@ -2650,12 +2650,13 @@ public class GLRenderer implements Renderer {
}
clearVertexAttribs();
if (indices != null) {
drawTriangleList(indices, mesh, count);
} else {
drawTriangleArray(mesh.getMode(), count, mesh.getVertexCount());
public void renderMesh(Mesh mesh, int lod, int count, VertexBuffer[] instanceData) {