* AppState documentation improvements according to issue 589
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10565 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
This commit is contained in:
parent
7e6534c1b7
commit
ada98f7033
@ -70,8 +70,14 @@ import com.jme3.renderer.RenderManager;
|
||||
public interface AppState {
|
||||
|
||||
/**
|
||||
* Called to initialize the <code>AppState</code>. This method is called
|
||||
* in the next render pass after the <code>AppState</code> is attached.
|
||||
* Called by {@link AppStateManager} when transitioning this {@code AppState}
|
||||
* from <i>initializing</i> to <i>running</i>.<br>
|
||||
* This will happen on the next iteration through the update loop after
|
||||
* {@link AppStateManager#attach()} was called.
|
||||
* <p>
|
||||
* <code>AppStateManager</code> will call this only from the update loop
|
||||
* inside the rendering thread. This means is it safe to modify the scene
|
||||
* graph from this method.
|
||||
*
|
||||
* @param stateManager The state manager
|
||||
* @param app The application
|
||||
@ -88,6 +94,9 @@ public interface AppState {
|
||||
* Enable or disable the functionality of the <code>AppState</code>.
|
||||
* The effect of this call depends on implementation. An
|
||||
* <code>AppState</code> starts as being enabled by default.
|
||||
* A disabled <code>AppState</code>s does not get calls to
|
||||
* {@link #update(float)}, {@link #render(RenderManager)}, or
|
||||
* {@link #postRender()} from its {@link AppStateManager}.
|
||||
*
|
||||
* @param active activate the AppState or not.
|
||||
*/
|
||||
@ -101,19 +110,29 @@ public interface AppState {
|
||||
public boolean isEnabled();
|
||||
|
||||
/**
|
||||
* Called when the state was attached. Most implementations should do little
|
||||
* or nothing in this method. In particular any scene graph changes need to
|
||||
* be made in <code>initialize()</code>.
|
||||
* Called by {@link AppStateManager#attach()} when transitioning this
|
||||
* <code>AppState</code> from <i>detached</i> to <i>initializing</i>.
|
||||
* <p>
|
||||
* There is no assumption about the thread from which this function is
|
||||
* called, therefore it is <b>unsafe</b> to modify the scene graph
|
||||
* from this method. Please use
|
||||
* {@link #initialize(com.jme3.app.state.AppStateManager, com.jme3.app.Application) }
|
||||
* instead.
|
||||
*
|
||||
* @param stateManager State manager to which the state was attached to.
|
||||
*/
|
||||
public void stateAttached(AppStateManager stateManager);
|
||||
|
||||
/**
|
||||
* Called when the state was detached. Most implementations should do little
|
||||
* or nothing in this method. In particular any scene graph changes need to
|
||||
* be made in <code>cleanup()</code>.
|
||||
*
|
||||
* Called by {@link AppStateManager#detach()} when transitioning this
|
||||
* <code>AppState</code> from <i>running</i> to <i>terminating</i>.
|
||||
* <p>
|
||||
* There is no assumption about the thread from which this function is
|
||||
* called, therefore it is <b>unsafe</b> to modify the scene graph
|
||||
* from this method. Please use
|
||||
* {@link #cleanup() }
|
||||
* instead.
|
||||
*
|
||||
* @param stateManager The state manager from which the state was detached from.
|
||||
*/
|
||||
public void stateDetached(AppStateManager stateManager);
|
||||
@ -122,29 +141,31 @@ public interface AppState {
|
||||
* Called to update the <code>AppState</code>. This method will be called
|
||||
* every render pass if the <code>AppState</code> is both attached and enabled.
|
||||
*
|
||||
* @param tpf Time per frame.
|
||||
* @param tpf Time since the last call to update(), in seconds.
|
||||
*/
|
||||
public void update(float tpf);
|
||||
|
||||
/**
|
||||
* Render the state.
|
||||
* Render the state. This method will be called
|
||||
* every render pass if the <code>AppState</code> is both attached and enabled.
|
||||
*
|
||||
* @param rm RenderManager
|
||||
*/
|
||||
public void render(RenderManager rm);
|
||||
|
||||
/**
|
||||
* Called after all rendering commands are flushed.
|
||||
* Called after all rendering commands are flushed. This method will be called
|
||||
* every render pass if the <code>AppState</code> is both attached and enabled.
|
||||
*/
|
||||
public void postRender();
|
||||
|
||||
/**
|
||||
* Called to clean up the <code>AppState</code> after it has been removed. This
|
||||
* Called by {@link AppStateManager} when transitioning this
|
||||
* <code>AppState</code> from <i>terminating</i> to <i>detached</i>. This
|
||||
* method is called the following render pass after the <code>AppState</code> has
|
||||
* been detached and is always called once and only once for each time
|
||||
* <code>initialize()</code> is called. Either when the <code>AppState</code>
|
||||
* is detached or when the application terminates (if it terminates normally).
|
||||
*
|
||||
*/
|
||||
public void cleanup();
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user