Flush GL pipeline for pbuffer after frame (required because there's no backbuffer)
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@ -126,6 +126,10 @@ public class LwjglOffscreenBuffer extends LwjglContext implements Runnable {
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checkGLError();
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checkGLError();
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renderer.postFrame();
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renderer.postFrame();
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// Need to flush GL commands
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// to see any result on the pbuffer's front buffer.
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GL11.glFlush();
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int frameRate = settings.getFrameRate();
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int frameRate = settings.getFrameRate();
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if (frameRate >= 1) {
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if (frameRate >= 1) {
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