- remove static fields from physics tests
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7339 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -80,6 +80,10 @@ public class TestBoneRagdoll extends SimpleApplication implements RagdollCollisi
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Node model;
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Node model;
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RagdollControl ragdoll;
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RagdollControl ragdoll;
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float bulletSize = 1f;
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float bulletSize = 1f;
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Material mat;
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Material mat3;
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private Sphere bullet;
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private SphereCollisionShape bulletCollisionShape;
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public static void main(String[] args) {
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public static void main(String[] args) {
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TestBoneRagdoll app = new TestBoneRagdoll();
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TestBoneRagdoll app = new TestBoneRagdoll();
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@ -90,6 +94,10 @@ public class TestBoneRagdoll extends SimpleApplication implements RagdollCollisi
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initCrossHairs();
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initCrossHairs();
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initMaterial();
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initMaterial();
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bullet = new Sphere(32, 32, 1.0f, true, false);
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bullet.setTextureMode(TextureMode.Projected);
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bulletCollisionShape = new SphereCollisionShape(1.0f);
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cam.setLocation(new Vector3f(0.26924422f, 6.646658f, 22.265987f));
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cam.setLocation(new Vector3f(0.26924422f, 6.646658f, 22.265987f));
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cam.setRotation(new Quaternion(-2.302544E-4f, 0.99302495f, -0.117888905f, -0.0019395084f));
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cam.setRotation(new Quaternion(-2.302544E-4f, 0.99302495f, -0.117888905f, -0.0019395084f));
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@ -231,16 +239,6 @@ public class TestBoneRagdoll extends SimpleApplication implements RagdollCollisi
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private PhysicsSpace getPhysicsSpace() {
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private PhysicsSpace getPhysicsSpace() {
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return bulletAppState.getPhysicsSpace();
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return bulletAppState.getPhysicsSpace();
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}
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}
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Material mat;
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Material mat3;
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private static final Sphere bullet;
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private static SphereCollisionShape bulletCollisionShape;
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static {
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bullet = new Sphere(32, 32, 1.0f, true, false);
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bullet.setTextureMode(TextureMode.Projected);
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bulletCollisionShape = new SphereCollisionShape(1.0f);
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}
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public void initMaterial() {
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public void initMaterial() {
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@ -79,18 +79,10 @@ public class TestBrickTower extends SimpleApplication {
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Material mat2;
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Material mat2;
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Material mat3;
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Material mat3;
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PssmShadowRenderer bsr;
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PssmShadowRenderer bsr;
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private static final Sphere bullet;
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private Sphere bullet;
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private static final Box brick;
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private Box brick;
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private static final SphereCollisionShape bulletCollisionShape;
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private SphereCollisionShape bulletCollisionShape;
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static {
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bullet = new Sphere(32, 32, 0.4f, true, false);
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bullet.setTextureMode(TextureMode.Projected);
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bulletCollisionShape = new SphereCollisionShape(0.4f);
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brick = new Box(Vector3f.ZERO, brickWidth, brickHeight, brickDepth);
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brick.scaleTextureCoordinates(new Vector2f(1f, .5f));
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}
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private BulletAppState bulletAppState;
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private BulletAppState bulletAppState;
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public static void main(String args[]) {
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public static void main(String args[]) {
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@ -103,6 +95,12 @@ public class TestBrickTower extends SimpleApplication {
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bulletAppState = new BulletAppState();
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bulletAppState = new BulletAppState();
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bulletAppState.setThreadingType(BulletAppState.ThreadingType.PARALLEL);
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bulletAppState.setThreadingType(BulletAppState.ThreadingType.PARALLEL);
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stateManager.attach(bulletAppState);
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stateManager.attach(bulletAppState);
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bullet = new Sphere(32, 32, 0.4f, true, false);
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bullet.setTextureMode(TextureMode.Projected);
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bulletCollisionShape = new SphereCollisionShape(0.4f);
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brick = new Box(Vector3f.ZERO, brickWidth, brickHeight, brickDepth);
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brick.scaleTextureCoordinates(new Vector2f(1f, .5f));
