From aa325fc85402de60d388381219439caaf18dc1c3 Mon Sep 17 00:00:00 2001 From: "rem..om" Date: Sat, 13 Jul 2013 13:42:20 +0000 Subject: [PATCH] Fixed an issue with where one couldn't have several Shadow renderers in the same scene git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10710 75d07b2b-3a1a-0410-a2c5-0572b91ccdca --- engine/src/core/com/jme3/shadow/AbstractShadowRenderer.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/src/core/com/jme3/shadow/AbstractShadowRenderer.java b/engine/src/core/com/jme3/shadow/AbstractShadowRenderer.java index 85ec61acf..769cad789 100644 --- a/engine/src/core/com/jme3/shadow/AbstractShadowRenderer.java +++ b/engine/src/core/com/jme3/shadow/AbstractShadowRenderer.java @@ -448,7 +448,7 @@ public abstract class AbstractShadowRenderer implements SceneProcessor, Savable renderManager.setForcedTechnique(postTechniqueName); //rendering the post shadow pass - viewPort.getQueue().renderShadowQueue(lightReceivers, renderManager, cam, true); + viewPort.getQueue().renderShadowQueue(lightReceivers, renderManager, cam, flushQueues); if (flushQueues) { sceneReceivers.clear(); }