Allow a custom Executor to be passed to the TerrainLodControl

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10880 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
experimental
bre..om 11 years ago
parent f4598eeb91
commit ac51e1d885
  1. 13
      engine/src/terrain/com/jme3/terrain/geomipmap/TerrainLodControl.java

@ -73,6 +73,11 @@ import java.util.logging.Logger;
* This camera reference has to be manually added in when you load the
* terrain to the scene!
*
* When the control or the terrain are removed from the scene, you should call
* TerrainLodControl.detachAndCleanUpControl() to remove any threads it created
* to handle the LOD processing. If you supply your own executor service, then
* you have to handle its thread termination yourself.
*
* @author Brent Owens
*/
public class TerrainLodControl extends AbstractControl {
@ -119,6 +124,14 @@ public class TerrainLodControl extends AbstractControl {
@Override
protected void controlRender(RenderManager rm, ViewPort vp) {
}
/**
* Set your own custom executor to be used. The control will use
* this instead of creating its own.
*/
public void setExecutor(ExecutorService executor) {
this.executor = executor;
}
protected ExecutorService createExecutorService() {
return Executors.newSingleThreadExecutor(new ThreadFactory() {

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