Reset viewport size to current camera settings after reading the framebuffer.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9611 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
This commit is contained in:
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@ -1,148 +1,158 @@
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package com.jme3.app.state;
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import com.jme3.app.Application;
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import com.jme3.input.InputManager;
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import com.jme3.input.KeyInput;
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import com.jme3.input.controls.ActionListener;
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import com.jme3.input.controls.KeyTrigger;
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import com.jme3.post.SceneProcessor;
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import com.jme3.renderer.RenderManager;
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import com.jme3.renderer.Renderer;
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import com.jme3.renderer.ViewPort;
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import com.jme3.renderer.queue.RenderQueue;
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import com.jme3.system.JmeSystem;
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import com.jme3.texture.FrameBuffer;
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import com.jme3.util.BufferUtils;
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import java.io.File;
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import java.io.FileOutputStream;
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import java.io.IOException;
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import java.io.OutputStream;
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import java.nio.ByteBuffer;
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import java.util.List;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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public class ScreenshotAppState extends AbstractAppState implements ActionListener, SceneProcessor {
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private static final Logger logger = Logger.getLogger(ScreenshotAppState.class.getName());
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private String filePath = null;
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private boolean capture = false;
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private Renderer renderer;
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private ByteBuffer outBuf;
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private String appName;
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private int shotIndex = 0;
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private int width, height;
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/**
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* Using this constructor, the screenshot files will be written sequentially to the system
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* default storage folder.
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*/
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public ScreenshotAppState() {
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this(null);
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}
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/**
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* This constructor allows you to specify the output file path of the screenshot.
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* Include the seperator at the end of the path.
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* Use an emptry string to use the application folder. Use NULL to use the system
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* default storage folder.
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* @param file The screenshot file path to use. Include the seperator at the end of the path.
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*/
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public ScreenshotAppState(String filePath) {
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this.filePath = filePath;
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}
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/**
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* Set the file path to store the screenshot.
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* Include the seperator at the end of the path.
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* Use an emptry string to use the application folder. Use NULL to use the system
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* default storage folder.
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* @param file File path to use to store the screenshot. Include the seperator at the end of the path.
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*/
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public void setFilePath(String filePath) {
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this.filePath = filePath;
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}
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@Override
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public void initialize(AppStateManager stateManager, Application app) {
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if (!super.isInitialized()){
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InputManager inputManager = app.getInputManager();
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inputManager.addMapping("ScreenShot", new KeyTrigger(KeyInput.KEY_SYSRQ));
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inputManager.addListener(this, "ScreenShot");
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List<ViewPort> vps = app.getRenderManager().getPostViews();
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ViewPort last = vps.get(vps.size()-1);
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last.addProcessor(this);
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appName = app.getClass().getSimpleName();
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}
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super.initialize(stateManager, app);
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}
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public void onAction(String name, boolean value, float tpf) {
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if (value){
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capture = true;
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}
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}
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public void takeScreenshot() {
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capture = true;
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}
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public void initialize(RenderManager rm, ViewPort vp) {
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renderer = rm.getRenderer();
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reshape(vp, vp.getCamera().getWidth(), vp.getCamera().getHeight());
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}
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@Override
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public boolean isInitialized() {
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return super.isInitialized() && renderer != null;
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}
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public void reshape(ViewPort vp, int w, int h) {
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outBuf = BufferUtils.createByteBuffer(w * h * 4);
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width = w;
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height = h;
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}
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public void preFrame(float tpf) {
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}
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public void postQueue(RenderQueue rq) {
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}
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public void postFrame(FrameBuffer out) {
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if (capture){
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capture = false;
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shotIndex++;
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renderer.setViewPort(0, 0, width, height);
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renderer.readFrameBuffer(out, outBuf);
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File file;
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if (filePath == null) {
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file = new File(JmeSystem.getStorageFolder() + File.separator + appName + shotIndex + ".png").getAbsoluteFile();
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} else {
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file = new File(filePath + appName + shotIndex + ".png").getAbsoluteFile();
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}
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logger.log(Level.INFO, "Saving ScreenShot to: {0}", file.getAbsolutePath());
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OutputStream outStream = null;
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try {
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outStream = new FileOutputStream(file);
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JmeSystem.writeImageFile(outStream, "png", outBuf, width, height);
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} catch (IOException ex) {
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logger.log(Level.SEVERE, "Error while saving screenshot", ex);
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} finally {
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if (outStream != null){
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try {
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outStream.close();
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} catch (IOException ex) {
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logger.log(Level.SEVERE, "Error while saving screenshot", ex);
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}
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}
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}
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}
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}
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}
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package com.jme3.app.state;
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import com.jme3.app.Application;
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import com.jme3.input.InputManager;
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import com.jme3.input.KeyInput;
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import com.jme3.input.controls.ActionListener;
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import com.jme3.input.controls.KeyTrigger;
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import com.jme3.post.SceneProcessor;
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import com.jme3.renderer.Camera;
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import com.jme3.renderer.RenderManager;
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import com.jme3.renderer.Renderer;
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import com.jme3.renderer.ViewPort;
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import com.jme3.renderer.queue.RenderQueue;
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import com.jme3.system.JmeSystem;
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import com.jme3.texture.FrameBuffer;
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import com.jme3.util.BufferUtils;
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import java.io.File;
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import java.io.FileOutputStream;
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import java.io.IOException;
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import java.io.OutputStream;
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import java.nio.ByteBuffer;
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import java.util.List;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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public class ScreenshotAppState extends AbstractAppState implements ActionListener, SceneProcessor {
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private static final Logger logger = Logger.getLogger(ScreenshotAppState.class.getName());
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private String filePath = null;
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private boolean capture = false;
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private Renderer renderer;
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private RenderManager rm;
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private ByteBuffer outBuf;
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private String appName;
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private int shotIndex = 0;
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private int width, height;
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/**
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* Using this constructor, the screenshot files will be written sequentially to the system
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* default storage folder.
