cleaned up threading in TerrainEditorController
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8639 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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fda1ee37ca
commit
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@ -39,7 +39,6 @@ import com.jme3.gde.core.scene.SceneApplication;
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import com.jme3.gde.core.sceneexplorer.nodes.AbstractSceneExplorerNode;
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import com.jme3.gde.core.sceneexplorer.nodes.AbstractSceneExplorerNode;
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import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
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import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
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import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
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import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
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import com.jme3.gde.core.sceneexplorer.nodes.JmeTerrainQuad;
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import com.jme3.gde.core.undoredo.AbstractUndoableSceneEdit;
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import com.jme3.gde.core.undoredo.AbstractUndoableSceneEdit;
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import com.jme3.gde.core.undoredo.SceneUndoRedoManager;
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import com.jme3.gde.core.undoredo.SceneUndoRedoManager;
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import com.jme3.gde.core.util.TerrainUtils;
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import com.jme3.gde.core.util.TerrainUtils;
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@ -309,116 +308,121 @@ public class TerrainEditorController implements NodeListener {
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* pre-calculate the terrain's entropy values
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* pre-calculate the terrain's entropy values
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*/
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*/
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public void generateEntropies(final ProgressMonitor progressMonitor) {
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public void generateEntropies(final ProgressMonitor progressMonitor) {
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SceneApplication.getApplication().enqueue(new Callable<Object>() {
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if (SceneApplication.getApplication().isOgl()) {
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Terrain terrain = (Terrain) getTerrain(null);
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if (terrain == null)
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return;
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public Object call() throws Exception {
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terrain.generateEntropy(progressMonitor);
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doGenerateEntropies(progressMonitor);
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} else {
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return null;
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SceneApplication.getApplication().enqueue(new Callable<Object>() {
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}
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});
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}
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private void doGenerateEntropies(ProgressMonitor progressMonitor) {
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Terrain terrain = (Terrain) getTerrain(null);
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if (terrain == null)
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return;
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terrain.generateEntropy(progressMonitor);
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}
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// blocks on scale get
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public Float getTextureScale(final int layer) {
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try {
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Float scale =
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SceneApplication.getApplication().enqueue(new Callable<Float>() {
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public Float call() throws Exception {
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return doGetTextureScale(layer);
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}
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}).get();
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return scale;
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} catch (InterruptedException ex) {
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Exceptions.printStackTrace(ex);
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} catch (ExecutionException ex) {
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Exceptions.printStackTrace(ex);
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}
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return null;
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}
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protected Float doGetTextureScale(int layer) {
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Terrain terrain = (Terrain) getTerrain(null);
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if (terrain == null)
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return 1f;
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MatParam matParam = null;
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matParam = terrain.getMaterial().getParam("DiffuseMap_"+layer+"_scale");
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if (matParam == null)
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return -1f;
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return (Float) matParam.getValue();
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}
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// blocks on scale set
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public void setTextureScale(final int layer, final float scale) {
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try {
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SceneApplication.getApplication().enqueue(new Callable() {
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public Object call() throws Exception {
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public Object call() throws Exception {
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doSetTextureScale(layer, scale);
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generateEntropies(progressMonitor);
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return null;
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return null;
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}
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}
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}).get();
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});
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} catch (InterruptedException ex) {
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Exceptions.printStackTrace(ex);
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} catch (ExecutionException ex) {
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Exceptions.printStackTrace(ex);
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}
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}
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}
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}
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private void doSetTextureScale(int layer, float scale) {
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Terrain terrain = (Terrain) getTerrain(null);
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if (terrain == null)
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return;
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terrain.getMaterial().setFloat("DiffuseMap_"+layer+"_scale", scale);
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setNeedsSave(true);
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}
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// blocks on texture get
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public Texture getDiffuseTexture(final int layer) {
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try {
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Texture tex =
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SceneApplication.getApplication().enqueue(new Callable<Texture>() {
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public Texture call() throws Exception {
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return doGetDiffuseTexture(layer);
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}
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}).get();
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return tex;
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} catch (InterruptedException ex) {
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Exceptions.printStackTrace(ex);
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} catch (ExecutionException ex) {
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Exceptions.printStackTrace(ex);
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}
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return null;
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}
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/**
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/**
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* Get the diffuse texture at the specified layer.
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* Get the scale of the texture at the specified layer.
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* Run this on the GL thread!
