* Fixed issue where setReverbEnabled(false) after setPositional(false) did not actually remove reverb. Reverb is now removed automatically when setPositional(false) per contract of the method.

* Formatted the classes.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9569 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
Sha..rd 13 years ago
parent 5497fcc7e6
commit 9d95528e21
  1. 6
      engine/src/core/com/jme3/audio/AudioNode.java
  2. 480
      engine/src/lwjgl/com/jme3/audio/lwjgl/LwjglAudioRenderer.java

@ -442,8 +442,9 @@ public class AudioNode extends Node {
*/
public void setReverbEnabled(boolean reverbEnabled) {
this.reverbEnabled = reverbEnabled;
if (channel >= 0)
if (channel >= 0) {
getRenderer().updateSourceParam(this, AudioParam.ReverbEnabled);
}
}
/**
@ -642,8 +643,9 @@ public class AudioNode extends Node {
*/
public void setPositional(boolean positional) {
this.positional = positional;
if (channel >= 0)
if (channel >= 0) {
getRenderer().updateSourceParam(this, AudioParam.IsPositional);
}
}
@Override

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