diff --git a/engine/src/lwjgl-ogl/com/jme3/system/lwjgl/LwjglSmoothingTimer.java b/engine/src/lwjgl-ogl/com/jme3/system/lwjgl/LwjglSmoothingTimer.java
new file mode 100644
index 000000000..2c9b80a76
--- /dev/null
+++ b/engine/src/lwjgl-ogl/com/jme3/system/lwjgl/LwjglSmoothingTimer.java
@@ -0,0 +1,209 @@
+/*
+ * Copyright (c) 2009-2010 jMonkeyEngine
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+package com.jme3.system.lwjgl;
+
+import com.jme3.math.FastMath;
+import com.jme3.system.Timer;
+import java.util.logging.Level;
+import java.util.logging.Logger;
+import org.lwjgl.Sys;
+
+/**
+ * Timer
handles the system's time related functionality. This
+ * allows the calculation of the framerate. To keep the framerate calculation
+ * accurate, a call to update each frame is required. Timer
is a
+ * singleton object and must be created via the getTimer
method.
+ *
+ * @author Mark Powell
+ * @version $Id: LWJGLTimer.java,v 1.21 2007/09/22 16:46:35 irrisor Exp $
+ */
+public class LwjglSmoothingTimer extends Timer {
+ private static final Logger logger = Logger.getLogger(LwjglSmoothingTimer.class
+ .getName());
+
+ private long lastFrameDiff;
+
+ //frame rate parameters.
+ private long oldTime;
+
+ private float lastTPF, lastFPS;
+
+ public static int TIMER_SMOOTHNESS = 32;
+
+ private long[] tpf;
+
+ private int smoothIndex;
+
+ private final static long LWJGL_TIMER_RES = Sys.getTimerResolution();
+ private final static float INV_LWJGL_TIMER_RES = ( 1f / LWJGL_TIMER_RES );
+ private static float invTimerRezSmooth;
+
+ public final static long LWJGL_TIME_TO_NANOS = (1000000000 / LWJGL_TIMER_RES);
+
+ private long startTime;
+
+ private boolean allSmooth = false;
+
+ /**
+ * Constructor builds a Timer
object. All values will be
+ * initialized to it's default values.
+ */
+ public LwjglSmoothingTimer() {
+ reset();
+
+ //print timer resolution info
+ logger.log(Level.INFO, "Timer resolution: {0} ticks per second", LWJGL_TIMER_RES);
+ }
+
+ public void reset() {
+ lastFrameDiff = 0;
+ lastFPS = 0;
+ lastTPF = 0;
+
+ // init to -1 to indicate this is a new timer.
+ oldTime = -1;
+ //reset time
+ startTime = Sys.getTime();
+
+ tpf = new long[TIMER_SMOOTHNESS];
+ smoothIndex = TIMER_SMOOTHNESS - 1;
+ invTimerRezSmooth = ( 1f / (LWJGL_TIMER_RES * TIMER_SMOOTHNESS));
+
+ // set tpf... -1 values will not be used for calculating the average in update()
+ for ( int i = tpf.length; --i >= 0; ) {
+ tpf[i] = -1;
+ }
+ }
+
+ /**
+ * @see com.jme.util.Timer#getTime()
+ */
+ public long getTime() {
+ return Sys.getTime() - startTime;
+ }
+
+ /**
+ * @see com.jme.util.Timer#getResolution()
+ */
+ public long getResolution() {
+ return LWJGL_TIMER_RES;
+ }
+
+ /**
+ * getFrameRate
returns the current frame rate since the last
+ * call to update
.
+ *
+ * @return the current frame rate.
+ */
+ public float getFrameRate() {
+ return lastFPS;
+ }
+
+ public float getTimePerFrame() {
+ return lastTPF;
+ }
+
+ /**
+ * update
recalulates the frame rate based on the previous
+ * call to update. It is assumed that update is called each frame.
+ */
+ public void update() {
+ long newTime = Sys.getTime();
+ long oldTime = this.oldTime;
+ this.oldTime = newTime;
+ if ( oldTime == -1 ) {
+ // For the first frame use 60 fps. This value will not be counted in further averages.
+ // This is done so initialization code between creating the timer and the first
+ // frame is not counted as a single frame on it's own.
+ lastTPF = 1 / 60f;
+ lastFPS = 1f / lastTPF;
+ return;
+ }
+
+ long frameDiff = newTime - oldTime;
+ long lastFrameDiff = this.lastFrameDiff;
+ if ( lastFrameDiff > 0 && frameDiff > lastFrameDiff *100 ) {
+ frameDiff = lastFrameDiff *100;
+ }
+ this.lastFrameDiff = frameDiff;
+ tpf[smoothIndex] = frameDiff;
+ smoothIndex--;
+ if ( smoothIndex < 0 ) {
+ smoothIndex = tpf.length - 1;
+ }
+
+ lastTPF = 0.0f;
+ if (!allSmooth) {
+ int smoothCount = 0;
+ for ( int i = tpf.length; --i >= 0; ) {
+ if ( tpf[i] != -1 ) {
+ lastTPF += tpf[i];
+ smoothCount++;
+ }
+ }
+ if (smoothCount == tpf.length)
+ allSmooth = true;
+ lastTPF *= ( INV_LWJGL_TIMER_RES / smoothCount );
+ } else {
+ for ( int i = tpf.length; --i >= 0; ) {
+ if ( tpf[i] != -1 ) {
+ lastTPF += tpf[i];
+ }
+ }
+ lastTPF *= invTimerRezSmooth;
+ }
+ if ( lastTPF < FastMath.FLT_EPSILON ) {
+ lastTPF = FastMath.FLT_EPSILON;
+ }
+
+ lastFPS = 1f / lastTPF;
+ }
+
+ /**
+ * toString
returns the string representation of this timer
+ * in the format:
+ *
+ * jme.utility.Timer@1db699b
+ * Time: {LONG}
+ * FPS: {LONG}
+ *
+ * @return the string representation of this object.