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* Blocks on the OGL thread
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*/
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*/
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private Texture doGetDiffuseTexture(int layer) {
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public Float getTextureScale(final int layer) {
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Terrain terrain = (Terrain) getTerrain(null);
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if (SceneApplication.getApplication().isOgl()) {
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if (terrain == null)
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Terrain terrain = (Terrain) getTerrain(null);
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return null;
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if (terrain == null)
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MatParam matParam = null;
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return 1f;
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if (layer == 0)
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MatParam matParam = null;
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matParam = terrain.getMaterial().getParam("DiffuseMap");
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matParam = terrain.getMaterial().getParam("DiffuseMap_"+layer+"_scale");
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else
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if (matParam == null)
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matParam = terrain.getMaterial().getParam("DiffuseMap_"+layer);
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return -1f;
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return (Float) matParam.getValue();
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} else {
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try {
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Float scale =
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SceneApplication.getApplication().enqueue(new Callable<Float>() {
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public Float call() throws Exception {
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return getTextureScale(layer);
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}
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}).get();
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return scale;
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} catch (InterruptedException ex) {
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Exceptions.printStackTrace(ex);
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} catch (ExecutionException ex) {
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Exceptions.printStackTrace(ex);
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}
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}
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return null;
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}
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if (matParam == null || matParam.getValue() == null) {
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/**
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* Set the scale of a texture at the specified layer
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* Blocks on the OGL thread
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*/
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public void setTextureScale(final int layer, final float scale) {
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if (SceneApplication.getApplication().isOgl()) {
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Terrain terrain = (Terrain) getTerrain(null);
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if (terrain == null)
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return;
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terrain.getMaterial().setFloat("DiffuseMap_"+layer+"_scale", scale);
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setNeedsSave(true);
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} else {
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try {
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SceneApplication.getApplication().enqueue(new Callable() {
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public Object call() throws Exception {
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setTextureScale(layer, scale);
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return null;
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}
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}).get();
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} catch (InterruptedException ex) {
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Exceptions.printStackTrace(ex);
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} catch (ExecutionException ex) {
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Exceptions.printStackTrace(ex);
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}
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}
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}
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/**
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* Get the diffuse texture at the specified layer.
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* Blocks on the GL thread!
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*/
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public Texture getDiffuseTexture(final int layer) {
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if (SceneApplication.getApplication().isOgl()) {
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Terrain terrain = (Terrain) getTerrain(null);
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if (terrain == null)
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return null;
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MatParam matParam = null;
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if (layer == 0)
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matParam = terrain.getMaterial().getParam("DiffuseMap");
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else
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matParam = terrain.getMaterial().getParam("DiffuseMap_"+layer);
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if (matParam == null || matParam.getValue() == null) {
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return null;
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}
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Texture tex = (Texture) matParam.getValue();
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return tex;
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} else {
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try {
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Texture tex =
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SceneApplication.getApplication().enqueue(new Callable<Texture>() {
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public Texture call() throws Exception {
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return getDiffuseTexture(layer);
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}
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}).get();
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return tex;
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} catch (InterruptedException ex) {
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Exceptions.printStackTrace(ex);
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} catch (ExecutionException ex) {
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Exceptions.printStackTrace(ex);
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}
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return null;
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return null;
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}
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}
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Texture tex = (Texture) matParam.getValue();
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return tex;
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}
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}
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private Texture doGetAlphaTexture(Terrain terrain, int alphaLayer) {
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private Texture doGetAlphaTexture(Terrain terrain, int alphaLayer) {
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@ -447,63 +451,44 @@ public class TerrainEditorController implements NodeListener {
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* @param texturePath if null, the default texture will be used
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* @param texturePath if null, the default texture will be used
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*/
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*/
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public void setDiffuseTexture(final int layer, final String texturePath) {
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public void setDiffuseTexture(final int layer, final String texturePath) {
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try {
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String path = texturePath;
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SceneApplication.getApplication().enqueue(new Callable() {
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public Object call() throws Exception {
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doSetDiffuseTexture(layer, texturePath);
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return null;
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}
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}).get();
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} catch (InterruptedException ex) {
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Exceptions.printStackTrace(ex);
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} catch (ExecutionException ex) {
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Exceptions.printStackTrace(ex);
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}
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}
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private void doSetDiffuseTexture(int layer, String texturePath) {
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if (texturePath == null || texturePath.equals(""))
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if (texturePath == null || texturePath.equals(""))
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texturePath = DEFAULT_TERRAIN_TEXTURE;
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path = DEFAULT_TERRAIN_TEXTURE;
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Texture tex = SceneApplication.getApplication().getAssetManager().loadTexture(texturePath);
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Texture tex = SceneApplication.getApplication().getAssetManager().loadTexture(path);
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tex.setWrap(WrapMode.Repeat);
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setDiffuseTexture(layer, tex);
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Terrain terrain = (Terrain) getTerrain(null);
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if (layer == 0)
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terrain.getMaterial().setTexture("DiffuseMap", tex);
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else
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terrain.getMaterial().setTexture("DiffuseMap_"+layer, tex);
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doSetTextureScale(layer, DEFAULT_TEXTURE_SCALE);
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setNeedsSave(true);
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}
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}
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private void doSetDiffuseTexture(int layer, Texture tex) {
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/**
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tex.setWrap(WrapMode.Repeat);
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* Set the diffuse texture at the specified layer.
