - // TODO: Remove unneccessary allocation + // TODO: Remove unnecessary allocation if (mipSizes == null){ if (data != null) { mipSizes = new int[]{ data.capacity() }; diff --git a/jme3-lwjgl/src/main/java/com/jme3/system/lwjgl/LwjglAbstractDisplay.java b/jme3-lwjgl/src/main/java/com/jme3/system/lwjgl/LwjglAbstractDisplay.java index 802b12a0f..e019008f2 100644 --- a/jme3-lwjgl/src/main/java/com/jme3/system/lwjgl/LwjglAbstractDisplay.java +++ b/jme3-lwjgl/src/main/java/com/jme3/system/lwjgl/LwjglAbstractDisplay.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -66,13 +66,13 @@ public abstract class LwjglAbstractDisplay extends LwjglContext implements Runna public abstract Type getType(); /** - * Set the title if its a windowed display + * Set the title if it's a windowed display * @param title */ public abstract void setTitle(String title); /** - * Restart if its a windowed or full-screen display. + * Restart if it's a windowed or full-screen display. */ public abstract void restart(); diff --git a/jme3-lwjgl/src/main/java/com/jme3/system/lwjgl/LwjglSmoothingTimer.java b/jme3-lwjgl/src/main/java/com/jme3/system/lwjgl/LwjglSmoothingTimer.java index bd2e275ed..213d472c5 100644 --- a/jme3-lwjgl/src/main/java/com/jme3/system/lwjgl/LwjglSmoothingTimer.java +++ b/jme3-lwjgl/src/main/java/com/jme3/system/lwjgl/LwjglSmoothingTimer.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -76,7 +76,7 @@ public class LwjglSmoothingTimer extends Timer { /** * Constructor builds a Timer object. All values will be - * initialized to it's default values. + * initialized to its default values. */ public LwjglSmoothingTimer() { reset(); @@ -144,7 +144,7 @@ public class LwjglSmoothingTimer extends Timer { if ( oldTime == -1 ) { // For the first frame use 60 fps. This value will not be counted in further averages. // This is done so initialization code between creating the timer and the first - // frame is not counted as a single frame on it's own. + // frame is not counted as a single frame on its own. lastTPF = 1 / 60f; lastFPS = 1f / lastTPF; return; diff --git a/jme3-lwjgl/src/main/java/com/jme3/system/lwjgl/LwjglTimer.java b/jme3-lwjgl/src/main/java/com/jme3/system/lwjgl/LwjglTimer.java index 6adf03323..fb69a5550 100644 --- a/jme3-lwjgl/src/main/java/com/jme3/system/lwjgl/LwjglTimer.java +++ b/jme3-lwjgl/src/main/java/com/jme3/system/lwjgl/LwjglTimer.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -63,7 +63,7 @@ public class LwjglTimer extends Timer { /** * Constructor builds a Timer object. All values will be - * initialized to it's default values. + * initialized to its default values. */ public LwjglTimer() { reset(); diff --git a/jme3-lwjgl3/src/main/java/com/jme3/system/lwjgl/LwjglWindow.java b/jme3-lwjgl3/src/main/java/com/jme3/system/lwjgl/LwjglWindow.java index 24c6b3fd9..27612a991 100644 --- a/jme3-lwjgl3/src/main/java/com/jme3/system/lwjgl/LwjglWindow.java +++ b/jme3-lwjgl3/src/main/java/com/jme3/system/lwjgl/LwjglWindow.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -101,7 +101,7 @@ public abstract class LwjglWindow extends LwjglContext implements Runnable { } /** - * Set the title if its a windowed display + * Set the title if it's a windowed display * * @param title the title to set */ @@ -112,7 +112,7 @@ public abstract class LwjglWindow extends LwjglContext implements Runnable { } /** - * Restart if its a windowed or full-screen display. + * Restart if it's a windowed or full-screen display. */ public void restart() { if (created.get()) { diff --git a/jme3-networking/src/main/java/com/jme3/network/base/NioKernelFactory.java b/jme3-networking/src/main/java/com/jme3/network/base/NioKernelFactory.java index 1f44fed0a..024c4d009 100644 --- a/jme3-networking/src/main/java/com/jme3/network/base/NioKernelFactory.java +++ b/jme3-networking/src/main/java/com/jme3/network/base/NioKernelFactory.