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/* |
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* Copyright (c) 2009-2012 jMonkeyEngine |
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* All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions are |
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* met: |
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* |
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* * Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* |
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* * Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the distribution. |
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* |
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
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* may be used to endorse or promote products derived from this software |
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* without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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*/ |
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package jme3test.model; |
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import com.jme3.animation.*; |
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import com.jme3.app.ChaseCameraAppState; |
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import com.jme3.app.SimpleApplication; |
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import com.jme3.input.KeyInput; |
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import com.jme3.input.controls.ActionListener; |
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import com.jme3.input.controls.KeyTrigger; |
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import com.jme3.math.*; |
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import com.jme3.renderer.Limits; |
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import com.jme3.scene.Node; |
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import com.jme3.scene.Spatial; |
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import com.jme3.scene.control.Control; |
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import com.jme3.scene.debug.custom.SkeletonDebugAppState; |
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import com.jme3.scene.plugins.gltf.GltfModelKey; |
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import java.util.*; |
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public class TestGltfLoading2 extends SimpleApplication { |
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Node autoRotate = new Node("autoRotate"); |
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List<Spatial> assets = new ArrayList<>(); |
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Node probeNode; |
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float time = 0; |
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int assetIndex = 0; |
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boolean useAutoRotate = false; |
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private final static String indentString = "\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t"; |
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int duration = 2; |
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boolean playAnim = true; |
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public static void main(String[] args) { |
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TestGltfLoading2 app = new TestGltfLoading2(); |
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app.start(); |
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} |
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/* |
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WARNING this test case can't wok without the assets, and considering their size, they are not pushed into the repo |
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you can find them here : |
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https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0
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https://sketchfab.com/features/gltf
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You have to copy them in Model/gltf folder in the test-data project. |
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*/ |
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public void simpleInitApp() { |
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SkeletonDebugAppState skeletonDebugAppState = new SkeletonDebugAppState(); |
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getStateManager().attach(skeletonDebugAppState); |
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// cam.setLocation(new Vector3f(4.0339394f, 2.645184f, 6.4627485f));
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// cam.setRotation(new Quaternion(-0.013950467f, 0.98604023f, -0.119502485f, -0.11510504f));
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cam.setFrustumPerspective(45f, (float) cam.getWidth() / cam.getHeight(), 0.1f, 100f); |
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renderer.setDefaultAnisotropicFilter(Math.min(renderer.getLimits().get(Limits.TextureAnisotropy), 8)); |
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setPauseOnLostFocus(false); |
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flyCam.setMoveSpeed(5); |
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flyCam.setDragToRotate(true); |
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flyCam.setEnabled(false); |
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viewPort.setBackgroundColor(new ColorRGBA().setAsSrgb(0.2f, 0.2f, 0.2f, 1.0f)); |
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rootNode.attachChild(autoRotate); |
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probeNode = (Node) assetManager.loadModel("Scenes/defaultProbe.j3o"); |
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autoRotate.attachChild(probeNode); |
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// DirectionalLight dl = new DirectionalLight();
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// dl.setDirection(new Vector3f(-1f, -1.0f, -1f).normalizeLocal());
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// dl.setColor(new ColorRGBA(1f, 1f, 1f, 1.0f));
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// rootNode.addLight(dl);
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// DirectionalLight dl2 = new DirectionalLight();
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// dl2.setDirection(new Vector3f(1f, 1.0f, 1f).normalizeLocal());
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// dl2.setColor(new ColorRGBA(0.5f, 0.5f, 0.5f, 1.0f));
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// rootNode.addLight(dl2);
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// PointLight pl = new PointLight(new Vector3f(5.0f, 5.0f, 5.0f), ColorRGBA.White, 30);
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// rootNode.addLight(pl);
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// PointLight pl1 = new PointLight(new Vector3f(-5.0f, -5.0f, -5.0f), ColorRGBA.White.mult(0.5f), 50);
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// rootNode.addLight(pl1);
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//loadModel("Models/gltf/buffalo/scene.gltf", new Vector3f(0, -1, 0), 0.1f);
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//loadModel("Models/gltf/war/scene.gltf", new Vector3f(0, -1, 0), 0.1f);
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loadModel("Models/gltf/ganjaarl/scene.gltf", new Vector3f(0, -1, 0), 0.01f); |
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//loadModel("Models/gltf/hero/scene.gltf", new Vector3f(0, -1, 0), 0.1f);
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//loadModel("Models/gltf/mercy/scene.gltf", new Vector3f(0, -1, 0), 0.01f);
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//loadModel("Models/gltf/crab/scene.gltf", Vector3f.ZERO, 1);
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//loadModel("Models/gltf/manta/scene.gltf", Vector3f.ZERO, 0.2f);
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// loadModel("Models/gltf/bone/scene.gltf", Vector3f.ZERO, 0.1f);
