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@ -3,10 +3,13 @@ package jme3test.water; |
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import com.jme3.app.SimpleApplication; |
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import com.jme3.audio.AudioNode; |
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import com.jme3.audio.LowPassFilter; |
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import com.jme3.effect.ParticleEmitter; |
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import com.jme3.effect.ParticleMesh; |
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import com.jme3.input.controls.ActionListener; |
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import com.jme3.input.controls.KeyTrigger; |
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import com.jme3.light.DirectionalLight; |
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import com.jme3.material.Material; |
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import com.jme3.material.RenderState.BlendMode; |
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import com.jme3.math.ColorRGBA; |
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import com.jme3.math.FastMath; |
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import com.jme3.math.Quaternion; |
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@ -16,9 +19,12 @@ import com.jme3.post.filters.BloomFilter; |
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import com.jme3.post.filters.DepthOfFieldFilter; |
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import com.jme3.post.filters.LightScatteringFilter; |
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import com.jme3.renderer.Camera; |
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import com.jme3.renderer.queue.RenderQueue.Bucket; |
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import com.jme3.renderer.queue.RenderQueue.ShadowMode; |
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import com.jme3.scene.Geometry; |
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import com.jme3.scene.Node; |
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import com.jme3.scene.Spatial; |
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import com.jme3.scene.shape.Box; |
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import com.jme3.terrain.geomipmap.TerrainQuad; |
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import com.jme3.terrain.heightmap.AbstractHeightMap; |
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import com.jme3.terrain.heightmap.ImageBasedHeightMap; |
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@ -35,92 +41,26 @@ import java.util.List; |
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* @author normenhansen |
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*/ |
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public class TestPostWater extends SimpleApplication { |
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// water effect
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private Vector3f lightDir = new Vector3f(-4.9236743f, -1.27054665f, 5.896916f); |
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private WaterFilter water; |
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// terrain
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TerrainQuad terrain; |
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Material matRock; |
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// sound effects
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AudioNode waveSound; |
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//emulate tides, slightly varying the height of the water plane
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private float time = 0.0f; |
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private float waterHeight = 0.0f; |
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private float initialWaterHeight = 0.8f; |
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private boolean wasUnderWater = true; |
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public static void main(String[] args) { |
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TestPostWater app = new TestPostWater(); |
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app.start(); |
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} |
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@Override |
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public void simpleInitApp() { |
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/* no statistics display */ |
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setDisplayFps(false); |
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setDisplayStatView(false); |
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/* main scene is what is reflected in the water: terrain, sun, sky */ |
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Node mainScene = new Node("Main Scene"); |
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rootNode.attachChild(mainScene); |
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/* terrain */ |
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createTerrain(mainScene); |
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/* sun light */ |
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DirectionalLight sun = new DirectionalLight(); |
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sun.setDirection(lightDir); |
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sun.setColor(ColorRGBA.White.clone().multLocal(1.7f)); |
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mainScene.addLight(sun); |
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/* camera */ |
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flyCam.setMoveSpeed(50); |
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cam.setLocation(new Vector3f(-327.21957f, 61.6459f, 126.884346f)); |
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cam.setRotation(new Quaternion(0.052168474f, 0.9443102f, -0.18395276f, 0.2678024f)); |
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cam.setRotation(new Quaternion().fromAngles(new float[]{FastMath.PI * 0.06f, FastMath.PI * 0.65f, 0})); |
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cam.setFrustumFar(4000); |
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/*sky*/ |
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Spatial sky = SkyFactory.createSky(assetManager, "Scenes/Beach/FullskiesSunset0068.dds", false); |
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sky.setLocalScale(350); |
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mainScene.attachChild(sky); |
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/* environmental effects */ |
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FilterPostProcessor fpp = new FilterPostProcessor(assetManager); |
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viewPort.addProcessor(fpp); |
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/* glow */ |
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BloomFilter bloom = new BloomFilter(); |
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bloom.setExposurePower(55); |
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bloom.setBloomIntensity(1.0f); |
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fpp.addFilter(bloom); |
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/* sun light beams */ |
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LightScatteringFilter lsf = new LightScatteringFilter(lightDir.mult(-300)); |
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lsf.setLightDensity(1.0f); |
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fpp.addFilter(lsf); |