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// bulletAppState.getPhysicsSpace().enableDebug(assetManager);
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// bulletAppState.getPhysicsSpace().enableDebug(assetManager);
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initMaterial();
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initMaterial();
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initTower();
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initTower();
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@ -39,8 +39,10 @@ import com.jme3.bullet.collision.shapes.BoxCollisionShape;
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import com.jme3.bullet.collision.shapes.SphereCollisionShape;
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import com.jme3.bullet.collision.shapes.SphereCollisionShape;
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import com.jme3.bullet.control.RigidBodyControl;
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import com.jme3.bullet.control.RigidBodyControl;
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import com.jme3.font.BitmapText;
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import com.jme3.font.BitmapText;
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import com.jme3.input.KeyInput;
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import com.jme3.input.MouseInput;
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import com.jme3.input.MouseInput;
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import com.jme3.input.controls.ActionListener;
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import com.jme3.input.controls.ActionListener;
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import com.jme3.input.controls.KeyTrigger;
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import com.jme3.input.controls.MouseButtonTrigger;
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import com.jme3.input.controls.MouseButtonTrigger;
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import com.jme3.material.Material;
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import com.jme3.material.Material;
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import com.jme3.math.Vector2f;
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import com.jme3.math.Vector2f;
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@ -67,18 +69,10 @@ public class TestBrickWall extends SimpleApplication {
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Material mat2;
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Material mat2;
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Material mat3;
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Material mat3;
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BasicShadowRenderer bsr;
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BasicShadowRenderer bsr;
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private static final Sphere bullet;
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private static Sphere bullet;
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private static final Box brick;
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private static Box brick;
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private static final SphereCollisionShape bulletCollisionShape;
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private static SphereCollisionShape bulletCollisionShape;
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static {
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bullet = new Sphere(32, 32, 0.4f, true, false);
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bullet.setTextureMode(TextureMode.Projected);
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bulletCollisionShape = new SphereCollisionShape(0.4f);
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brick = new Box(Vector3f.ZERO, bLength, bHeight, bWidth);
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brick.scaleTextureCoordinates(new Vector2f(1f, .5f));
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}
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private BulletAppState bulletAppState;
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private BulletAppState bulletAppState;
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public static void main(String args[]) {
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public static void main(String args[]) {
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@ -88,9 +82,20 @@ public class TestBrickWall extends SimpleApplication {
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@Override
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@Override
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public void simpleInitApp() {
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public void simpleInitApp() {
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System.loadLibrary("bulletjme");
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PhysicsSpace.initNativePhysics();
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System.out.println("processors: " + Runtime.getRuntime().availableProcessors());
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bulletAppState = new BulletAppState();
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bulletAppState = new BulletAppState();
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bulletAppState.setThreadingType(BulletAppState.ThreadingType.PARALLEL);
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bulletAppState.setThreadingType(BulletAppState.ThreadingType.PARALLEL);
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stateManager.attach(bulletAppState);
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stateManager.attach(bulletAppState);
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bullet = new Sphere(32, 32, 0.4f, true, false);
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bullet.setTextureMode(TextureMode.Projected);
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bulletCollisionShape = new SphereCollisionShape(0.4f);
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brick = new Box(Vector3f.ZERO, bLength, bHeight, bWidth);
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brick.scaleTextureCoordinates(new Vector2f(1f, .5f));
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initMaterial();
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initMaterial();
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initWall();
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initWall();
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initFloor();
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initFloor();
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@ -100,6 +105,8 @@ public class TestBrickWall extends SimpleApplication {
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cam.setFrustumFar(15);
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cam.setFrustumFar(15);
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inputManager.addMapping("shoot", new MouseButtonTrigger(MouseInput.BUTTON_LEFT));
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inputManager.addMapping("shoot", new MouseButtonTrigger(MouseInput.BUTTON_LEFT));
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inputManager.addListener(actionListener, "shoot");
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inputManager.addListener(actionListener, "shoot");
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inputManager.addMapping("gc", new KeyTrigger(KeyInput.KEY_X));