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Terrain terrain = (Terrain) getTerrain(null);
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* Blocks on the GL thread
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if (terrain == null)
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* @param layer number to set the texture
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return;
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*/
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if (layer == 0)
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public void setDiffuseTexture(final int layer, final Texture texture) {
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terrain.getMaterial().setTexture("DiffuseMap", tex);
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if (SceneApplication.getApplication().isOgl()) {
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else
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texture.setWrap(WrapMode.Repeat);
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terrain.getMaterial().setTexture("DiffuseMap_"+layer, tex);
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Terrain terrain = (Terrain) getTerrain(null);
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if (terrain == null)
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return;
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if (layer == 0)
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terrain.getMaterial().setTexture("DiffuseMap", texture);
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else
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terrain.getMaterial().setTexture("DiffuseMap_"+layer, texture);
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setNeedsSave(true);
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setNeedsSave(true);
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}
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} else {
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try {
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public void setDiffuseTexture(final int layer, final Texture texture) {
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SceneApplication.getApplication().enqueue(new Callable() {
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try {
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public Object call() throws Exception {
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SceneApplication.getApplication().enqueue(new Callable() {
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setDiffuseTexture(layer, texture);
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public Object call() throws Exception {
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return null;
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doSetDiffuseTexture(layer, texture);
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}
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return null;
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}).get();
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}
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} catch (InterruptedException ex) {
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}).get();
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Exceptions.printStackTrace(ex);
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} catch (InterruptedException ex) {
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} catch (ExecutionException ex) {
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Exceptions.printStackTrace(ex);
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Exceptions.printStackTrace(ex);
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} catch (ExecutionException ex) {
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}
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Exceptions.printStackTrace(ex);
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}
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}
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}
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}
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@ -513,18 +498,22 @@ public class TerrainEditorController implements NodeListener {
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* @param texturePath
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* @param texturePath
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*/
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*/
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public void removeTextureLayer(final int layer) {
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public void removeTextureLayer(final int layer) {
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try {
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if (SceneApplication.getApplication().isOgl()) {
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SceneApplication.getApplication().enqueue(new Callable() {
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doRemoveDiffuseTexture(layer);
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public Object call() throws Exception {
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doRemoveNormalMap(layer);
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doRemoveDiffuseTexture(layer);
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} else {
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doRemoveNormalMap(layer);
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try {
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return null;
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SceneApplication.getApplication().enqueue(new Callable() {
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}
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public Object call() throws Exception {
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}).get();
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removeTextureLayer(layer);
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} catch (InterruptedException ex) {
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return null;
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Exceptions.printStackTrace(ex);
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}
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} catch (ExecutionException ex) {
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}).get();
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Exceptions.printStackTrace(ex);
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} catch (InterruptedException ex) {
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Exceptions.printStackTrace(ex);
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} catch (ExecutionException ex) {
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Exceptions.printStackTrace(ex);
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}
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}
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}
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}
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}
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@ -553,43 +542,42 @@ public class TerrainEditorController implements NodeListener {
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setNeedsSave(true);
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setNeedsSave(true);
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}
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}
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// blocks on normal map get
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public Texture getNormalMap(final int layer) {
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try {
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Texture tex =
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SceneApplication.getApplication().enqueue(new Callable<Texture>() {
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public Texture call() throws Exception {
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return doGetNormalMap(layer);
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}
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}).get();
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return tex;
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} catch (InterruptedException ex) {
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Exceptions.printStackTrace(ex);
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} catch (ExecutionException ex) {
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Exceptions.printStackTrace(ex);
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}
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return null;
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}
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/**
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/**
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* Get the normal map texture at the specified layer.
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* Get the normal map texture at the specified layer.
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* Run this on the GL thread!
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* Run this on the GL thread!
