Fixes a bug in the frame buffers (thanks to Nehon's suggestion)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9950 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -1436,11 +1436,13 @@ public class JoglRenderer implements Renderer {
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}
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}
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if (fb.getWidth() > maxRBSize || fb.getHeight() > maxRBSize) {
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if (fb.getWidth() > maxRBSize || fb.getHeight() > maxRBSize) {
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throw new UnsupportedOperationException("Resolution " + fb.getWidth() + ":"
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throw new RendererException("Resolution " + fb.getWidth()
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+ fb.getHeight() + " is not supported.");
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+ ":" + fb.getHeight() + " is not supported.");
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}
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}
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if (fb.getSamples() > 0 && gl.isExtensionAvailable("GL_EXT_framebuffer_multisample")
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TextureUtil.GLImageFormat glFmt = TextureUtil.getImageFormatWithError(rb.getFormat());
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if (fb.getSamples() > 1 && gl.isExtensionAvailable("GL_EXT_framebuffer_multisample")
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&& gl.isFunctionAvailable("glRenderbufferStorageMultisample")) {
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&& gl.isFunctionAvailable("glRenderbufferStorageMultisample")) {
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int samples = fb.getSamples();
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int samples = fb.getSamples();
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if (maxFBOSamples < samples) {
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if (maxFBOSamples < samples) {
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@ -1448,11 +1450,11 @@ public class JoglRenderer implements Renderer {
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}
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}
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gl.getGL2()
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gl.getGL2()
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.glRenderbufferStorageMultisample(GL.GL_RENDERBUFFER, samples,
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.glRenderbufferStorageMultisample(GL.GL_RENDERBUFFER, samples,
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TextureUtil.convertTextureFormat(rb.getFormat()), fb.getWidth(),
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glFmt.internalFormat, fb.getWidth(),
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fb.getHeight());
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fb.getHeight());
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} else {
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} else {
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gl.glRenderbufferStorage(GL.GL_RENDERBUFFER,
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gl.glRenderbufferStorage(GL.GL_RENDERBUFFER,
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TextureUtil.convertTextureFormat(rb.getFormat()), fb.getWidth(), fb.getHeight());
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glFmt.internalFormat, fb.getWidth(), fb.getHeight());
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}
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}
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}
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}
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