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inputManager.addListener(actionListener, "gc");
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rootNode.setShadowMode(ShadowMode.Off);
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rootNode.setShadowMode(ShadowMode.Off);
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bsr = new BasicShadowRenderer(assetManager, 256);
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bsr = new BasicShadowRenderer(assetManager, 256);
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@ -118,6 +125,8 @@ public class TestBrickWall extends SimpleApplication {
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bulletg.setMaterial(mat2);
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bulletg.setMaterial(mat2);
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bulletg.setShadowMode(ShadowMode.CastAndReceive);
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bulletg.setShadowMode(ShadowMode.CastAndReceive);
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bulletg.setLocalTranslation(cam.getLocation());
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bulletg.setLocalTranslation(cam.getLocation());
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SphereCollisionShape bulletCollisionShape = new SphereCollisionShape(0.4f);
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RigidBodyControl bulletNode = new BombControl(assetManager, bulletCollisionShape, 1);
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RigidBodyControl bulletNode = new BombControl(assetManager, bulletCollisionShape, 1);
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// RigidBodyControl bulletNode = new RigidBodyControl(bulletCollisionShape, 1);
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// RigidBodyControl bulletNode = new RigidBodyControl(bulletCollisionShape, 1);
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bulletNode.setLinearVelocity(cam.getDirection().mult(25));
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bulletNode.setLinearVelocity(cam.getDirection().mult(25));
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@ -125,6 +134,9 @@ public class TestBrickWall extends SimpleApplication {
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rootNode.attachChild(bulletg);
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rootNode.attachChild(bulletg);
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getPhysicsSpace().add(bulletNode);
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getPhysicsSpace().add(bulletNode);
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}
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}
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if (name.equals("gc") && !keyPressed) {
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System.gc();
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}
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}
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}
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};
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};
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@ -61,16 +61,10 @@ public class TestCcd extends SimpleApplication implements ActionListener{
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private Material mat;
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private Material mat;
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private Material mat2;
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private Material mat2;
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private static final Sphere bullet;
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private Sphere bullet;
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private static final SphereCollisionShape bulletCollisionShape;
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private SphereCollisionShape bulletCollisionShape;
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private BulletAppState bulletAppState;
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private BulletAppState bulletAppState;
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static {
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bullet = new Sphere(32, 32, 0.4f, true, false);
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bullet.setTextureMode(TextureMode.Projected);
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bulletCollisionShape = new SphereCollisionShape(0.1f);
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}
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public static void main(String[] args) {
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public static void main(String[] args) {
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TestCcd app = new TestCcd();
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TestCcd app = new TestCcd();
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app.start();
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app.start();
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@ -88,6 +82,9 @@ public class TestCcd extends SimpleApplication implements ActionListener{
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bulletAppState = new BulletAppState();
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bulletAppState = new BulletAppState();
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stateManager.attach(bulletAppState);
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stateManager.attach(bulletAppState);
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bulletAppState.getPhysicsSpace().enableDebug(assetManager);
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bulletAppState.getPhysicsSpace().enableDebug(assetManager);
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bullet = new Sphere(32, 32, 0.4f, true, false);
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bullet.setTextureMode(TextureMode.Projected);
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bulletCollisionShape = new SphereCollisionShape(0.1f);
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setupKeys();
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setupKeys();
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mat = new Material(getAssetManager(), "Common/MatDefs/Misc/WireColor.j3md");
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mat = new Material(getAssetManager(), "Common/MatDefs/Misc/WireColor.j3md");
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@ -52,14 +52,8 @@ public class TestCollisionListener extends SimpleApplication implements PhysicsC
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private BulletAppState bulletAppState;
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private BulletAppState bulletAppState;
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private Material mat;
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private Material mat;
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private static final Sphere bullet;
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private Sphere bullet;
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private static final SphereCollisionShape bulletCollisionShape;
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private SphereCollisionShape bulletCollisionShape;
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static {
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bullet = new Sphere(32, 32, 0.4f, true, false);
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bullet.setTextureMode(TextureMode.Projected);
