* Make sure we load the auxilary jinput library as well (required on windows)

This commit is contained in:
shadowislord 2014-06-07 17:29:13 -04:00
parent fd63fcedb9
commit b090305865

View File

@ -53,6 +53,7 @@ public class TestNativeLoader {
private static void tryLoadJinput() { private static void tryLoadJinput() {
NativeLibraryLoader.loadNativeLibrary("jinput", true); NativeLibraryLoader.loadNativeLibrary("jinput", true);
NativeLibraryLoader.loadNativeLibrary("jinput-dx8", true);
net.java.games.input.ControllerEnvironment ce = net.java.games.input.ControllerEnvironment ce =
net.java.games.input.ControllerEnvironment.getDefaultEnvironment(); net.java.games.input.ControllerEnvironment.getDefaultEnvironment();