Fixed an error where matching swizzle were reported as wrong when using swizzle of type vec3 v3 = v2.xxy

This commit is contained in:
Nehon 2015-02-12 22:29:44 +01:00
parent 3acd6b2f33
commit a04a304954

View File

@ -120,11 +120,11 @@ public class ShaderUtils {
card = Integer.parseInt(type.replaceAll(".*vec", "")); card = Integer.parseInt(type.replaceAll(".*vec", ""));
if (swizzling.length() > 0) { if (swizzling.length() > 0) {
if (card >= swizzling.length()) { //if (card >= swizzling.length()) {
card = swizzling.length(); card = swizzling.length();
} else { // } else {
card = 0; // card = 0;
} // }
} }
} }
} }