Fixed a bug where attempting to collide with an empty mesh (0 vertices) would throw an exception rather than returning 0 results.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10643 75d07b2b-3a1a-0410-a2c5-0572b91ccdca3.0
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2c9bef5ebf
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9b6bd1fdc4
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