fixed NPE during loading shader node material without vertex nodes.

This commit is contained in:
javasabr 2017-11-27 10:24:54 +03:00 committed by Rémy Bouquet
parent 9100cff4aa
commit a717a5e50f

View File

@ -206,7 +206,9 @@ public class ShaderGenerationInfo implements Savable, Cloneable {
clone.vertexUniforms.add(uniform.clone()); clone.vertexUniforms.add(uniform.clone());
} }
clone.vertexGlobal = vertexGlobal.clone(); if (vertexGlobal != null) {
clone.vertexGlobal = vertexGlobal.clone();
}
for (ShaderNodeVariable varying : varyings) { for (ShaderNodeVariable varying : varyings) {
clone.varyings.add(varying.clone()); clone.varyings.add(varying.clone());