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/* blur */ |
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DepthOfFieldFilter dof = new DepthOfFieldFilter(); |
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dof.setFocusDistance(0); |
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dof.setFocusRange(100); |
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fpp.addFilter(dof); |
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/* water */ |
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water = new WaterFilter(rootNode, lightDir); |
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water.setWaveScale(0.003f); |
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water.setMaxAmplitude(2f); |
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water.setFoamExistence(new Vector3f(1f, 4, 0.5f)); |
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water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam2.jpg")); |
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//water.setNormalScale(0.5f);
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//water.setRefractionConstant(0.25f);
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water.setRefractionStrength(0.2f); |
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//water.setFoamHardness(0.6f);
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water.setWaterHeight(initialWaterHeight); |
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wasUnderWater = cam.getLocation().y > waterHeight; |
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fpp.addFilter(water); |
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/* sound */ |
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waveSound = new AudioNode(assetManager, "Sound/Environment/Ocean Waves.ogg", false); |
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waveSound.setLooping(true); |
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waveSound.setReverbEnabled(true); |
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if (!wasUnderWater) { |
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waveSound.setDryFilter(new LowPassFilter(0.5f, 0.1f)); |
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} else { |
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waveSound.setDryFilter(new LowPassFilter(1f, 1f)); |
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private Vector3f lightDir = new Vector3f(-4.9236743f, -1.27054665f, 5.896916f); |
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private WaterFilter water; |
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TerrainQuad terrain; |
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Material matRock; |
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AudioNode waves; |
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LowPassFilter underWaterAudioFilter = new LowPassFilter(0.5f, 0.1f); |
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LowPassFilter underWaterReverbFilter = new LowPassFilter(0.5f, 0.1f); |
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LowPassFilter aboveWaterAudioFilter = new LowPassFilter(1, 1); |
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public static void main(String[] args) { |
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TestPostWater app = new TestPostWater(); |
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app.start(); |
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} |
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waveSound.playInstance(); |
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@Override |
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public void simpleInitApp() { |
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setDisplayFps(false); |
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setDisplayStatView(false); |
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Node mainScene = new Node("Main Scene"); |
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rootNode.attachChild(mainScene); |
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@ -205,77 +145,154 @@ public class TestPostWater extends SimpleApplication { |
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}else{ |
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waves.setDryFilter(aboveWaterAudioFilter); |
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} |
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} |
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}, "foam1", "foam2", "foam3"); |
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inputManager.addMapping("foam1", new KeyTrigger(keyInput.KEY_1)); |
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inputManager.addMapping("foam2", new KeyTrigger(keyInput.KEY_2)); |
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inputManager.addMapping("foam3", new KeyTrigger(keyInput.KEY_3)); |
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} |
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private void createTerrain(Node rootNode) { |
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matRock = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md"); |
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matRock.setBoolean("useTriPlanarMapping", false); |
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matRock.setBoolean("WardIso", true); |
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matRock.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alphamap.png")); |
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Texture heightMapImage = assetManager.loadTexture("Textures/Terrain/splat/mountains512.png"); |
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Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg"); |
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grass.setWrap(WrapMode.Repeat); |
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matRock.setTexture("DiffuseMap", grass); |
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matRock.setFloat("DiffuseMap_0_scale", 64); |
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Texture dirt = assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg"); |
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dirt.setWrap(WrapMode.Repeat); |
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matRock.setTexture("DiffuseMap_1", dirt); |
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matRock.setFloat("DiffuseMap_1_scale", 16); |
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Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg"); |
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rock.setWrap(WrapMode.Repeat); |
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matRock.setTexture("DiffuseMap_2", rock); |
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matRock.setFloat("DiffuseMap_2_scale", 128); |
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Texture normalMap0 = assetManager.loadTexture("Textures/Terrain/splat/grass_normal.jpg"); |
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normalMap0.setWrap(WrapMode.Repeat); |
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Texture normalMap1 = assetManager.loadTexture("Textures/Terrain/splat/dirt_normal.png"); |
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normalMap1.setWrap(WrapMode.Repeat); |
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Texture normalMap2 = assetManager.loadTexture("Textures/Terrain/splat/road_normal.png"); |
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normalMap2.setWrap(WrapMode.Repeat); |
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matRock.setTexture("NormalMap", normalMap0); |
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matRock.setTexture("NormalMap_1", normalMap2); |
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matRock.setTexture("NormalMap_2", normalMap2); |
