* Make sure we load the auxilary jinput library as well (required on windows)

experimental
shadowislord 11 years ago
parent fd63fcedb9
commit b090305865
  1. 1
      jme3-examples/src/main/java/jme3test/app/TestNativeLoader.java

@ -53,6 +53,7 @@ public class TestNativeLoader {
private static void tryLoadJinput() {
NativeLibraryLoader.loadNativeLibrary("jinput", true);
NativeLibraryLoader.loadNativeLibrary("jinput-dx8", true);
net.java.games.input.ControllerEnvironment ce =
net.java.games.input.ControllerEnvironment.getDefaultEnvironment();

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