Fixed a bug where attempting to collide with an empty mesh (0 vertices) would throw an exception rather than returning 0 results.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10643 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
This commit is contained in:
Zer..om 2013-06-06 18:11:27 +00:00
parent 2c9bef5ebf
commit 9b6bd1fdc4

View File

@ -896,6 +896,10 @@ public class Mesh implements Savable, Cloneable {
BoundingVolume worldBound, BoundingVolume worldBound,
CollisionResults results){ CollisionResults results){
if (getVertexCount() == 0) {
return 0;
}
if (collisionTree == null){ if (collisionTree == null){
createCollisionData(); createCollisionData();
} }