.hdr files are now loaded in sRGB color space as there is no reason it should be loaded in linear space.
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				| @ -309,8 +309,7 @@ public class HDRLoader implements AssetLoader { | |||||||
|         in.close(); |         in.close(); | ||||||
| 
 | 
 | ||||||
|         dataStore.rewind();         |         dataStore.rewind();         | ||||||
|         //TODO, HDR color space? considered linear here |         return new Image(pixelFormat, width, height, dataStore, ColorSpace.sRGB); | ||||||
|         return new Image(pixelFormat, width, height, dataStore, ColorSpace.Linear); |  | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     public Object load(AssetInfo info) throws IOException { |     public Object load(AssetInfo info) throws IOException { | ||||||
|  | |||||||
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