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// loadModel("Models/gltf/box/box.gltf", Vector3f.ZERO, 1);
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// loadModel("Models/gltf/duck/Duck.gltf", new Vector3f(0, -1, 0), 1);
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// loadModel("Models/gltf/damagedHelmet/damagedHelmet.gltf", Vector3f.ZERO, 1);
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// loadModel("Models/gltf/hornet/scene.gltf", new Vector3f(0, -0.5f, 0), 0.4f);
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//// loadModel("Models/gltf/adamHead/adamHead.gltf", Vector3f.ZERO, 0.6f);
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//loadModel("Models/gltf/busterDrone/busterDrone.gltf", new Vector3f(0, 0f, 0), 0.8f);
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// loadModel("Models/gltf/animatedCube/AnimatedCube.gltf", Vector3f.ZERO, 0.5f);
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//
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// //loadModel("Models/gltf/BoxAnimated/BoxAnimated.gltf", new Vector3f(0, 0f, 0), 0.8f);
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//
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//loadModel("Models/gltf/RiggedFigure/RiggedSimple.gltf", new Vector3f(0, -0.3f, 0), 0.2f);
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//loadModel("Models/gltf/RiggedFigure/RiggedFigure.gltf", new Vector3f(0, -1f, 0), 1f);
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//loadModel("Models/gltf/CesiumMan/CesiumMan.gltf", new Vector3f(0, -1, 0), 1f);
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//loadModel("Models/gltf/BrainStem/BrainStem.gltf", new Vector3f(0, -1, 0), 1f);
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//loadModel("Models/gltf/Jaime/Jaime.gltf", new Vector3f(0, -1, 0), 1f);
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//loadModel("Models/gltf/GiantWorm/GiantWorm.gltf", new Vector3f(0, -1, 0), 1f);
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//loadModel("Models/gltf/RiggedFigure/WalkingLady.gltf", new Vector3f(0, -0.f, 0), 1f);
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//loadModel("Models/gltf/Monster/Monster.gltf", Vector3f.ZERO, 0.03f);
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// loadModel("Models/gltf/corset/Corset.gltf", new Vector3f(0, -1, 0), 20f);
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// loadModel("Models/gltf/boxInter/BoxInterleaved.gltf", new Vector3f(0, 0, 0), 1f);
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probeNode.attachChild(assets.get(0)); |
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ChaseCameraAppState chaseCam = new ChaseCameraAppState(); |
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chaseCam.setTarget(probeNode); |
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getStateManager().attach(chaseCam); |
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chaseCam.setInvertHorizontalAxis(true); |
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chaseCam.setInvertVerticalAxis(true); |
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chaseCam.setZoomSpeed(0.5f); |
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chaseCam.setMinVerticalRotation(-FastMath.HALF_PI); |
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chaseCam.setRotationSpeed(3); |
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chaseCam.setDefaultDistance(3); |
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chaseCam.setDefaultVerticalRotation(0.3f); |
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inputManager.addMapping("autorotate", new KeyTrigger(KeyInput.KEY_SPACE)); |
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inputManager.addListener(new ActionListener() { |
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@Override |
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public void onAction(String name, boolean isPressed, float tpf) { |
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if (isPressed) { |
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useAutoRotate = !useAutoRotate; |
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} |
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} |
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}, "autorotate"); |
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inputManager.addMapping("toggleAnim", new KeyTrigger(KeyInput.KEY_RETURN)); |
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inputManager.addListener(new ActionListener() { |
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@Override |
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public void onAction(String name, boolean isPressed, float tpf) { |
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if (isPressed) { |
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playAnim = !playAnim; |
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if (playAnim) { |
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playFirstAnim(rootNode); |
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} else { |
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stopAnim(rootNode); |
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} |
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} |
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} |
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}, "toggleAnim"); |
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inputManager.addMapping("nextAnim", new KeyTrigger(KeyInput.KEY_RIGHT)); |
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inputManager.addListener(new ActionListener() { |
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@Override |
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public void onAction(String name, boolean isPressed, float tpf) { |
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if (isPressed && animControl != null) { |
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AnimChannel c = animControl.getChannel(0); |
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if (c == null) { |
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c = animControl.createChannel(); |
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} |
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String anim = anims.poll(); |
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anims.add(anim); |
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c.setAnim(anim); |
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} |
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} |
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}, "nextAnim"); |
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dumpScene(rootNode, 0); |
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} |
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private <T extends Control> T findControl(Spatial s, Class<T> controlClass) { |
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T ctrl = s.getControl(controlClass); |
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if (ctrl != null) { |
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return ctrl; |
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} |
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if (s instanceof Node) { |
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Node n = (Node) s; |
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for (Spatial spatial : n.getChildren()) { |
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ctrl = findControl(spatial, controlClass); |
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if (ctrl != null) { |
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return ctrl; |
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} |
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} |
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} |
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return null; |
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} |
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private void loadModel(String path, Vector3f offset, float scale) { |
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GltfModelKey k = new GltfModelKey(path); |