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*/
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public ScreenshotAppState() {
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this(null);
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}
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/**
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* This constructor allows you to specify the output file path of the screenshot.
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* Include the seperator at the end of the path.
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* Use an emptry string to use the application folder. Use NULL to use the system
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* default storage folder.
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* @param file The screenshot file path to use. Include the seperator at the end of the path.
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*/
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public ScreenshotAppState(String filePath) {
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this.filePath = filePath;
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}
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/**
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* Set the file path to store the screenshot.
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* Include the seperator at the end of the path.
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* Use an emptry string to use the application folder. Use NULL to use the system
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* default storage folder.
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* @param file File path to use to store the screenshot. Include the seperator at the end of the path.
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*/
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public void setFilePath(String filePath) {
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this.filePath = filePath;
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}
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@Override
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public void initialize(AppStateManager stateManager, Application app) {
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if (!super.isInitialized()){
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InputManager inputManager = app.getInputManager();
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inputManager.addMapping("ScreenShot", new KeyTrigger(KeyInput.KEY_SYSRQ));
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inputManager.addListener(this, "ScreenShot");
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List<ViewPort> vps = app.getRenderManager().getPostViews();
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ViewPort last = vps.get(vps.size()-1);
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last.addProcessor(this);
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appName = app.getClass().getSimpleName();
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}
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super.initialize(stateManager, app);
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}
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public void onAction(String name, boolean value, float tpf) {
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if (value){
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capture = true;
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}
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}
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public void takeScreenshot() {
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capture = true;
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}
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public void initialize(RenderManager rm, ViewPort vp) {
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renderer = rm.getRenderer();
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this.rm = rm;
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reshape(vp, vp.getCamera().getWidth(), vp.getCamera().getHeight());
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}
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@Override
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public boolean isInitialized() {
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return super.isInitialized() && renderer != null;
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}
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public void reshape(ViewPort vp, int w, int h) {
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outBuf = BufferUtils.createByteBuffer(w * h * 4);
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width = w;
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height = h;
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}
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public void preFrame(float tpf) {
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}
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public void postQueue(RenderQueue rq) {
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}
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public void postFrame(FrameBuffer out) {
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if (capture){
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capture = false;
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shotIndex++;
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Camera curCamera = rm.getCurrentCamera();
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int viewX = (int) (curCamera.getViewPortLeft() * curCamera.getWidth());
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int viewY = (int) (curCamera.getViewPortBottom() * curCamera.getHeight());
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int viewWidth = (int) ((curCamera.getViewPortRight() - curCamera.getViewPortLeft()) * curCamera.getWidth());
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int viewHeight = (int) ((curCamera.getViewPortTop() - curCamera.getViewPortBottom()) * curCamera.getHeight());
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renderer.setViewPort(0, 0, width, height);
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renderer.readFrameBuffer(out, outBuf);
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renderer.setViewPort(viewX, viewY, viewWidth, viewHeight);
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File file;
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if (filePath == null) {
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file = new File(JmeSystem.getStorageFolder() + File.separator + appName + shotIndex + ".png").getAbsoluteFile();
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} else {
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file = new File(filePath + appName + shotIndex + ".png").getAbsoluteFile();
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}
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logger.log(Level.INFO, "Saving ScreenShot to: {0}", file.getAbsolutePath());
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OutputStream outStream = null;
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try {
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outStream = new FileOutputStream(file);
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JmeSystem.writeImageFile(outStream, "png", outBuf, width, height);
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} catch (IOException ex) {
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logger.log(Level.SEVERE, "Error while saving screenshot", ex);
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} finally {
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if (outStream != null){
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try {
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outStream.close();
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} catch (IOException ex) {
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logger.log(Level.SEVERE, "Error while saving screenshot", ex);
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}
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}
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}
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}
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}
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}
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