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -37,7 +37,7 @@ import java.io.IOException; /** - * KernelFactory implemention for creating TCP kernels + * KernelFactory implementation for creating TCP kernels * using the NIO selector model. * * @version $Revision$ diff --git a/jme3-networking/src/main/java/com/jme3/network/service/rmi/RmiHostedService.java b/jme3-networking/src/main/java/com/jme3/network/service/rmi/RmiHostedService.java index ebd0e5908..00110a661 100644 --- a/jme3-networking/src/main/java/com/jme3/network/service/rmi/RmiHostedService.java +++ b/jme3-networking/src/main/java/com/jme3/network/service/rmi/RmiHostedService.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2015 jMonkeyEngine + * Copyright (c) 2015-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -167,7 +167,7 @@ public class RmiHostedService extends AbstractHostedService { } /** - * Returns the RMI registry for the specific HostedConection. Each connection + * Returns the RMI registry for the specific HostedConnection. Each connection * has its own registry with its own connection-specific shared objects. */ public RmiRegistry getRmiRegistry( HostedConnection hc ) { diff --git a/jme3-networking/src/main/java/com/jme3/network/util/AbstractMessageDelegator.java b/jme3-networking/src/main/java/com/jme3/network/util/AbstractMessageDelegator.java index a73496ea8..f8b1be2f5 100644 --- a/jme3-networking/src/main/java/com/jme3/network/util/AbstractMessageDelegator.java +++ b/jme3-networking/src/main/java/com/jme3/network/util/AbstractMessageDelegator.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2015 jMonkeyEngine + * Copyright (c) 2015-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -90,7 +90,7 @@ public abstract class AbstractMessageDelegator /** * Returns true if the specified method is valid for the specified * message type. This is used internally during automapping to - * provide implementation specific filting of methods. + * provide implementation specific filtering of methods. * This implementation checks for methods that take either the connection and message * type arguments (in that order) or just the message type. */ @@ -129,7 +129,7 @@ public abstract class AbstractMessageDelegator /** * Convenience method that returns the message type as - * reflecively determined for a particular method. This + * reflectively determined for a particular method. This * only works with methods that actually have arguments. * This implementation returns the last element of the method's * getParameterTypes() array, thus supporting both @@ -167,7 +167,7 @@ public abstract class AbstractMessageDelegator /** * Returns true if the specified method name is allowed. * This is used by automapping to determine if a method - * should be rejected purely on name. Default implemention + * should be rejected purely on name. Default implementation * always returns true. */ protected boolean allowName( String name ) { diff --git a/jme3-niftygui/src/main/java/com/jme3/niftygui/NiftyJmeDisplay.java b/jme3-niftygui/src/main/java/com/jme3/niftygui/NiftyJmeDisplay.java index 4f6d6de7b..8c9102ff0 100644 --- a/jme3-niftygui/src/main/java/com/jme3/niftygui/NiftyJmeDisplay.java +++ b/jme3-niftygui/src/main/java/com/jme3/niftygui/NiftyJmeDisplay.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -167,7 +167,7 @@ public class NiftyJmeDisplay implements SceneProcessor { * * Currently you have to make sure to not use more image space than this single texture provides. However, Nifty * tries to be smart about this and internally will make sure that only the images are uploaded that your GUI - * really needs. So in general this shoudln't be an issue. + * really needs. So in general this shouldn't be an issue. * * A complete re-organisation of the texture atlas happens when a Nifty screen ends and another begins. Dynamically * adding images while a screen is running is supported as well. diff --git a/jme3-plugins/src/gltf/java/com/jme3/scene/plugins/gltf/MaterialAdapter.java