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*/
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*/
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private Texture doGetNormalMap(int layer) {
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public Texture getNormalMap(final int layer) {
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Terrain terrain = (Terrain) getTerrain(null);
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if (SceneApplication.getApplication().isOgl()) {
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if (terrain == null)
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Terrain terrain = (Terrain) getTerrain(null);
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return null;
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if (terrain == null)
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MatParam matParam = null;
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return null;
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if (layer == 0)
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MatParam matParam = null;
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matParam = terrain.getMaterial().getParam("NormalMap");
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if (layer == 0)
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else
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matParam = terrain.getMaterial().getParam("NormalMap");
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matParam = terrain.getMaterial().getParam("NormalMap_"+layer);
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else
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matParam = terrain.getMaterial().getParam("NormalMap_"+layer);
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if (matParam == null || matParam.getValue() == null) {
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if (matParam == null || matParam.getValue() == null) {
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return null;
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return null;
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}
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Texture tex = (Texture) matParam.getValue();
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return tex;
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} else {
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try {
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Texture tex =
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SceneApplication.getApplication().enqueue(new Callable<Texture>() {
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public Texture call() throws Exception {
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return getNormalMap(layer);
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}
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}).get();
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return tex;
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} catch (InterruptedException ex) {
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Exceptions.printStackTrace(ex);
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} catch (ExecutionException ex) {
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Exceptions.printStackTrace(ex);
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}
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}
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}
|
||||||
Texture tex = (Texture) matParam.getValue();
|
return null;
|
||||||
return tex;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -597,7 +585,13 @@ public class TerrainEditorController implements NodeListener {
|
|||||||
* Blocks on the GL thread
|
* Blocks on the GL thread
|
||||||
*/
|
*/
|
||||||
public void setNormalMap(final int layer, final String texturePath) {
|
public void setNormalMap(final int layer, final String texturePath) {
|
||||||
try {
|
if (texturePath != null) {
|
||||||
|
Texture tex = SceneApplication.getApplication().getAssetManager().loadTexture(texturePath);
|
||||||
|
setNormalMap(layer, tex);
|
||||||
|
} else {
|
||||||
|
setNormalMap(layer, (Texture)null);
|
||||||
|
}
|
||||||
|
/*try {
|
||||||
SceneApplication.getApplication().enqueue(new Callable() {
|
SceneApplication.getApplication().enqueue(new Callable() {
|
||||||
public Object call() throws Exception {
|
public Object call() throws Exception {
|
||||||
doSetNormalMap(layer, texturePath);
|
doSetNormalMap(layer, texturePath);
|
||||||
@ -608,69 +602,48 @@ public class TerrainEditorController implements NodeListener {
|
|||||||
Exceptions.printStackTrace(ex);
|
Exceptions.printStackTrace(ex);
|
||||||
} catch (ExecutionException ex) {
|
} catch (ExecutionException ex) {
|
||||||
Exceptions.printStackTrace(ex);
|
Exceptions.printStackTrace(ex);
|
||||||
}
|
}*/
|
||||||
}
|
|
||||||
|
|
||||||
private void doSetNormalMap(int layer, String texturePath) {
|
|
||||||
Terrain terrain = (Terrain) getTerrain(null);
|
|
||||||
if (terrain == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (texturePath == null) {
|
|
||||||
// remove the texture if it is null
|
|
||||||
if (layer == 0)
|
|
||||||
terrain.getMaterial().clearParam("NormalMap");
|
|
||||||
else
|
|
||||||
terrain.getMaterial().clearParam("NormalMap_"+layer);
|
|
||||||
} else {
|
|
||||||
Texture tex = SceneApplication.getApplication().getAssetManager().loadTexture(texturePath);
|
|
||||||
tex.setWrap(WrapMode.Repeat);
|
|
||||||
|
|
||||||
if (layer == 0)
|
|
||||||
terrain.getMaterial().setTexture("NormalMap", tex);
|
|
||||||
else
|
|
||||||
terrain.getMaterial().setTexture("NormalMap_"+layer, tex);
|
|
||||||
}
|
|
||||||
enableTextureButtons();
|
|
||||||
setNeedsSave(true);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Set the normal map texture at the specified layer
|
||||||
|
*/
|
||||||
public void setNormalMap(final int layer, final Texture texture) {
|
public void setNormalMap(final int layer, final Texture texture) {
|
||||||
try {
|
if (SceneApplication.getApplication().isOgl()) {
|
||||||
SceneApplication.getApplication().enqueue(new Callable() {
