GLRenderer: fix line width
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@ -2708,7 +2708,7 @@ public final class GLRenderer implements Renderer {
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throw new RendererException("Mesh instancing is not supported by the video hardware");
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}
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if (context.lineWidth != mesh.getLineWidth()) {
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if (mesh.getLineWidth() != 1f && context.lineWidth != mesh.getLineWidth()) {
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gl.glLineWidth(mesh.getLineWidth());
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context.lineWidth = mesh.getLineWidth();
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}
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