b/jme3-plugins/src/gltf/java/com/jme3/scene/plugins/gltf/MaterialAdapter.java index 6662a4200..602ad961f 100644 --- a/jme3-plugins/src/gltf/java/com/jme3/scene/plugins/gltf/MaterialAdapter.java +++ b/jme3-plugins/src/gltf/java/com/jme3/scene/plugins/gltf/MaterialAdapter.java @@ -13,7 +13,7 @@ import java.util.Map; /** * A MaterialAdapter allows to map a GLTF material to a JME material. - * It maps each gltf parameter to it's matching parameter in the JME material, + * It maps each gltf parameter to its matching parameter in the JME material, * and allows for some conversion if the JME material model doesn't exactly match the gltf material model * Created by Nehon on 08/08/2017. */ diff --git a/jme3-plugins/src/ogre/java/com/jme3/scene/plugins/ogre/MaterialLoader.java b/jme3-plugins/src/ogre/java/com/jme3/scene/plugins/ogre/MaterialLoader.java index c40437bbc..ed11ddd25 100644 --- a/jme3-plugins/src/ogre/java/com/jme3/scene/plugins/ogre/MaterialLoader.java +++ b/jme3-plugins/src/ogre/java/com/jme3/scene/plugins/ogre/MaterialLoader.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -144,7 +144,7 @@ public class MaterialLoader implements AssetLoader { textures[texUnit].setAnisotropicFilter(loadedTexture.getAnisotropicFilter()); textures[texUnit].setKey(loadedTexture.getKey()); - // XXX: Is this really neccessary? + // XXX: Is this really necessary? textures[texUnit].setWrap(WrapMode.Repeat); if (texName != null){ textures[texUnit].setName(texName); diff --git a/jme3-terrain/src/main/java/com/jme3/terrain/GeoMap.java b/jme3-terrain/src/main/java/com/jme3/terrain/GeoMap.java index efa823c66..a6774400a 100644 --- a/jme3-terrain/src/main/java/com/jme3/terrain/GeoMap.java +++ b/jme3-terrain/src/main/java/com/jme3/terrain/GeoMap.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -127,7 +127,7 @@ public class GeoMap implements Savable { * If false, then the data is unavailable- must be loaded with load() * before the methods getHeight/getNormal can be used * - * @return wether the geomap data is loaded in system memory + * @return whether the geomap data is loaded in system memory */ public boolean isLoaded() { return true; diff --git a/jme3-terrain/src/main/java/com/jme3/terrain/Terrain.java b/jme3-terrain/src/main/java/com/jme3/terrain/Terrain.java index d96bb1340..fefba99bc 100644 --- a/jme3-terrain/src/main/java/com/jme3/terrain/Terrain.java +++ b/jme3-terrain/src/main/java/com/jme3/terrain/Terrain.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -87,7 +87,7 @@ public interface Terrain { * Each xz coordinate entry matches to a height entry, 1 for 1. So the * first coordinate matches to the first height value, the last to the * last etc. - * @param xz a list of coordinates where the hight will be set + * @param xz a list of coordinates where the height will be set * @param height the heights that match the xz coordinates */ public void setHeight(List xz, List height); @@ -104,7 +104,7 @@ public interface Terrain { * Each xz coordinate entry matches to a height entry, 1 for 1. So the * first coordinate matches to the first height value, the last to the * last etc. - * @param xz a list of coordinates where the hight will be adjusted + * @param xz a list of coordinates where the height will be adjusted * @param height +- value to adjust the height by, that matches the xz coordinates */ public void adjustHeight(List xz, List height); diff --git a/jme3-terrain/src/main/java/com/jme3/terrain/geomipmap/TerrainPatch.java b/jme3-terrain/src/main/java/com/jme3/terrain/geomipmap/TerrainPatch.java index 626eb4fd5..eb3263960 100644 --- a/jme3-terrain/src/main/java/com/jme3/terrain/geomipmap/TerrainPatch.java +++ b/jme3-terrain/src/main/java/com/jme3/terrain/geomipmap/TerrainPatch.