|
Terrain terrain = (Terrain) getTerrain(null);
|
||||||
public Object call() throws Exception {
|
if (terrain == null)
|
||||||
doSetNormalMap(layer, texture);
|
return;
|
||||||
return null;
|
if (texture == null) {
|
||||||
}
|
// remove the texture if it is null
|
||||||
}).get();
|
if (layer == 0)
|
||||||
} catch (InterruptedException ex) {
|
terrain.getMaterial().clearParam("NormalMap");
|
||||||
Exceptions.printStackTrace(ex);
|
else
|
||||||
} catch (ExecutionException ex) {
|
terrain.getMaterial().clearParam("NormalMap_"+layer);
|
||||||
Exceptions.printStackTrace(ex);
|
return;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
texture.setWrap(WrapMode.Repeat);
|
||||||
|
|
||||||
private void doSetNormalMap(int layer, Texture tex) {
|
|
||||||
Terrain terrain = (Terrain) getTerrain(null);
|
|
||||||
if (terrain == null)
|
|
||||||
return;
|
|
||||||
if (tex == null) {
|
|
||||||
// remove the texture if it is null
|
|
||||||
if (layer == 0)
|
if (layer == 0)
|
||||||
terrain.getMaterial().clearParam("NormalMap");
|
terrain.getMaterial().setTexture("NormalMap", texture);
|
||||||
else
|
else
|
||||||
terrain.getMaterial().clearParam("NormalMap_"+layer);
|
terrain.getMaterial().setTexture("NormalMap_"+layer, texture);
|
||||||
return;
|
|
||||||
|
setNeedsSave(true);
|
||||||
|
} else {
|
||||||
|
try {
|
||||||
|
SceneApplication.getApplication().enqueue(new Callable() {
|
||||||
|
public Object call() throws Exception {
|
||||||
|
setNormalMap(layer, texture);
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}).get();
|
||||||
|
} catch (InterruptedException ex) {
|
||||||
|
Exceptions.printStackTrace(ex);
|
||||||
|
} catch (ExecutionException ex) {
|
||||||
|
Exceptions.printStackTrace(ex);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
tex.setWrap(WrapMode.Repeat);
|
|
||||||
|
|
||||||
if (layer == 0)
|
|
||||||
terrain.getMaterial().setTexture("NormalMap", tex);
|
|
||||||
else
|
|
||||||
terrain.getMaterial().setTexture("NormalMap_"+layer, tex);
|
|
||||||
|
|
||||||
setNeedsSave(true);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// blocks on GL thread until terrain is created
|
// blocks on GL thread until terrain is created
|
||||||
@ -701,72 +674,6 @@ public class TerrainEditorController implements NodeListener {
|
|||||||
return null; // if failed
|
return null; // if failed
|
||||||
}
|
}
|
||||||
|
|
||||||
/*private Terrain doCreateTerrain(Node parent,
|
|
||||||
int totalSize,
|
|
||||||
int patchSize,
|
|
||||||
int alphaTextureSize,
|
|
||||||
float[] heightmapData,
|
|
||||||
String sceneName,
|
|
||||||
JmeSpatial jmeNodeParent) throws IOException
|
|
||||||
{
|
|
||||||
AssetManager manager = SceneApplication.getApplication().getAssetManager();
|
|
||||||
|
|
||||||
Terrain terrain = new TerrainQuad("terrain-"+sceneName, patchSize, totalSize, heightmapData); //TODO make this pluggable for different Terrain implementations
|
|
||||||
com.jme3.material.Material mat = new com.jme3.material.Material(manager, "Common/MatDefs/Terrain/TerrainLighting.j3md");
|
|
||||||
|
|
||||||
String assetFolder = "";
|
|
||||||
if (manager != null && manager instanceof ProjectAssetManager)
|
|
||||||
assetFolder = ((ProjectAssetManager)manager).getAssetFolderName();
|
|
||||||
|
|
||||||
// write out 3 alpha blend images
|
|
||||||
for (int i=0; i<NUM_ALPHA_TEXTURES; i++) {
|
|
||||||
BufferedImage alphaBlend = new BufferedImage(alphaTextureSize, alphaTextureSize, BufferedImage.TYPE_INT_ARGB);
|
|
||||||
if (i == 0) {
|
|
||||||
// the first alpha level should be opaque so we see the first texture over the whole terrain
|
|
||||||
for (int h=0; h<alphaTextureSize; h++)
|
|
||||||
for (int w=0; w<alphaTextureSize; w++)
|
|
||||||
alphaBlend.setRGB(w, h, 0x00FF0000);//argb
|
|
||||||
}
|
|
||||||
File alphaFolder = new File(assetFolder+"/Textures/terrain-alpha/");
|
|
||||||
if (!alphaFolder.exists())
|
|
||||||
alphaFolder.mkdir();
|
|
||||||
String alphaBlendFileName = "/Textures/terrain-alpha/"+sceneName+"-"+((Node)terrain).getName()+"-alphablend"+i+".png";
|
|
||||||
File alphaImageFile = new File(assetFolder+alphaBlendFileName);
|
|
||||||
ImageIO.write(alphaBlend, "png", alphaImageFile);
|
|
||||||
Texture tex = manager.loadAsset(new TextureKey(alphaBlendFileName, false));
|
|
||||||
if (i == 0)
|
|
||||||
mat.setTexture("AlphaMap", tex);
|
|
||||||
else if (i == 1)
|
|
||||||
mat.setTexture("AlphaMap_1", tex);
|
|
||||||
else if (i == 2)
|
|
||||||
mat.setTexture("AlphaMap_2", tex);
|
|
||||||
}
|
|
||||||
|
|
||||||
// give the first layer default texture
|
|
||||||
Texture defaultTexture = manager.loadTexture(DEFAULT_TERRAIN_TEXTURE);
|
|
||||||
defaultTexture.setWrap(WrapMode.Repeat);
|
|
||||||
mat.setTexture("DiffuseMap", defaultTexture);
|
|
||||||
mat.setFloat("DiffuseMap_0_scale", DEFAULT_TEXTURE_SCALE);
|
|
||||||
mat.setBoolean("WardIso", true);
|
|
||||||
|
|
||||||
((Node)terrain).setMaterial(mat);
|
|
||||||
((Node)terrain).setModelBound(new BoundingBox());
|
|
||||||
((Node)terrain).updateModelBound();
|
|
||||||
((Node)terrain).setLocalTranslation(0, 0, 0);
|
|
||||||
((Node)terrain).setLocalScale(4f, 1f, 4f);
|
|
||||||
|
|
||||||
// add the lod control
|
|
||||||
TerrainLodControl control = new TerrainLodControl(terrain, SceneApplication.getApplication().getCamera());
|
|
||||||
((Node)terrain).addControl(control);
|
|
||||||
|
|
||||||
parent.attachChild((Node)terrain);
|
|
||||||
|
|
||||||
setNeedsSave(true);
|
|
||||||
|
|
||||||
addSpatialUndo(parent, (Node)terrain, jmeNodeParent);
|
|
||||||
|
|
||||||
return terrain;
|
|
||||||
}*/
|
|
||||||
|
|
||||||
private void addSpatialUndo(final Node undoParent, final Spatial undoSpatial, final AbstractSceneExplorerNode parentNode) {
|
private void addSpatialUndo(final Node undoParent, final Spatial undoSpatial, final AbstractSceneExplorerNode parentNode) {
|
||||||
//add undo
|
//add undo
|
||||||
@ -919,22 +826,30 @@ public class TerrainEditorController implements NodeListener {
|
|||||||
return sky;
|
return sky;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Is there a texture at the specified layer?
