Added support for setting minification and magnification filters on a texture in the j3m material file. This also adds support for double and single quoted paths as well as being able to set WrapMode for a specific WrapAxis. This resolves #295
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2080453430
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@ -43,7 +43,6 @@ import com.jme3.math.Vector3f;
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import com.jme3.shader.Shader;
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import com.jme3.shader.VarType;
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import com.jme3.texture.Texture;
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import com.jme3.texture.Texture.WrapMode;
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import com.jme3.texture.Texture2D;
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import com.jme3.texture.image.ColorSpace;
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import com.jme3.util.PlaceholderAssets;
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@ -52,10 +51,13 @@ import com.jme3.util.blockparser.Statement;
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import java.io.IOException;
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import java.io.InputStream;
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import java.util.ArrayList;
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import java.util.EnumMap;
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import java.util.List;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import java.util.regex.Matcher;
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import java.util.regex.Pattern;
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public class J3MLoader implements AssetLoader {
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@ -126,59 +128,153 @@ public class J3MLoader implements AssetLoader {
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technique.setShadowMode(sm);
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}
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private Object readValue(VarType type, String value) throws IOException{
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if (type.isTextureType()){
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// String texturePath = readString("[\n;(//)(\\})]");
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private List<String> tokenizeTextureValue(final String value) {
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final List<String> matchList = new ArrayList<String>();
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final Pattern regex = Pattern.compile("[^\\s\"']+|\"([^\"]*)\"|'([^']*)'");
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final Matcher regexMatcher = regex.matcher(value.trim());
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while (regexMatcher.find()) {
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if (regexMatcher.group(1) != null) {
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matchList.add(regexMatcher.group(1));
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} else if (regexMatcher.group(2) != null) {
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matchList.add(regexMatcher.group(2));
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} else {
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matchList.add(regexMatcher.group());
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}
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}
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return matchList;
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}
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private List<TextureOptionValue> parseTextureOptions(final List<String> values) {
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final List<TextureOptionValue> matchList = new ArrayList<TextureOptionValue>();
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if (values.isEmpty() || values.size() == 1) {
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return matchList;
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}
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// Loop through all but the last value, the last one is going to be the path.
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for (int i = 0; i < values.size() - 1; i++) {
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final String value = values.get(i);
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final TextureOption textureOption = TextureOption.getTextureOption(value);
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if (textureOption == null && !value.contains("\\") && !value.contains("/")) {
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logger.log(Level.WARNING, "Unknown texture option \"{0}\" encountered for \"{1}\" in material \"{2}\"", new Object[]{value, key, material.getKey().getName()});
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} else if (textureOption != null){
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final String option = textureOption.getOptionValue(value);
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matchList.add(new TextureOptionValue(textureOption, option));
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}
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}
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return matchList;
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}
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private boolean isTexturePathDeclaredTheTraditionalWay(final int numberOfValues, final int numberOfTextureOptions, final String texturePath) {
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return (numberOfValues > 1 && (texturePath.startsWith("Flip Repeat ") || texturePath.startsWith("Flip ") ||
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texturePath.startsWith("Repeat ") || texturePath.startsWith("Repeat Flip "))) || numberOfTextureOptions == 0;
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}
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private Texture parseTextureType(final VarType type, final String value) {
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final List<String> textureValues = tokenizeTextureValue(value);
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final List<TextureOptionValue> textureOptionValues = parseTextureOptions(textureValues);
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TextureKey textureKey = null;
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boolean repeat = false;
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// If there is only one token on the value, it must be the path to the texture.
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if (textureValues.size() == 1) {
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textureKey = new TextureKey(textureValues.get(0));
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} else {
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String texturePath = value.trim();
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boolean flipY = false;
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boolean repeat = false;
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if (texturePath.startsWith("Flip Repeat ")){
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texturePath = texturePath.substring(12).trim();
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flipY = true;
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repeat = true;
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}else if (texturePath.startsWith("Flip ")){
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texturePath = texturePath.substring(5).trim();
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flipY = true;
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}else if (texturePath.startsWith("Repeat ")){
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texturePath = texturePath.substring(7).trim();
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repeat = true;
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// If there are no valid "new" texture options specified but the path is split into several parts, lets parse the old way.
