diff --git a/jme3-core/src/main/java/com/jme3/audio/AudioNode.java b/jme3-core/src/main/java/com/jme3/audio/AudioNode.java
index 8664af6c7..2c5cc5b98 100644
--- a/jme3-core/src/main/java/com/jme3/audio/AudioNode.java
+++ b/jme3-core/src/main/java/com/jme3/audio/AudioNode.java
@@ -1,5 +1,5 @@
/*
- * Copyright (c) 2009-2012 jMonkeyEngine
+ * Copyright (c) 2009-2012, 2016 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@@ -33,6 +33,7 @@ package com.jme3.audio;
import com.jme3.asset.AssetManager;
import com.jme3.asset.AssetNotFoundException;
+import com.jme3.audio.AudioData.DataType;
import com.jme3.export.InputCapsule;
import com.jme3.export.JmeExporter;
import com.jme3.export.JmeImporter;
@@ -127,6 +128,17 @@ public class AudioNode extends Node implements AudioSource {
public AudioNode(AudioData audioData, AudioKey audioKey) {
setAudioData(audioData, audioKey);
}
+
+ /**
+ * Creates a new AudioNode
with the given audio file.
+ * @param assetManager The asset manager to use to load the audio file
+ * @param name The filename of the audio file
+ * @param type The type. If {@link com.jme3.audio.AudioData.DataType}.Stream
, the audio will be streamed gradually from disk,
+ * otherwise it will be buffered ({@link com.jme3.audio.AudioData.DataType}.Buffer
)
+ */
+ public AudioNode(AssetManager assetManager, String name, DataType type) {
+ this(assetManager, name, type == DataType.Stream, true);
+ }
/**
* Creates a new AudioNode
with the given audio file.
@@ -139,6 +151,8 @@ public class AudioNode extends Node implements AudioSource {
* the stream cache is used. When enabled, the audio stream will
* be read entirely but not decoded, allowing features such as
* seeking, looping and determining duration.
+ *
+ * @deprecated Use {@link AudioNode#AudioNode(com.jme3.asset.AssetManager, java.lang.String, com.jme3.audio.AudioData.DataType)} instead
*/
public AudioNode(AssetManager assetManager, String name, boolean stream, boolean streamCache) {
this.audioKey = new AudioKey(name, stream, streamCache);
@@ -152,9 +166,11 @@ public class AudioNode extends Node implements AudioSource {
* @param name The filename of the audio file
* @param stream If true, the audio will be streamed gradually from disk,
* otherwise, it will be buffered.
+ *
+ * @deprecated Use {@link AudioNode#AudioNode(com.jme3.asset.AssetManager, java.lang.String, com.jme3.audio.AudioData.DataType)} instead
*/
public AudioNode(AssetManager assetManager, String name, boolean stream) {
- this(assetManager, name, stream, false);
+ this(assetManager, name, stream, true); // Always streamCached
}
/**
@@ -167,7 +183,7 @@ public class AudioNode extends Node implements AudioSource {
* @deprecated AudioRenderer parameter is ignored.
*/
public AudioNode(AudioRenderer audioRenderer, AssetManager assetManager, String name) {
- this(assetManager, name, false);
+ this(assetManager, name, DataType.Buffer);
}
/**
@@ -175,9 +191,10 @@ public class AudioNode extends Node implements AudioSource {
*
* @param assetManager The asset manager to use to load the audio file
* @param name The filename of the audio file
+ * @deprecated Use {@link AudioNode#AudioNode(com.jme3.asset.AssetManager, java.lang.String, com.jme3.audio.AudioData.DataType) } instead
*/
public AudioNode(AssetManager assetManager, String name) {
- this(assetManager, name, false);
+ this(assetManager, name, DataType.Buffer);
}
protected AudioRenderer getRenderer() {
@@ -310,6 +327,19 @@ public class AudioNode extends Node implements AudioSource {
this.status = status;
}
+ /**
+ * Get the Type of the underlying AudioData to see if it's streamed or buffered.
+ * This is a shortcut to getAudioData().getType()
+ * Warning: Can return null!
+ * @return The {@link com.jme3.audio.AudioData.DataType} of the audio node.
+ */
+ public DataType getType() {
+ if (data == null)
+ return null;
+ else
+ return data.getDataType();
+ }
+
/**
* @return True if the audio will keep looping after it is done playing,
* otherwise, false.