|
||||||
|
* Blocks on ogl thread
|
||||||
|
*/
|
||||||
public boolean hasTextureAt(final int i) {
|
public boolean hasTextureAt(final int i) {
|
||||||
try {
|
if (SceneApplication.getApplication().isOgl()) {
|
||||||
Boolean result =
|
Texture tex = getDiffuseTexture(i);
|
||||||
SceneApplication.getApplication().enqueue(new Callable<Boolean>() {
|
return tex != null;
|
||||||
public Boolean call() throws Exception {
|
} else {
|
||||||
Texture tex = doGetDiffuseTexture(i);
|
try {
|
||||||
return tex != null;
|
Boolean result =
|
||||||
}
|
SceneApplication.getApplication().enqueue(new Callable<Boolean>() {
|
||||||
}).get();
|
public Boolean call() throws Exception {
|
||||||
return result;
|
return hasTextureAt(i);
|
||||||
} catch (InterruptedException ex) {
|
}
|
||||||
Exceptions.printStackTrace(ex);
|
}).get();
|
||||||
} catch (ExecutionException ex) {
|
return result;
|
||||||
Exceptions.printStackTrace(ex);
|
} catch (InterruptedException ex) {
|
||||||
|
Exceptions.printStackTrace(ex);
|
||||||
|
} catch (ExecutionException ex) {
|
||||||
|
Exceptions.printStackTrace(ex);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -942,11 +857,11 @@ public class TerrainEditorController implements NodeListener {
|
|||||||
* on how many textures are currently being used.
|
* on how many textures are currently being used.
|
||||||
*/
|
*/
|
||||||
protected void enableTextureButtons() {
|
protected void enableTextureButtons() {
|
||||||
SceneApplication.getApplication().enqueue(new Callable<Object>() {
|
//SceneApplication.getApplication().enqueue(new Callable<Object>() {
|
||||||
public Object call() throws Exception {
|
// public Object call() throws Exception {
|
||||||
final int numAvailable = MAX_TEXTURES-doGetNumUsedTextures();
|
final int numAvailable = MAX_TEXTURES-getNumUsedTextures();
|
||||||
final boolean add = doGetNumDiffuseTextures() < MAX_DIFFUSE && numAvailable > 0;
|
final boolean add = getNumDiffuseTextures() < MAX_DIFFUSE && numAvailable > 0;
|
||||||
final boolean remove = doGetNumDiffuseTextures() > 1;
|
final boolean remove = getNumDiffuseTextures() > 1;
|
||||||
|
|
||||||
java.awt.EventQueue.invokeLater(new Runnable() {
|
java.awt.EventQueue.invokeLater(new Runnable() {
|
||||||
public void run() {
|
public void run() {
|
||||||
@ -956,9 +871,9 @@ public class TerrainEditorController implements NodeListener {
|
|||||||
topComponent.setAddNormalTextureEnabled(numAvailable>0);
|
topComponent.setAddNormalTextureEnabled(numAvailable>0);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
return null;
|
// return null;
|
||||||
}
|
// }
|
||||||
});
|
//});
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -967,35 +882,35 @@ public class TerrainEditorController implements NodeListener {
|
|||||||
* Blocking call on GL thread
|
* Blocking call on GL thread
|
||||||
*/
|
*/
|
||||||
protected int getNumDiffuseTextures() {
|
protected int getNumDiffuseTextures() {
|
||||||
try {
|
if (SceneApplication.getApplication().isOgl()) {
|
||||||
Integer count =
|
Terrain terrain = (Terrain) getTerrain(null);
|
||||||
SceneApplication.getApplication().enqueue(new Callable<Integer>() {
|
if (terrain == null)
|
||||||
public Integer call() throws Exception {
|
return 0;
|
||||||
return doGetNumDiffuseTextures();
|
|
||||||
}
|
int count = 0;
|
||||||
}).get();
|
|
||||||
|
for (int i=0; i<MAX_TEXTURES; i++) {
|
||||||
|
Texture tex = getDiffuseTexture(i);
|
||||||
|
if (tex != null)
|
||||||
|
count++;
|
||||||
|
}
|
||||||
return count;
|
return count;
|
||||||
} catch (InterruptedException ex) {
|
} else {
|
||||||
Exceptions.printStackTrace(ex);
|
try {
|
||||||
} catch (ExecutionException ex) {
|
Integer count =
|
||||||
Exceptions.printStackTrace(ex);
|
SceneApplication.getApplication().enqueue(new Callable<Integer>() {