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//k.setKeepSkeletonPose(true);
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Spatial s = assetManager.loadModel(k); |
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s.scale(scale); |
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s.move(offset); |
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assets.add(s); |
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if (playAnim) { |
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playFirstAnim(s); |
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} |
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SkeletonControl ctrl = findControl(s, SkeletonControl.class); |
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// ctrl.getSpatial().removeControl(ctrl);
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if (ctrl == null) { |
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return; |
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} |
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//System.err.println(ctrl.getSkeleton().toString());
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//ctrl.setHardwareSkinningPreferred(false);
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// getStateManager().getState(SkeletonDebugAppState.class).addSkeleton(ctrl, true);
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// AnimControl aCtrl = findControl(s, AnimControl.class);
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// //ctrl.getSpatial().removeControl(ctrl);
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// if (aCtrl == null) {
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// return;
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// }
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// if (aCtrl.getSkeleton() != null) {
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// getStateManager().getState(SkeletonDebugAppState.class).addSkeleton(aCtrl.getSkeleton(), aCtrl.getSpatial(), true);
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// }
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} |
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Queue<String> anims = new LinkedList<>(); |
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AnimControl animControl; |
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private void playFirstAnim(Spatial s) { |
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AnimControl control = s.getControl(AnimControl.class); |
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if (control != null) { |
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anims.clear(); |
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for (String name : control.getAnimationNames()) { |
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anims.add(name); |
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} |
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if (anims.isEmpty()) { |
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return; |
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} |
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String anim = anims.poll(); |
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anims.add(anim); |
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control.createChannel().setAnim(anim); |
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animControl = control; |
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} |
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if (s instanceof Node) { |
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Node n = (Node) s; |
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for (Spatial spatial : n.getChildren()) { |
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playFirstAnim(spatial); |
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} |
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} |
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} |
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private void stopAnim(Spatial s) { |
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AnimControl control = s.getControl(AnimControl.class); |
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if (control != null) { |
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for (int i = 0; i < control.getNumChannels(); i++) { |
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AnimChannel ch = control.getChannel(i); |
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ch.reset(true); |
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} |
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control.clearChannels(); |
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} |
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if (s instanceof Node) { |
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Node n = (Node) s; |
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for (Spatial spatial : n.getChildren()) { |
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stopAnim(spatial); |
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} |
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} |
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} |
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@Override |
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public void simpleUpdate(float tpf) { |
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if (!useAutoRotate) { |
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return; |
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} |
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time += tpf; |
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autoRotate.rotate(0, tpf * 0.5f, 0); |
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if (time > duration) { |
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assets.get(assetIndex).removeFromParent(); |
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assetIndex = (assetIndex + 1) % assets.size(); |
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if (assetIndex == 0) { |
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duration = 10; |
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} |
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probeNode.attachChild(assets.get(assetIndex)); |
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time = 0; |
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} |
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} |
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private void dumpScene(Spatial s, int indent) { |
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System.err.println(indentString.substring(0, indent) + s.getName() + " (" + s.getClass().getSimpleName() + ") / " + |
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s.getLocalTransform().getTranslation().toString() + ", " + |
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s.getLocalTransform().getRotation().toString() + ", " + |
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s.getLocalTransform().getScale().toString()); |
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if (s instanceof Node) { |
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Node n = (Node) s; |
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for (Spatial spatial : n.getChildren()) { |
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dumpScene(spatial, indent + 1); |
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} |
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} |
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} |
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} |
@ -1,7 +0,0 @@ |
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package jme3test.model.shape; |
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/** |
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* Created by Nehon on 09/12/2017. |
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*/ |
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public class TestGltfLoading2 { |
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} |
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Loading…
Reference in new issue