+ */
+ @Override
+ public String toString() {
+ String string = super.toString();
+ string += "\nTime: " + oldTime;
+ string += "\nFPS: " + getFrameRate();
+ return string;
+ }
+}
\ No newline at end of file
diff --git a/engine/src/lwjgl-ogl/com/jme3/system/lwjgl/LwjglTimer.java b/engine/src/lwjgl-ogl/com/jme3/system/lwjgl/LwjglTimer.java
index 6a860ea5d..681f9de4e 100644
--- a/engine/src/lwjgl-ogl/com/jme3/system/lwjgl/LwjglTimer.java
+++ b/engine/src/lwjgl-ogl/com/jme3/system/lwjgl/LwjglTimer.java
@@ -32,7 +32,6 @@
package com.jme3.system.lwjgl;
-import com.jme3.math.FastMath;
import com.jme3.system.Timer;
import java.util.logging.Level;
import java.util.logging.Logger;
@@ -51,58 +50,34 @@ public class LwjglTimer extends Timer {
private static final Logger logger = Logger.getLogger(LwjglTimer.class
.getName());
- private long lastFrameDiff;
-
//frame rate parameters.
private long oldTime;
+ private long startTime;
private float lastTPF, lastFPS;
- public static int TIMER_SMOOTHNESS = 32;
-
- private long[] tpf;
-
- private int smoothIndex;
-
private final static long LWJGL_TIMER_RES = Sys.getTimerResolution();
private final static float INV_LWJGL_TIMER_RES = ( 1f / LWJGL_TIMER_RES );
- private static float invTimerRezSmooth;
public final static long LWJGL_TIME_TO_NANOS = (1000000000 / LWJGL_TIMER_RES);
- private long startTime;
-
- private boolean allSmooth = false;
-
/**
* Constructor builds a Timer
object. All values will be
* initialized to it's default values.
*/
public LwjglTimer() {
reset();
-
- //print timer resolution info
logger.log(Level.INFO, "Timer resolution: {0} ticks per second", LWJGL_TIMER_RES);
}
public void reset() {
- lastFrameDiff = 0;
- lastFPS = 0;
- lastTPF = 0;
-
- // init to -1 to indicate this is a new timer.
- oldTime = -1;
- //reset time
startTime = Sys.getTime();
+ oldTime = getTime();
+ }
- tpf = new long[TIMER_SMOOTHNESS];
- smoothIndex = TIMER_SMOOTHNESS - 1;
- invTimerRezSmooth = ( 1f / (LWJGL_TIMER_RES * TIMER_SMOOTHNESS));
-
- // set tpf... -1 values will not be used for calculating the average in update()
- for ( int i = tpf.length; --i >= 0; ) {
- tpf[i] = -1;
- }
+ @Override
+ public float getTimeInSeconds() {
+ return getTime() * INV_LWJGL_TIMER_RES;
}
/**
@@ -138,55 +113,10 @@ public class LwjglTimer extends Timer {
* call to update. It is assumed that update is called each frame.
*/
public void update() {
- long newTime = Sys.getTime();
- long oldTime = this.oldTime;
- this.oldTime = newTime;
- if ( oldTime == -1 ) {
- // For the first frame use 60 fps. This value will not be counted in further averages.
- // This is done so initialization code between creating the timer and the first
- // frame is not counted as a single frame on it's own.
- lastTPF = 1 / 60f;
- lastFPS = 1f / lastTPF;
- return;
- }
-
- long frameDiff = newTime - oldTime;
- long lastFrameDiff = this.lastFrameDiff;
- if ( lastFrameDiff > 0 && frameDiff > lastFrameDiff *100 ) {
- frameDiff = lastFrameDiff *100;
- }
- this.lastFrameDiff = frameDiff;
- tpf[smoothIndex] = frameDiff;
- smoothIndex--;
- if ( smoothIndex < 0 ) {
- smoothIndex = tpf.length - 1;
- }
-
- lastTPF = 0.0f;
- if (!allSmooth) {
- int smoothCount = 0;
- for ( int i = tpf.length; --i >= 0; ) {
- if ( tpf[i] != -1 ) {
- lastTPF += tpf[i];
- smoothCount++;
- }
- }
- if (smoothCount == tpf.length)
- allSmooth = true;
- lastTPF *= ( INV_LWJGL_TIMER_RES / smoothCount );
- } else {
- for ( int i = tpf.length; --i >= 0; ) {
- if ( tpf[i] != -1 ) {
- lastTPF += tpf[i];
- }
- }
- lastTPF *= invTimerRezSmooth;
- }
- if ( lastTPF < FastMath.FLT_EPSILON ) {
- lastTPF = FastMath.FLT_EPSILON;
- }
-
- lastFPS = 1f / lastTPF;
+ long curTime = getTime();
+ lastTPF = (curTime - oldTime) * (1.0f / LWJGL_TIMER_RES);
+ lastFPS = 1.0f / lastTPF;
+ oldTime = curTime;
}
/**