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@ -44,8 +44,8 @@ import java.util.logging.Level; |
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import java.util.logging.Logger; |
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/** |
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* AudioTrack is a track to add to an existing animation, to paly a sound during an animations |
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* for example : gun shot, foot step, shout, etc... |
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* AudioTrack is a track to add to an existing animation, to paly a sound during |
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* an animations for example : gun shot, foot step, shout, etc... |
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* |
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* usage is |
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* <pre> |
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@ -54,7 +54,8 @@ import java.util.logging.Logger; |
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* control.getAnim("TheAnim").addTrack(track); |
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* </pre> |
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* |
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* This is mostly intended for short sounds, playInstance will be called on the AudioNode at time 0 + startOffset. |
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* This is mostly intended for short sounds, playInstance will be called on the |
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* AudioNode at time 0 + startOffset. |
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* |
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* |
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* @author Nehon |
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@ -76,7 +77,6 @@ public class AudioTrack implements ClonableTrack { |
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} |
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public void onAnimChange(AnimControl control, AnimChannel channel, String animName) { |
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stop(); |
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} |
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} |
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@ -88,8 +88,10 @@ public class AudioTrack implements ClonableTrack { |
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/** |
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* Creates an AudioTrack |
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* |
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* @param audio the AudioNode |
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* @param length the length of the track (usually the length of the animation you want to add the track to) |
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* @param length the length of the track (usually the length of the |
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* animation you want to add the track to) |
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*/ |
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public AudioTrack(AudioNode audio, float length) { |
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this.audio = audio; |
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@ -99,9 +101,12 @@ public class AudioTrack implements ClonableTrack { |
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/** |
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* Creates an AudioTrack |
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* |
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* @param audio the AudioNode |
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* @param length the length of the track (usually the length of the animation you want to add the track to) |
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* @param startOffset the time in second when the sound will be played after the animation starts (default is 0) |
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* @param length the length of the track (usually the length of the |
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* animation you want to add the track to) |
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* @param startOffset the time in second when the sound will be played after |
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* the animation starts (default is 0) |
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*/ |
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public AudioTrack(AudioNode audio, float length, float startOffset) { |
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this(audio, length); |
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@ -110,10 +115,15 @@ public class AudioTrack implements ClonableTrack { |
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/** |
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* Internal use only |
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* @see Track#setTime(float, float, com.jme3.animation.AnimControl, com.jme3.animation.AnimChannel, com.jme3.util.TempVars) |
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* |
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* @see Track#setTime(float, float, com.jme3.animation.AnimControl, |
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* com.jme3.animation.AnimChannel, com.jme3.util.TempVars) |
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*/ |
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public void setTime(float time, float weight, AnimControl control, AnimChannel channel, TempVars vars) { |
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if (time == length) { |
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return; |
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} |
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if (!initialized) { |
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control.addListener(new OnEndListener()); |
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initialized = true; |
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@ -132,6 +142,7 @@ public class AudioTrack implements ClonableTrack { |
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/** |
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* Retruns the length of the track |
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* |
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* @return length of the track |
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*/ |
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public float getLength() { |
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@ -140,6 +151,7 @@ public class AudioTrack implements ClonableTrack { |
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/** |
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* Clone this track |
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* |
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* @return |
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*/ |
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@Override |
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@ -148,8 +160,11 @@ public class AudioTrack implements ClonableTrack { |
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} |
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/** |
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* This method clone the Track and search for the cloned counterpart of the original audio node in the given cloned spatial. |
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* The spatial is assumed to be the Spatial holding the AnimControl controling the animation using this Track. |
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* This method clone the Track and search for the cloned counterpart of the |
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* original audio node in the given cloned spatial. The spatial is assumed |
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* to be the Spatial holding the AnimControl controling the animation using |
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* this Track. |
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* |
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* @param spatial the Spatial holding the AnimControl |
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* @return the cloned Track with proper reference |
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*/ |
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@ -173,6 +188,7 @@ public class AudioTrack implements ClonableTrack { |
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/** |
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* recursive function responsible for finding the newly cloned AudioNode |
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* |
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* @param spat |
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* @return |
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*/ |
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@ -220,7 +236,6 @@ public class AudioTrack implements ClonableTrack { |
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} |
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} |
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/** |
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* |
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* @return the audio node used by this track |
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@ -231,6 +246,7 @@ public class AudioTrack implements ClonableTrack { |
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/** |
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* sets the audio node to be used for this track |
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* |
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* @param audio |
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*/ |
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public void setAudio(AudioNode audio) { |
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@ -252,6 +268,7 @@ public class AudioTrack implements ClonableTrack { |
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/** |
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* set the start offset of the track |
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* |
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* @param startOffset |
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*/ |
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public void setStartOffset(float startOffset) { |
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@ -260,6 +277,7 @@ public class AudioTrack implements ClonableTrack { |
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/** |
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* Internal use only serialization |
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* |
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* @param ex exporter |
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* @throws IOException exception |
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*/ |
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@ -272,6 +290,7 @@ public class AudioTrack implements ClonableTrack { |
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/** |
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* Internal use only serialization |
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* |
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* @param im importer |
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* @throws IOException Exception |
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*/ |
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