Adjusted TestPostWater to gamma correction
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200c875ba2
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@ -8,6 +8,7 @@ import com.jme3.effect.ParticleMesh;
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import com.jme3.input.KeyInput;
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import com.jme3.input.KeyInput;
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import com.jme3.input.controls.ActionListener;
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import com.jme3.input.controls.ActionListener;
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import com.jme3.input.controls.KeyTrigger;
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import com.jme3.input.controls.KeyTrigger;
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import com.jme3.light.AmbientLight;
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import com.jme3.light.DirectionalLight;
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import com.jme3.light.DirectionalLight;
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import com.jme3.material.Material;
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import com.jme3.material.Material;
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import com.jme3.material.RenderState.BlendMode;
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import com.jme3.material.RenderState.BlendMode;
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@ -18,6 +19,7 @@ import com.jme3.math.Vector3f;
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import com.jme3.post.FilterPostProcessor;
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import com.jme3.post.FilterPostProcessor;
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import com.jme3.post.filters.BloomFilter;
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import com.jme3.post.filters.BloomFilter;
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import com.jme3.post.filters.DepthOfFieldFilter;
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import com.jme3.post.filters.DepthOfFieldFilter;
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import com.jme3.post.filters.FXAAFilter;
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import com.jme3.post.filters.LightScatteringFilter;
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import com.jme3.post.filters.LightScatteringFilter;
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import com.jme3.renderer.Camera;
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import com.jme3.renderer.Camera;
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import com.jme3.renderer.queue.RenderQueue.Bucket;
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import com.jme3.renderer.queue.RenderQueue.Bucket;
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@ -70,13 +72,12 @@ public class TestPostWater extends SimpleApplication {
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createTerrain(mainScene);
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createTerrain(mainScene);
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DirectionalLight sun = new DirectionalLight();
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DirectionalLight sun = new DirectionalLight();
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sun.setDirection(lightDir);
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sun.setDirection(lightDir);
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sun.setColor(ColorRGBA.White.clone().multLocal(1.7f));
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sun.setColor(ColorRGBA.White.clone().multLocal(1f));
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mainScene.addLight(sun);
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mainScene.addLight(sun);
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DirectionalLight l = new DirectionalLight();
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AmbientLight al = new AmbientLight();
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l.setDirection(Vector3f.UNIT_Y.mult(-1));
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al.setColor(new ColorRGBA(0.1f, 0.1f, 0.1f, 1.0f));
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l.setColor(ColorRGBA.White.clone().multLocal(0.3f));
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mainScene.addLight(al);
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// mainScene.addLight(l);
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flyCam.setMoveSpeed(50);
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flyCam.setMoveSpeed(50);
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@ -97,49 +98,52 @@ public class TestPostWater extends SimpleApplication {
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mainScene.attachChild(sky);
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mainScene.attachChild(sky);
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cam.setFrustumFar(4000);
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cam.setFrustumFar(4000);
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//cam.setFrustumNear(100);
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//private FilterPostProcessor fpp;
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//Water Filter
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water = new WaterFilter(rootNode, lightDir);
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water = new WaterFilter(rootNode, lightDir);
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water.setWaterColor(new ColorRGBA().setAsSrgb(0.0078f, 0.3176f, 0.5f, 1.0f));
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water.setDeepWaterColor(new ColorRGBA().setAsSrgb(0.0039f, 0.00196f, 0.145f, 1.0f));
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water.setUnderWaterFogDistance(80);
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water.setWaterTransparency(0.12f);
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water.setFoamIntensity(0.4f);
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water.setFoamHardness(0.3f);
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water.setFoamExistence(new Vector3f(0.8f, 8f, 1f));
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water.setReflectionDisplace(50);
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water.setRefractionConstant(0.25f);
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water.setColorExtinction(new Vector3f(30, 50, 70));
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water.setCausticsIntensity(0.4f);
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water.setWaveScale(0.003f);
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water.setMaxAmplitude(2f);
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water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam2.jpg"));
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water.setRefractionStrength(0.2f);
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water.setWaterHeight(initialWaterHeight);
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//Bloom Filter
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BloomFilter bloom = new BloomFilter();
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bloom.setExposurePower(55);
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bloom.setBloomIntensity(1.0f);
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//Light Scattering Filter
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LightScatteringFilter lsf = new LightScatteringFilter(lightDir.mult(-300));
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lsf.setLightDensity(0.5f);
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//Depth of field Filter
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DepthOfFieldFilter dof = new DepthOfFieldFilter();
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dof.setFocusDistance(0);
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dof.setFocusRange(100);
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FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
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FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
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fpp.addFilter(water);
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fpp.addFilter(water);
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BloomFilter bloom = new BloomFilter();
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//bloom.getE
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bloom.setExposurePower(55);
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bloom.setBloomIntensity(1.0f);
