AudioNode: add setVelocityFromTranslation

cleanup_build_scripts
Kirill Vainer 9 years ago
parent 2dca1a2732
commit 9d094b222a
  1. 42
      jme3-core/src/main/java/com/jme3/audio/AudioNode.java

@ -78,6 +78,7 @@ public class AudioNode extends Node implements AudioSource {
protected transient AudioData data = null;
protected transient volatile AudioSource.Status status = AudioSource.Status.Stopped;
protected transient volatile int channel = -1;
protected Vector3f previousWorldTranslation = Vector3f.NAN;
protected Vector3f velocity = new Vector3f();
protected boolean reverbEnabled = false;
protected float maxDistance = 200; // 200 meters
@ -88,6 +89,8 @@ public class AudioNode extends Node implements AudioSource {
protected float innerAngle = 360;
protected float outerAngle = 360;
protected boolean positional = true;
protected boolean velocityFromTranslation = false;
protected float lastTpf;
/**
* <code>Status</code> indicates the current status of the audio node.
@ -702,17 +705,44 @@ public class AudioNode extends Node implements AudioSource {
}
}
public boolean isVelocityFromTranslation() {
return velocityFromTranslation;
}
public void setVelocityFromTranslation(boolean velocityFromTranslation) {
this.velocityFromTranslation = velocityFromTranslation;
}
@Override
public void updateGeometricState(){
boolean updatePos = false;
if ((refreshFlags & RF_TRANSFORM) != 0){
updatePos = true;
public void updateLogicalState(float tpf) {
super.updateLogicalState(tpf);
lastTpf = tpf;
}
@Override
public void updateGeometricState() {
super.updateGeometricState();
if (updatePos && channel >= 0)
if (channel < 0) {
return;
}
Vector3f currentWorldTranslation = worldTransform.getTranslation();
if (Float.isNaN(previousWorldTranslation.x)
|| !previousWorldTranslation.equals(currentWorldTranslation)) {
getRenderer().updateSourceParam(this, AudioParam.Position);
if (velocityFromTranslation) {
velocity.set(currentWorldTranslation).subtractLocal(previousWorldTranslation);
velocity.multLocal(1f / lastTpf);
getRenderer().updateSourceParam(this, AudioParam.Velocity);
}
previousWorldTranslation.set(currentWorldTranslation);
}
}
@Override
@ -772,6 +802,7 @@ public class AudioNode extends Node implements AudioSource {
oc.write(outerAngle, "outer_angle", 360);
oc.write(positional, "positional", false);
oc.write(velocityFromTranslation, "velocity_from_translation", false);
}
@Override
@ -806,6 +837,7 @@ public class AudioNode extends Node implements AudioSource {
outerAngle = ic.readFloat("outer_angle", 360);
positional = ic.readBoolean("positional", false);
velocityFromTranslation = ic.readBoolean("velocity_from_translation", false);
if (audioKey != null) {
try {

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