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AbstractHeightMap heightmap = null; |
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try { |
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heightmap = new ImageBasedHeightMap(heightMapImage.getImage(), 0.25f); |
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heightmap.load(); |
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} catch (Exception e) { |
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audioRenderer.playSource(waves); |
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//
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viewPort.addProcessor(fpp); |
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inputManager.addListener(new ActionListener() { |
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public void onAction(String name, boolean isPressed, float tpf) { |
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if (isPressed) { |
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if (name.equals("foam1")) { |
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water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam.jpg")); |
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} |
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if (name.equals("foam2")) { |
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water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam2.jpg")); |
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} |
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if (name.equals("foam3")) { |
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water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam3.jpg")); |
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} |
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} |
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} |
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}, "foam1", "foam2", "foam3"); |
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inputManager.addMapping("foam1", new KeyTrigger(keyInput.KEY_1)); |
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inputManager.addMapping("foam2", new KeyTrigger(keyInput.KEY_2)); |
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inputManager.addMapping("foam3", new KeyTrigger(keyInput.KEY_3)); |
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// createBox();
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// createFire();
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} |
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terrain = new TerrainQuad("terrain", 65, 513, heightmap.getHeightMap()); |
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List<Camera> cameras = new ArrayList<Camera>(); |
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cameras.add(getCamera()); |
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terrain.setMaterial(matRock); |
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terrain.setLocalScale(new Vector3f(5, 5, 5)); |
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terrain.setLocalTranslation(new Vector3f(0, -30, 0)); |
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terrain.setLocked(false); // unlock it so we can edit the height
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terrain.setShadowMode(ShadowMode.Receive); |
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rootNode.attachChild(terrain); |
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} |
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@Override |
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public void simpleUpdate(float tpf) { |
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super.simpleUpdate(tpf); |
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time += tpf; |
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waterHeight = (float) Math.cos(((time * 0.6f) % FastMath.TWO_PI)) * 1.5f; |
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water.setWaterHeight(initialWaterHeight + waterHeight); |
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if (water.isUnderWater() && !wasUnderWater) { |
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// just went under water
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waveSound.setDryFilter(new LowPassFilter(0.5f, 0.1f)); |
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wasUnderWater = true; |
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System.out.println("went under"); |
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Geometry box; |
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private void createBox() { |
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//creating a transluscent box
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box = new Geometry("box", new Box(new Vector3f(0, 0, 0), 50, 50, 50)); |
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Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); |
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mat.setColor("Color", new ColorRGBA(1.0f, 0, 0, 0.3f)); |
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mat.getAdditionalRenderState().setBlendMode(BlendMode.Alpha); |
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//mat.getAdditionalRenderState().setDepthWrite(false);
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//mat.getAdditionalRenderState().setDepthTest(false);
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box.setMaterial(mat); |
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box.setQueueBucket(Bucket.Translucent); |
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//creating a post view port
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// ViewPort post=renderManager.createPostView("transpPost", cam);
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// post.setClearFlags(false, true, true);
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box.setLocalTranslation(-600, 0, 300); |
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//attaching the box to the post viewport
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//Don't forget to updateGeometricState() the box in the simpleUpdate
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// post.attachScene(box);
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rootNode.attachChild(box); |
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} |
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if (!water.isUnderWater() && wasUnderWater) { |
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// just came out of the water
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wasUnderWater = false; |
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waveSound.setReverbEnabled(false); |
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waveSound.setDryFilter(new LowPassFilter(1, 1f)); |
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System.out.println("came up"); |
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private void createFire() { |
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/** Uses Texture from jme3-test-data library! */ |
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ParticleEmitter fire = new ParticleEmitter("Emitter", ParticleMesh.Type.Triangle, 30); |
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Material mat_red = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md"); |
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mat_red.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/flame.png")); |
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fire.setMaterial(mat_red); |
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fire.setImagesX(2); |
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fire.setImagesY(2); // 2x2 texture animation