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -74,7 +74,7 @@ import java.util.List; * is a mathematical limit on the number of times the 'size' of the patch can be divided by two. However there is a -1 to that * for now until I add in a custom index buffer calculation for that max level, the current algorithm does not go that far. * - * You can supply a LodThresholdCalculator for use in determining when the LOD should change. It's API will no doubt change + * You can supply a LodThresholdCalculator for use in determining when the LOD should change. Its API will no doubt change * in the near future. Right now it defaults to just changing LOD every two patch sizes. So if a patch has a size of 65, * then the LOD changes every 130 units away. * @@ -86,7 +86,7 @@ public class TerrainPatch extends Geometry { protected int lod = 0; // this terrain patch's LOD private int maxLod = -1; protected int previousLod = -1; - protected int lodLeft, lodTop, lodRight, lodBottom; // it's neighbour's LODs + protected int lodLeft, lodTop, lodRight, lodBottom; // its neighbour's LODs protected int size; diff --git a/jme3-terrain/src/main/java/com/jme3/terrain/heightmap/CombinerHeightMap.java b/jme3-terrain/src/main/java/com/jme3/terrain/heightmap/CombinerHeightMap.java index 283f14974..e36dd03a6 100644 --- a/jme3-terrain/src/main/java/com/jme3/terrain/heightmap/CombinerHeightMap.java +++ b/jme3-terrain/src/main/java/com/jme3/terrain/heightmap/CombinerHeightMap.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -36,7 +36,7 @@ import java.util.logging.Logger; /** * CombinerHeightMap generates a new height map based on * two provided height maps. These had maps can either be added together - * or substracted from each other. Each heightmap has a weight to + * or subtracted from each other. Each heightmap has a weight to * determine how much one will affect the other. By default it is set to * 0.5, 0.5 and meaning the two heightmaps are averaged evenly. This * value can be adjusted at will, as long as the two factors are equal diff --git a/jme3-terrain/src/main/java/com/jme3/terrain/heightmap/FaultHeightMap.java b/jme3-terrain/src/main/java/com/jme3/terrain/heightmap/FaultHeightMap.java index 2518eb897..5bef6a912 100644 --- a/jme3-terrain/src/main/java/com/jme3/terrain/heightmap/FaultHeightMap.java +++ b/jme3-terrain/src/main/java/com/jme3/terrain/heightmap/FaultHeightMap.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -240,7 +240,7 @@ public class FaultHeightMap extends AbstractHeightMap { return val; } } - //shoudn't go here + //shouldn't go here throw new RuntimeException("Code needs update to switch allcases"); } diff --git a/jme3-terrain/src/main/java/com/jme3/terrain/heightmap/Namer.java b/jme3-terrain/src/main/java/com/jme3/terrain/heightmap/Namer.java index cfd9d6755..a260d7b65 100644 --- a/jme3-terrain/src/main/java/com/jme3/terrain/heightmap/Namer.java +++ b/jme3-terrain/src/main/java/com/jme3/terrain/heightmap/Namer.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2009-2012 jMonkeyEngine + * Copyright (c) 2009-2018 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without @@ -38,7 +38,7 @@ package com.jme3.terrain.heightmap; public interface Namer { /** - * Gets a name for a heightmap tile given it's cell id + * Gets a name for a heightmap tile given its cell id * @param x * @param y * @return diff --git a/jme3-terrain/src/main/java/com/jme3/terrain/noise/filter/HydraulicErodeFilter.java b/jme3-terrain/src/main/java/com/jme3/terrain/noise/filter/HydraulicErodeFilter.java index db0580f63..ec23d21eb 100644 --- a/jme3-terrain/src/main/java/com/jme3/terrain/noise/filter/HydraulicErodeFilter.java +++ b/jme3-terrain/src/main/java/com/jme3/terrain/noise/filter/HydraulicErodeFilter.java @@ -1,5 +1,5 @@ /** - * Copyright (c) 2011, Novyon Events + * Copyright (c) 2011-2018, Novyon Events * * All rights reserved. * @@ -100,7 +100,7 @@ public class HydraulicErodeFilter extends AbstractFilter { } } - // step 3. water is transported to it's neighbours + // step 3. water is transported to its neighbours float a = ga[idx] + wt[idx]; // float[] aj = new float[idxrel.length]; float amax = 0;