|
||||||
|
public Integer call() throws Exception {
|
||||||
|
return getNumDiffuseTextures();
|
||||||
|
}
|
||||||
|
}).get();
|
||||||
|
return count;
|
||||||
|
} catch (InterruptedException ex) {
|
||||||
|
Exceptions.printStackTrace(ex);
|
||||||
|
} catch (ExecutionException ex) {
|
||||||
|
Exceptions.printStackTrace(ex);
|
||||||
|
}
|
||||||
|
return -1;
|
||||||
}
|
}
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
private int doGetNumDiffuseTextures() {
|
|
||||||
Terrain terrain = (Terrain) getTerrain(null);
|
|
||||||
if (terrain == null)
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
int count = 0;
|
|
||||||
|
|
||||||
for (int i=0; i<MAX_TEXTURES; i++) {
|
|
||||||
Texture tex = doGetDiffuseTexture(i);
|
|
||||||
if (tex != null)
|
|
||||||
count++;
|
|
||||||
}
|
|
||||||
return count;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -1003,80 +918,65 @@ public class TerrainEditorController implements NodeListener {
|
|||||||
* Blocking call on GL thread
|
* Blocking call on GL thread
|
||||||
*/
|
*/
|
||||||
protected int getNumUsedTextures() {
|
protected int getNumUsedTextures() {
|
||||||
try {
|
if (SceneApplication.getApplication().isOgl()) {
|
||||||
Integer count =
|
Terrain terrain = (Terrain) getTerrain(null);
|
||||||
SceneApplication.getApplication().enqueue(new Callable<Integer>() {
|
if (terrain == null)
|
||||||
public Integer call() throws Exception {
|
return 0;
|
||||||
return doGetNumUsedTextures();
|
|
||||||
}
|
int count = 0;
|
||||||
}).get();
|
|
||||||
|
for (int i=0; i<MAX_TEXTURES; i++) {
|
||||||
|
Texture tex = getDiffuseTexture(i);
|
||||||
|
if (tex != null)
|
||||||
|
count++;
|
||||||
|
tex = getNormalMap(i);
|
||||||
|
if (tex != null)
|
||||||
|
count++;
|
||||||
|
}
|
||||||
return count;
|
return count;
|
||||||
} catch (InterruptedException ex) {
|
} else {
|
||||||
Exceptions.printStackTrace(ex);
|
try {
|
||||||
} catch (ExecutionException ex) {
|
Integer count =
|
||||||
Exceptions.printStackTrace(ex);
|
SceneApplication.getApplication().enqueue(new Callable<Integer>() {
|
||||||
|
public Integer call() throws Exception {
|
||||||
|
return getNumUsedTextures();
|
||||||
|
}
|
||||||
|
}).get();
|
||||||
|
return count;
|
||||||
|
} catch (InterruptedException ex) {
|
||||||
|
Exceptions.printStackTrace(ex);
|
||||||
|
} catch (ExecutionException ex) {
|
||||||
|
Exceptions.printStackTrace(ex);
|
||||||
|
}
|
||||||
|
return -1;
|
||||||
}
|
}
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected int doGetNumUsedTextures() {
|
|
||||||
Terrain terrain = (Terrain) getTerrain(null);
|
|
||||||
if (terrain == null)
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
int count = 0;
|
|
||||||
|
|
||||||
for (int i=0; i<MAX_TEXTURES; i++) {
|
|
||||||
Texture tex = doGetDiffuseTexture(i);
|
|
||||||
if (tex != null)
|
|
||||||
count++;
|
|
||||||
tex = doGetNormalMap(i);
|
|
||||||
if (tex != null)
|
|
||||||
count++;
|
|
||||||
}
|
|
||||||
return count;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean isTriPlanarEnabled() {
|
public boolean isTriPlanarEnabled() {
|
||||||
try {
|
if (SceneApplication.getApplication().isOgl()) {
|
||||||
Boolean isEnabled =
|
Terrain terrain = (Terrain) getTerrain(null);
|
||||||
SceneApplication.getApplication().enqueue(new Callable<Boolean>() {
|
if (terrain == null)
|
||||||
public Boolean call() throws Exception {
|
return false;
|
||||||
return doIsTriPlanarEnabled();
|
MatParam param = terrain.getMaterial().getParam("useTriPlanarMapping");
|
||||||
}
|
if (param != null)
|
||||||
}).get();
|
return (Boolean)param.getValue();
|
||||||
return isEnabled;
|
|
||||||
} catch (InterruptedException ex) {
|
|
||||||
Exceptions.printStackTrace(ex);
|
|
||||||
