AudioNode: add setVelocityFromTranslation
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2dca1a2732
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@ -78,6 +78,7 @@ public class AudioNode extends Node implements AudioSource {
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protected transient AudioData data = null;
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protected transient AudioData data = null;
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protected transient volatile AudioSource.Status status = AudioSource.Status.Stopped;
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protected transient volatile AudioSource.Status status = AudioSource.Status.Stopped;
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protected transient volatile int channel = -1;
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protected transient volatile int channel = -1;
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protected Vector3f previousWorldTranslation = Vector3f.NAN;
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protected Vector3f velocity = new Vector3f();
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protected Vector3f velocity = new Vector3f();
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protected boolean reverbEnabled = false;
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protected boolean reverbEnabled = false;
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protected float maxDistance = 200; // 200 meters
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protected float maxDistance = 200; // 200 meters
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@ -88,6 +89,8 @@ public class AudioNode extends Node implements AudioSource {
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protected float innerAngle = 360;
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protected float innerAngle = 360;
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protected float outerAngle = 360;
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protected float outerAngle = 360;
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protected boolean positional = true;
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protected boolean positional = true;
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protected boolean velocityFromTranslation = false;
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protected float lastTpf;
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/**
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/**
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* <code>Status</code> indicates the current status of the audio node.
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* <code>Status</code> indicates the current status of the audio node.
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@ -702,17 +705,44 @@ public class AudioNode extends Node implements AudioSource {
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}
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}
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}
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}
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@Override
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public boolean isVelocityFromTranslation() {
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public void updateGeometricState(){
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return velocityFromTranslation;
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boolean updatePos = false;
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}
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if ((refreshFlags & RF_TRANSFORM) != 0){
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updatePos = true;
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}
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public void setVelocityFromTranslation(boolean velocityFromTranslation) {
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this.velocityFromTranslation = velocityFromTranslation;
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}
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@Override
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public void updateLogicalState(float tpf) {
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super.updateLogicalState(tpf);
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lastTpf = tpf;
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}
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@Override
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public void updateGeometricState() {
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super.updateGeometricState();
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super.updateGeometricState();
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if (updatePos && channel >= 0)
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if (channel < 0) {
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return;
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}
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Vector3f currentWorldTranslation = worldTransform.getTranslation();
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if (Float.isNaN(previousWorldTranslation.x)
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|| !previousWorldTranslation.equals(currentWorldTranslation)) {
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getRenderer().updateSourceParam(this, AudioParam.Position);
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getRenderer().updateSourceParam(this, AudioParam.Position);
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if (velocityFromTranslation) {
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velocity.set(currentWorldTranslation).subtractLocal(previousWorldTranslation);
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velocity.multLocal(1f / lastTpf);
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getRenderer().updateSourceParam(this, AudioParam.Velocity);
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}
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previousWorldTranslation.set(currentWorldTranslation);
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}
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}
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}
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@Override
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@Override
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@ -772,6 +802,7 @@ public class AudioNode extends Node implements AudioSource {
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oc.write(outerAngle, "outer_angle", 360);
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oc.write(outerAngle, "outer_angle", 360);
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oc.write(positional, "positional", false);
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oc.write(positional, "positional", false);
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oc.write(velocityFromTranslation, "velocity_from_translation", false);
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}
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}
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@Override
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@Override
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@ -806,6 +837,7 @@ public class AudioNode extends Node implements AudioSource {
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outerAngle = ic.readFloat("outer_angle", 360);
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outerAngle = ic.readFloat("outer_angle", 360);
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positional = ic.readBoolean("positional", false);
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positional = ic.readBoolean("positional", false);
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velocityFromTranslation = ic.readBoolean("velocity_from_translation", false);
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if (audioKey != null) {
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if (audioKey != null) {
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try {
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try {
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