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fire.setEndColor(new ColorRGBA(1f, 0f, 0f, 1f)); // red
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fire.setStartColor(new ColorRGBA(1f, 1f, 0f, 0.5f)); // yellow
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fire.getParticleInfluencer().setInitialVelocity(new Vector3f(0, 2, 0)); |
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fire.setStartSize(10f); |
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fire.setEndSize(1f); |
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fire.setGravity(0, 0, 0); |
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fire.setLowLife(0.5f); |
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fire.setHighLife(1.5f); |
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fire.getParticleInfluencer().setVelocityVariation(0.3f); |
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fire.setLocalTranslation(-350, 40, 430); |
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fire.setQueueBucket(Bucket.Transparent); |
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rootNode.attachChild(fire); |
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} |
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private void createTerrain(Node rootNode) { |
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matRock = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md"); |
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matRock.setBoolean("useTriPlanarMapping", false); |
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matRock.setBoolean("WardIso", true); |
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matRock.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alphamap.png")); |
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Texture heightMapImage = assetManager.loadTexture("Textures/Terrain/splat/mountains512.png"); |
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Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg"); |
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grass.setWrap(WrapMode.Repeat); |
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matRock.setTexture("DiffuseMap", grass); |
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matRock.setFloat("DiffuseMap_0_scale", 64); |
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Texture dirt = assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg"); |
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dirt.setWrap(WrapMode.Repeat); |
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matRock.setTexture("DiffuseMap_1", dirt); |
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matRock.setFloat("DiffuseMap_1_scale", 16); |
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Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg"); |
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rock.setWrap(WrapMode.Repeat); |
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matRock.setTexture("DiffuseMap_2", rock); |
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matRock.setFloat("DiffuseMap_2_scale", 128); |
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Texture normalMap0 = assetManager.loadTexture("Textures/Terrain/splat/grass_normal.jpg"); |
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normalMap0.setWrap(WrapMode.Repeat); |
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Texture normalMap1 = assetManager.loadTexture("Textures/Terrain/splat/dirt_normal.png"); |
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normalMap1.setWrap(WrapMode.Repeat); |
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Texture normalMap2 = assetManager.loadTexture("Textures/Terrain/splat/road_normal.png"); |
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normalMap2.setWrap(WrapMode.Repeat); |
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matRock.setTexture("NormalMap", normalMap0); |
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matRock.setTexture("NormalMap_1", normalMap2); |
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matRock.setTexture("NormalMap_2", normalMap2); |
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AbstractHeightMap heightmap = null; |
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try { |
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heightmap = new ImageBasedHeightMap(heightMapImage.getImage(), 0.25f); |
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heightmap.load(); |
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} catch (Exception e) { |
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e.printStackTrace(); |
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} |
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terrain = new TerrainQuad("terrain", 65, 513, heightmap.getHeightMap()); |
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List<Camera> cameras = new ArrayList<Camera>(); |
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cameras.add(getCamera()); |
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terrain.setMaterial(matRock); |
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terrain.setLocalScale(new Vector3f(5, 5, 5)); |
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terrain.setLocalTranslation(new Vector3f(0, -30, 0)); |
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terrain.setLocked(false); // unlock it so we can edit the height
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terrain.setShadowMode(ShadowMode.Receive); |
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rootNode.attachChild(terrain); |
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} |
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//This part is to emulate tides, slightly varrying the height of the water plane
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private float time = 0.0f; |
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private float waterHeight = 0.0f; |
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private float initialWaterHeight = 0.8f; |
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private boolean uw=false; |
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@Override |
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public void simpleUpdate(float tpf) { |
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super.simpleUpdate(tpf); |
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// box.updateGeometricState();
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time += tpf; |
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waterHeight = (float) Math.cos(((time * 0.6f) % FastMath.TWO_PI)) * 1.5f; |
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water.setWaterHeight(initialWaterHeight + waterHeight); |
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if(water.isUnderWater() && !uw){ |
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waves.setDryFilter(new LowPassFilter(0.5f, 0.1f)); |
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uw=true; |
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} |
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if(!water.isUnderWater() && uw){ |
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uw=false; |
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//waves.setReverbEnabled(false);
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waves.setDryFilter(new LowPassFilter(1, 1f)); |
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//waves.setDryFilter(new LowPassFilter(1,1f));
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} |
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} |
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} |
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} |
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