Android: getTouchInput() interface add

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7549 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
This commit is contained in:
kim..ng 2011-06-04 20:33:55 +00:00
parent d472a16f7f
commit a697b6efa4
4 changed files with 12 additions and 2 deletions

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@ -35,6 +35,7 @@ package com.jme3.system.lwjgl;
import com.jme3.input.JoyInput;
import com.jme3.input.KeyInput;
import com.jme3.input.MouseInput;
import com.jme3.input.TouchInput;
import com.jme3.input.lwjgl.JInputJoyInput;
import com.jme3.input.lwjgl.LwjglKeyInput;
import com.jme3.input.lwjgl.LwjglMouseInput;
@ -243,6 +244,10 @@ public abstract class LwjglAbstractDisplay extends LwjglContext implements Runna
return keyInput;
}
public TouchInput getTouchInput() {
return null;
}
public void setAutoFlushFrames(boolean enabled){
this.autoFlush = enabled;
}

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@ -366,5 +366,4 @@ public class LwjglCanvas extends LwjglAbstractDisplay implements JmeCanvasContex
// TODO: Fix deadlock that happens after the error (throw runtime exception?)
}
}
}

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@ -32,6 +32,7 @@
package com.jme3.system.lwjgl;
import com.jme3.input.TouchInput;
import com.jme3.system.JmeContext.Type;
import org.lwjgl.LWJGLException;
import org.lwjgl.opengl.Display;

View File

@ -35,6 +35,7 @@ package com.jme3.system.lwjgl;
import com.jme3.input.JoyInput;
import com.jme3.input.KeyInput;
import com.jme3.input.MouseInput;
import com.jme3.input.TouchInput;
import com.jme3.input.dummy.DummyKeyInput;
import com.jme3.input.dummy.DummyMouseInput;
import java.util.concurrent.atomic.AtomicBoolean;
@ -197,6 +198,10 @@ public class LwjglOffscreenBuffer extends LwjglContext implements Runnable {
return null;
}
public TouchInput getTouchInput() {
return null;
}
public void setTitle(String title) {
}