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fpp.addFilter(bloom);
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fpp.addFilter(bloom);
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LightScatteringFilter lsf = new LightScatteringFilter(lightDir.mult(-300));
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lsf.setLightDensity(1.0f);
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fpp.addFilter(lsf);
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DepthOfFieldFilter dof = new DepthOfFieldFilter();
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dof.setFocusDistance(0);
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dof.setFocusRange(100);
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fpp.addFilter(dof);
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fpp.addFilter(dof);
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//
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fpp.addFilter(lsf);
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fpp.addFilter(new FXAAFilter());
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// fpp.addFilter(new TranslucentBucketFilter());
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// fpp.addFilter(new GammaCorrectionFilter());
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//
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// fpp.addFilter(new TranslucentBucketFilter());
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// fpp.setNumSamples(4);
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// fpp.setNumSamples(4);
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water.setWaveScale(0.003f);
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water.setMaxAmplitude(2f);
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water.setFoamExistence(new Vector3f(1f, 4, 0.5f));
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water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam2.jpg"));
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//water.setNormalScale(0.5f);
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//water.setRefractionConstant(0.25f);
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water.setRefractionStrength(0.2f);
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//water.setFoamHardness(0.6f);
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water.setWaterHeight(initialWaterHeight);
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uw = cam.getLocation().y < waterHeight;
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uw = cam.getLocation().y < waterHeight;
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waves = new AudioNode(assetManager, "Sound/Environment/Ocean Waves.ogg", false);
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waves = new AudioNode(assetManager, "Sound/Environment/Ocean Waves.ogg", false);
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@ -184,7 +188,7 @@ public class TestPostWater extends SimpleApplication {
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inputManager.addMapping("upRM", new KeyTrigger(KeyInput.KEY_PGUP));
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inputManager.addMapping("upRM", new KeyTrigger(KeyInput.KEY_PGUP));
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inputManager.addMapping("downRM", new KeyTrigger(KeyInput.KEY_PGDN));
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inputManager.addMapping("downRM", new KeyTrigger(KeyInput.KEY_PGDN));
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// createBox();
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// createBox();
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// createFire();
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// createFire();
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}
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}
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Geometry box;
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Geometry box;
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@ -234,9 +238,9 @@ public class TestPostWater extends SimpleApplication {
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fire.setLowLife(0.5f);
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fire.setLowLife(0.5f);
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fire.setHighLife(1.5f);
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fire.setHighLife(1.5f);
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fire.getParticleInfluencer().setVelocityVariation(0.3f);
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fire.getParticleInfluencer().setVelocityVariation(0.3f);
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fire.setLocalTranslation(-350, 40, 430);
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fire.setLocalTranslation(-600, 50, 300);
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fire.setQueueBucket(Bucket.Transparent);
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fire.setQueueBucket(Bucket.Translucent);
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rootNode.attachChild(fire);
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rootNode.attachChild(fire);
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}
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}
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@ -296,21 +300,21 @@ public class TestPostWater extends SimpleApplication {
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@Override
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@Override
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public void simpleUpdate(float tpf) {
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public void simpleUpdate(float tpf) {
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super.simpleUpdate(tpf);
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super.simpleUpdate(tpf);
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// // box.updateGeometricState();
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// box.updateGeometricState();
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// time += tpf;
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time += tpf;
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// waterHeight = (float) Math.cos(((time * 0.6f) % FastMath.TWO_PI)) * 1.5f;
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waterHeight = (float) Math.cos(((time * 0.6f) % FastMath.TWO_PI)) * 1.5f;
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// water.setWaterHeight(initialWaterHeight + waterHeight);
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water.setWaterHeight(initialWaterHeight + waterHeight);
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// if (water.isUnderWater() && !uw) {
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if (water.isUnderWater() && !uw) {
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//
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// waves.setDryFilter(new LowPassFilter(0.5f, 0.1f));
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waves.setDryFilter(new LowPassFilter(0.5f, 0.1f));
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// uw = true;
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uw = true;
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// }
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}
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// if (!water.isUnderWater() && uw) {
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if (!water.isUnderWater() && uw) {
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// uw = false;
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uw = false;
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// //waves.setReverbEnabled(false);
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//waves.setReverbEnabled(false);
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// waves.setDryFilter(new LowPassFilter(1, 1f));
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waves.setDryFilter(new LowPassFilter(1, 1f));
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// //waves.setDryFilter(new LowPassFilter(1,1f));
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//waves.setDryFilter(new LowPassFilter(1,1f));
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//
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// }
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}
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}
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}
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}
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}
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