remove setFlushQueues(), which is deprecated and has no effect
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@ -100,14 +100,12 @@ public class TestShadowBug extends SimpleApplication {
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slsr.setLight(spot);
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slsr.setLight(spot);
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slsr.setEdgeFilteringMode(EdgeFilteringMode.Nearest);
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slsr.setEdgeFilteringMode(EdgeFilteringMode.Nearest);
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slsr.setShadowIntensity(0.6f);
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slsr.setShadowIntensity(0.6f);
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slsr.setFlushQueues(false);
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viewPort.addProcessor(slsr);
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viewPort.addProcessor(slsr);
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PointLightShadowRenderer plsr = new PointLightShadowRenderer(assetManager, 512);
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PointLightShadowRenderer plsr = new PointLightShadowRenderer(assetManager, 512);
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plsr.setLight(lamp_light);
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plsr.setLight(lamp_light);
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plsr.setShadowIntensity(0.6f);
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plsr.setShadowIntensity(0.6f);
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plsr.setEdgeFilteringMode(EdgeFilteringMode.Nearest);
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plsr.setEdgeFilteringMode(EdgeFilteringMode.Nearest);
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plsr.setFlushQueues(false);
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viewPort.addProcessor(plsr);
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viewPort.addProcessor(plsr);
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viewPort.getCamera().setLocation(new Vector3f(192.0f, 10f, 192f));
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viewPort.getCamera().setLocation(new Vector3f(192.0f, 10f, 192f));
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