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if (isTexturePathDeclaredTheTraditionalWay(textureValues.size(), textureOptionValues.size(), texturePath)) {
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if (texturePath.startsWith("Flip Repeat ") || texturePath.startsWith("Repeat Flip ")) {
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texturePath = texturePath.substring(12).trim();
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flipY = true;
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repeat = true;
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} else if (texturePath.startsWith("Flip ")) {
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texturePath = texturePath.substring(5).trim();
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flipY = true;
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} else if (texturePath.startsWith("Repeat ")) {
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texturePath = texturePath.substring(7).trim();
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repeat = true;
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}
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// Support path starting with quotes (double and single)
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if (texturePath.startsWith("\"") || texturePath.startsWith("'")) {
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texturePath = texturePath.substring(1);
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}
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// Support path ending with quotes (double and single)
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if (texturePath.endsWith("\"") || texturePath.endsWith("'")) {
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texturePath = texturePath.substring(0, texturePath.length() - 1);
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}
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textureKey = new TextureKey(texturePath, flipY);
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}
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TextureKey texKey = new TextureKey(texturePath, flipY);
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switch (type) {
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case Texture3D:
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texKey.setTextureTypeHint(Texture.Type.ThreeDimensional);
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break;
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case TextureArray:
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texKey.setTextureTypeHint(Texture.Type.TwoDimensionalArray);
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break;
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case TextureCubeMap:
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texKey.setTextureTypeHint(Texture.Type.CubeMap);
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break;
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if (textureKey == null) {
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textureKey = new TextureKey(textureValues.get(textureValues.size() - 1));
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}
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texKey.setGenerateMips(true);
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Texture tex;
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try {
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tex = assetManager.loadTexture(texKey);
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} catch (AssetNotFoundException ex){
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logger.log(Level.WARNING, "Cannot locate {0} for material {1}", new Object[]{texKey, key});
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tex = null;
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}
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if (tex != null){
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if (repeat){
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tex.setWrap(WrapMode.Repeat);
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// Apply texture options to the texture key
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if (!textureOptionValues.isEmpty()) {
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for (final TextureOptionValue textureOptionValue : textureOptionValues) {
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textureOptionValue.applyToTextureKey(textureKey);
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}
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}else{
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tex = new Texture2D(PlaceholderAssets.getPlaceholderImage(assetManager));
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if (repeat){
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tex.setWrap(WrapMode.Repeat);
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}
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tex.setKey(texKey);
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tex.setName(texKey.getName());
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}
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return tex;
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}else{
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}
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switch (type) {
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case Texture3D:
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textureKey.setTextureTypeHint(Texture.Type.ThreeDimensional);
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break;
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case TextureArray:
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textureKey.setTextureTypeHint(Texture.Type.TwoDimensionalArray);
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break;
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case TextureCubeMap:
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textureKey.setTextureTypeHint(Texture.Type.CubeMap);
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break;
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}
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textureKey.setGenerateMips(true);
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Texture texture;
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try {
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texture = assetManager.loadTexture(textureKey);
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} catch (AssetNotFoundException ex){
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logger.log(Level.WARNING, "Cannot locate {0} for material {1}", new Object[]{textureKey, key});
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texture = null;
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}
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if (texture == null){
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texture = new Texture2D(PlaceholderAssets.getPlaceholderImage(assetManager));
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texture.setKey(textureKey);
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texture.setName(textureKey.getName());
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}
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// This is here for backwards compatibility, we need to do this after the texture has been instantiated.
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if (repeat) {
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texture.setWrap(Texture.WrapMode.Repeat);
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}
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// Apply texture options to the texture
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if (!textureOptionValues.isEmpty()) {
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for (final TextureOptionValue textureOptionValue : textureOptionValues) {
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textureOptionValue.applyToTexture(texture);
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}
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}
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return texture;
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}
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private Object readValue(final VarType type, final String value) throws IOException{
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if (type.isTextureType()) {
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return parseTextureType(type, value);
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} else {
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String[] split = value.trim().split(whitespacePattern);
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switch (type){
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case Float:
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@ -619,4 +715,125 @@ public class J3MLoader implements AssetLoader {
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}
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}
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/**
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* Texture options allow you to specify how a texture should be initialized by including an option before
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* the path to the texture in the .j3m file.
