Added parallel processing mode to tangent generator
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@ -40,7 +40,9 @@ import com.jme3.scene.VertexBuffer.Format;
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import com.jme3.scene.VertexBuffer.Type;
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import com.jme3.scene.VertexBuffer.Type;
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import com.jme3.scene.VertexBuffer.Usage;
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import com.jme3.scene.VertexBuffer.Usage;
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import com.jme3.scene.mesh.IndexBuffer;
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import com.jme3.scene.mesh.IndexBuffer;
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import static com.jme3.util.BufferUtils.*;
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import static com.jme3.util.BufferUtils.*;
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import java.nio.Buffer;
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import java.nio.Buffer;
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import java.nio.ByteBuffer;
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import java.nio.ByteBuffer;
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import java.nio.DoubleBuffer;
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import java.nio.DoubleBuffer;
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@ -49,8 +51,12 @@ import java.nio.IntBuffer;
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import java.nio.ShortBuffer;
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import java.nio.ShortBuffer;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import java.util.List;
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import java.util.Map;
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import java.util.Map;
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import java.util.Set;
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import java.util.concurrent.ExecutorService;
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import java.util.concurrent.Future;
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import java.util.logging.Level;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import java.util.logging.Logger;
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@ -147,6 +153,44 @@ public class TangentBinormalGenerator {
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generate(scene, false);
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generate(scene, false);
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}
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}
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public static void generateParallel(Spatial scene, ExecutorService executor) {
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final Set<Mesh> meshes = new HashSet<Mesh>();
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scene.breadthFirstTraversal(new SceneGraphVisitor(){
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@Override
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public void visit(Spatial spatial) {
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if ( spatial instanceof Geometry ) {
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Geometry geom = (Geometry) spatial;
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Mesh mesh = geom.getMesh();
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// Check to ensure mesh has texcoords and normals before generating
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if (mesh.getBuffer(Type.TexCoord) != null
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&& mesh.getBuffer(Type.Normal) != null){
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meshes.add(mesh);
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}
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}
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}
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});
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List<Future<?>> futures = new ArrayList<Future<?>>();
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for ( final Mesh m : meshes ) {
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futures.add(executor.submit(new Runnable() {
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@Override
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public void run() {
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generate(m,true,false);
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}
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}));
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}
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for ( Future<?> f : futures ) {
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try {
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f.get();
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} catch (Exception exc) {
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log.log(Level.WARNING,"Error while computing tangents",exc);
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}
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}
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}
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public static void generate(Mesh mesh, boolean approxTangents, boolean splitMirrored) {
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public static void generate(Mesh mesh, boolean approxTangents, boolean splitMirrored) {
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int[] index = new int[3];
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int[] index = new int[3];
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Vector3f[] v = new Vector3f[3];
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Vector3f[] v = new Vector3f[3];
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