KinematicRagdollControl :
- added support for getting RigidBodies associated with each bone git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7503 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -51,7 +51,6 @@ import com.jme3.bullet.objects.PhysicsRigidBody;
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import com.jme3.export.JmeExporter;
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import com.jme3.export.JmeImporter;
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import com.jme3.math.Quaternion;
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import com.jme3.math.Transform;
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import com.jme3.math.Vector3f;
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import com.jme3.renderer.RenderManager;
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import com.jme3.renderer.ViewPort;
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@ -836,7 +835,9 @@ public class KinematicRagdollControl implements PhysicsControl, PhysicsCollision
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* Set the CcdMotionThreshold of the given bone's rigidBodies of the ragdoll
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* @see PhysicsRigidBody#setCcdMotionThreshold(float)
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* @param value
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* @deprecated use getBoneRigidBody(String BoneName).setCcdMotionThreshold(float) instead
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*/
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@Deprecated
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public void setBoneCcdMotionThreshold(String boneName, float value) {
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PhysicsBoneLink link = boneLinks.get(boneName);
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if (link != null) {
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@ -848,11 +849,26 @@ public class KinematicRagdollControl implements PhysicsControl, PhysicsCollision
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* Set the CcdSweptSphereRadius of the given bone's rigidBodies of the ragdoll
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* @see PhysicsRigidBody#setCcdSweptSphereRadius(float)
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* @param value
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* @deprecated use getBoneRigidBody(String BoneName).setCcdSweptSphereRadius(float) instead
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*/
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@Deprecated
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public void setBoneCcdSweptSphereRadius(String boneName, float value) {
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PhysicsBoneLink link = boneLinks.get(boneName);
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if (link != null) {
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link.rigidBody.setCcdSweptSphereRadius(value);
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}
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}
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/**
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* return the rigidBody associated to the given bone
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* @param boneName the name of the bone
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* @return the associated rigidBody.
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*/
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public PhysicsRigidBody getBoneRigidBody(String boneName) {
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PhysicsBoneLink link = boneLinks.get(boneName);
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if (link != null) {
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return link.rigidBody;
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}
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return null;
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}
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}
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