} catch (ExecutionException ex) {
|
|
||||||
Exceptions.printStackTrace(ex);
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
private boolean doIsTriPlanarEnabled() {
|
|
||||||
Terrain terrain = (Terrain) getTerrain(null);
|
|
||||||
if (terrain == null)
|
|
||||||
return false;
|
return false;
|
||||||
MatParam param = terrain.getMaterial().getParam("useTriPlanarMapping");
|
} else {
|
||||||
if (param != null)
|
try {
|
||||||
return (Boolean)param.getValue();
|
Boolean isEnabled =
|
||||||
|
SceneApplication.getApplication().enqueue(new Callable<Boolean>() {
|
||||||
return false;
|
public Boolean call() throws Exception {
|
||||||
}
|
return isTriPlanarEnabled();
|
||||||
|
}
|
||||||
public void setTriPlanarEnabled(final boolean selected) {
|
}).get();
|
||||||
try {
|
return isEnabled;
|
||||||
SceneApplication.getApplication().enqueue(new Callable() {
|
} catch (InterruptedException ex) {
|
||||||
public Object call() throws Exception {
|
Exceptions.printStackTrace(ex);
|
||||||
doSetTriPlanarEnabled(selected);
|
} catch (ExecutionException ex) {
|
||||||
return null;
|
Exceptions.printStackTrace(ex);
|
||||||
}
|
}
|
||||||
}).get();
|
return false;
|
||||||
} catch (InterruptedException ex) {
|
|
||||||
Exceptions.printStackTrace(ex);
|
|
||||||
} catch (ExecutionException ex) {
|
|
||||||
Exceptions.printStackTrace(ex);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1087,27 +987,42 @@ public class TerrainEditorController implements NodeListener {
|
|||||||
* @param enabled
|
* @param enabled
|
||||||
* @param terrainTotalSize
|
* @param terrainTotalSize
|
||||||
*/
|
*/
|
||||||
private void doSetTriPlanarEnabled(boolean enabled) {
|
public void setTriPlanarEnabled(final boolean enabled) {
|
||||||
Terrain terrain = (Terrain) getTerrain(null);
|
if (SceneApplication.getApplication().isOgl()) {
|
||||||
if (terrain == null)
|
Terrain terrain = (Terrain) getTerrain(null);
|
||||||
return;
|
if (terrain == null)
|
||||||
terrain.getMaterial().setBoolean("useTriPlanarMapping", enabled);
|
return;
|
||||||
|
terrain.getMaterial().setBoolean("useTriPlanarMapping", enabled);
|
||||||
float texCoordSize = 1/terrain.getTextureCoordinateScale();
|
|
||||||
|
|
||||||
if (enabled) {
|
float texCoordSize = 1/terrain.getTextureCoordinateScale();
|
||||||
for (int i=0; i<doGetNumUsedTextures(); i++) {
|
|
||||||
float scale = 1f/(float)(texCoordSize/doGetTextureScale(i));
|
if (enabled) {
|
||||||
doSetTextureScale(i, scale);
|
for (int i=0; i<getNumUsedTextures(); i++) {
|
||||||
|
float scale = 1f/(float)(texCoordSize/getTextureScale(i));
|
||||||
|
setTextureScale(i, scale);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
for (int i=0; i<getNumUsedTextures(); i++) {
|
||||||
|
float scale = (float)(texCoordSize*getTextureScale(i));
|
||||||
|
setTextureScale(i, scale);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
setNeedsSave(true);
|
||||||
} else {
|
} else {
|
||||||
for (int i=0; i<doGetNumUsedTextures(); i++) {
|
try {
|
||||||
float scale = (float)(texCoordSize*doGetTextureScale(i));
|
SceneApplication.getApplication().enqueue(new Callable() {
|
||||||
doSetTextureScale(i, scale);
|
public Object call() throws Exception {
|
||||||
|
setTriPlanarEnabled(enabled);
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}).get();
|
||||||
|
} catch (InterruptedException ex) {
|
||||||
|
Exceptions.printStackTrace(ex);
|
||||||
|
} catch (ExecutionException ex) {
|
||||||
|
Exceptions.printStackTrace(ex);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
setNeedsSave(true);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void propertyChange(PropertyChangeEvent ev) {
|
public void propertyChange(PropertyChangeEvent ev) {
|
||||||
|
Loading…
x
Reference in New Issue
Block a user