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* <p>
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* <b>Example:</b>
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* <pre>
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* DiffuseMap: MinTrilinear MagBilinear WrapRepeat_S "some/path/to a/texture.png"
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* </pre>
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* This would apply a minification filter of "Trilinear", a magnification filter of "Bilinear" and set the wrap mode to "Repeat".
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* </p>
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* <p>
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* <b>Note:</b> If several filters of the same type are added, eg. MinTrilinear MinNearestLinearMipMap, the last one will win.
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* </p>
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*/
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private enum TextureOption {
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/**
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* Applies a {@link com.jme3.texture.Texture.MinFilter} to the texture.
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*/
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Min {
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@Override
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public void applyToTexture(final String option, final Texture texture) {
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texture.setMinFilter(Texture.MinFilter.valueOf(option));
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}
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},
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/**
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* Applies a {@link com.jme3.texture.Texture.MagFilter} to the texture.
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*/
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Mag {
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@Override
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public void applyToTexture(final String option, final Texture texture) {
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texture.setMagFilter(Texture.MagFilter.valueOf(option));
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}
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},
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/**
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* Applies a {@link com.jme3.texture.Texture.WrapMode} to the texture. This also supports {@link com.jme3.texture.Texture.WrapAxis}
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* by adding "_AXIS" to the texture option. For instance if you wanted to repeat on the S (horizontal) axis, you
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* would use <pre>WrapRepeat_S</pre> as a texture option.
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*/
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Wrap {
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@Override
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public void applyToTexture(final String option, final Texture texture) {
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final int separatorPosition = option.indexOf("_");
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if (separatorPosition >= option.length() - 2) {
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final String axis = option.substring(separatorPosition + 1);
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final String mode = option.substring(0, separatorPosition);
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final Texture.WrapAxis wrapAxis = Texture.WrapAxis.valueOf(axis);
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texture.setWrap(wrapAxis, Texture.WrapMode.valueOf(mode));
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} else {
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texture.setWrap(Texture.WrapMode.valueOf(option));
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}
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}
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},
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/**
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* Applies a {@link com.jme3.texture.Texture.WrapMode#Repeat} to the texture. This is simply an alias for
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* WrapRepeat, please use WrapRepeat instead if possible as this may become deprecated later on.
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*/
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Repeat {
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@Override
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public void applyToTexture(final String option, final Texture texture) {
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Wrap.applyToTexture("Repeat", texture);
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}
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},
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/**
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* Applies flipping on the Y axis to the {@link TextureKey#setFlipY(boolean)}.
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*/
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Flip {
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@Override
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public void applyToTextureKey(final String option, final TextureKey textureKey) {
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textureKey.setFlipY(true);
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}
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};
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public String getOptionValue(final String option) {
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return option.substring(name().length());
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}
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public void applyToTexture(final String option, final Texture texture) {
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}
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public void applyToTextureKey(final String option, final TextureKey textureKey) {
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}
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public static TextureOption getTextureOption(final String option) {
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for(final TextureOption textureOption : TextureOption.values()) {
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if (option.startsWith(textureOption.name())) {
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return textureOption;
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}
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}
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return null;
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}
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}
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/**
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* Internal object used for holding a {@link com.jme3.material.plugins.J3MLoader.TextureOption} and it's value. Also
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* contains a couple of convenience methods for applying the TextureOption to either a TextureKey or a Texture.
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*/
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private static class TextureOptionValue {
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private final TextureOption textureOption;
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private final String value;
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public TextureOptionValue(TextureOption textureOption, String value) {
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this.textureOption = textureOption;
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this.value = value;
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}
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public void applyToTextureKey(final TextureKey textureKey) {
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textureOption.applyToTextureKey(value, textureKey);
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}
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public void applyToTexture(final Texture texture) {
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textureOption.applyToTexture(value, texture);
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}
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}
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}
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