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@ -73,6 +73,11 @@ import java.util.logging.Logger; |
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* This camera reference has to be manually added in when you load the |
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* terrain to the scene! |
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* |
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* When the control or the terrain are removed from the scene, you should call |
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* TerrainLodControl.detachAndCleanUpControl() to remove any threads it created |
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* to handle the LOD processing. If you supply your own executor service, then |
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* you have to handle its thread termination yourself. |
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* |
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* @author Brent Owens |
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*/ |
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public class TerrainLodControl extends AbstractControl { |
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@ -119,6 +124,14 @@ public class TerrainLodControl extends AbstractControl { |
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@Override |
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protected void controlRender(RenderManager rm, ViewPort vp) { |
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} |
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/** |
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* Set your own custom executor to be used. The control will use |
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* this instead of creating its own. |
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*/ |
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public void setExecutor(ExecutorService executor) { |
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this.executor = executor; |
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} |
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protected ExecutorService createExecutorService() { |
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return Executors.newSingleThreadExecutor(new ThreadFactory() { |
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