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bulletCollisionShape = new SphereCollisionShape(0.4f);
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}
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public static void main(String[] args) {
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public static void main(String[] args) {
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TestCollisionListener app = new TestCollisionListener();
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TestCollisionListener app = new TestCollisionListener();
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@ -71,6 +65,9 @@ public class TestCollisionListener extends SimpleApplication implements PhysicsC
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bulletAppState = new BulletAppState();
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bulletAppState = new BulletAppState();
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stateManager.attach(bulletAppState);
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stateManager.attach(bulletAppState);
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bulletAppState.getPhysicsSpace().enableDebug(assetManager);
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bulletAppState.getPhysicsSpace().enableDebug(assetManager);
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bullet = new Sphere(32, 32, 0.4f, true, false);
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bullet.setTextureMode(TextureMode.Projected);
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bulletCollisionShape = new SphereCollisionShape(0.4f);
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PhysicsTestHelper.createPhysicsTestWorld(rootNode, assetManager, bulletAppState.getPhysicsSpace());
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PhysicsTestHelper.createPhysicsTestWorld(rootNode, assetManager, bulletAppState.getPhysicsSpace());
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PhysicsTestHelper.createBallShooter(this, rootNode, bulletAppState.getPhysicsSpace());
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PhysicsTestHelper.createBallShooter(this, rootNode, bulletAppState.getPhysicsSpace());
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@ -59,14 +59,8 @@ public class TestPhysicsCharacter extends SimpleApplication implements ActionLis
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private CharacterControl physicsCharacter;
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private CharacterControl physicsCharacter;
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private Vector3f walkDirection = new Vector3f();
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private Vector3f walkDirection = new Vector3f();
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private Material mat;
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private Material mat;
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private static final Sphere bullet;
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private Sphere bullet;
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private static final SphereCollisionShape bulletCollisionShape;
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private SphereCollisionShape bulletCollisionShape;
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static {
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bullet = new Sphere(32, 32, 0.4f, true, false);
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bullet.setTextureMode(TextureMode.Projected);
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bulletCollisionShape = new SphereCollisionShape(0.4f);
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}
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public static void main(String[] args) {
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public static void main(String[] args) {
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TestPhysicsCharacter app = new TestPhysicsCharacter();
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TestPhysicsCharacter app = new TestPhysicsCharacter();
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@ -86,12 +80,17 @@ public class TestPhysicsCharacter extends SimpleApplication implements ActionLis
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inputManager.addListener(this, "Ups");
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inputManager.addListener(this, "Ups");
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inputManager.addListener(this, "Downs");
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inputManager.addListener(this, "Downs");
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inputManager.addListener(this, "Space");
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inputManager.addListener(this, "Space");
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inputManager.addMapping("gc", new KeyTrigger(KeyInput.KEY_X));
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inputManager.addListener(this, "gc");
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}
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}
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@Override
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@Override
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public void simpleInitApp() {
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public void simpleInitApp() {
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bulletAppState = new BulletAppState();
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bulletAppState = new BulletAppState();
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stateManager.attach(bulletAppState);
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stateManager.attach(bulletAppState);
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bullet = new Sphere(32, 32, 0.4f, true, false);
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bullet.setTextureMode(TextureMode.Projected);
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bulletCollisionShape = new SphereCollisionShape(0.4f);
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PhysicsTestHelper.createPhysicsTestWorld(rootNode, assetManager, bulletAppState.getPhysicsSpace());
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PhysicsTestHelper.createPhysicsTestWorld(rootNode, assetManager, bulletAppState.getPhysicsSpace());
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setupKeys();
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setupKeys();
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@ -151,5 +150,8 @@ public class TestPhysicsCharacter extends SimpleApplication implements ActionLis
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} else if (binding.equals("Space")) {
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} else if (binding.equals("Space")) {
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physicsCharacter.jump();
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physicsCharacter.jump();
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}
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}
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if (binding.equals("gc") && !value) {
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System.gc();
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}
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}
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}
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}
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}
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