fixed terrain editor errors
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8636 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
This commit is contained in:
parent
35560cd836
commit
8f61aa757c
@ -344,12 +344,14 @@ public class TerrainEditorController implements NodeListener {
|
||||
return null;
|
||||
}
|
||||
|
||||
private Float doGetTextureScale(int layer) {
|
||||
protected Float doGetTextureScale(int layer) {
|
||||
Terrain terrain = (Terrain) getTerrain(null);
|
||||
if (terrain == null)
|
||||
return 1f;
|
||||
MatParam matParam = null;
|
||||
matParam = terrain.getMaterial().getParam("DiffuseMap_"+layer+"_scale");
|
||||
if (matParam == null)
|
||||
return -1f;
|
||||
return (Float) matParam.getValue();
|
||||
}
|
||||
|
||||
@ -1017,7 +1019,7 @@ public class TerrainEditorController implements NodeListener {
|
||||
return -1;
|
||||
}
|
||||
|
||||
private int doGetNumUsedTextures() {
|
||||
protected int doGetNumUsedTextures() {
|
||||
Terrain terrain = (Terrain) getTerrain(null);
|
||||
if (terrain == null)
|
||||
return 0;
|
||||
|
@ -131,7 +131,7 @@ public final class TerrainEditorTopComponent extends TopComponent implements Sce
|
||||
private CreateTerrainWizardAction terrainWizard;
|
||||
private SkyboxWizardAction skyboxWizard;
|
||||
private JmeSpatial selectedSpat;
|
||||
private TerrainNodeListener terrainDeletedNodeListener;
|
||||
//private TerrainNodeListener terrainDeletedNodeListener;
|
||||
private boolean availableNormalTextures;
|
||||
private HelpCtx ctx = new HelpCtx("sdk.terrain_editor");
|
||||
private DDSPreview ddsPreview;
|
||||
@ -1012,8 +1012,8 @@ public final class TerrainEditorTopComponent extends TopComponent implements Sce
|
||||
request.setToolNode(new Node("TerrainEditorToolNode"));
|
||||
SceneApplication.getApplication().openScene(request);
|
||||
|
||||
terrainDeletedNodeListener = new TerrainNodeListener();
|
||||
editorController.enableTextureButtons();
|
||||
//terrainDeletedNodeListener = new TerrainNodeListener();
|
||||
//editorController.enableTextureButtons();
|
||||
|
||||
}
|
||||
|
||||
@ -1022,7 +1022,7 @@ public final class TerrainEditorTopComponent extends TopComponent implements Sce
|
||||
|
||||
if (request.equals(sentRequest)) {
|
||||
currentRequest = request;
|
||||
Logger.getLogger(TerrainEditorTopComponent.class.getName()).finer("Terrain sceneRequested " + request.getWindowTitle());
|
||||
//Logger.getLogger(TerrainEditorTopComponent.class.getName()).finer("Terrain sceneRequested " + request.getWindowTitle());
|
||||
|
||||
setSceneInfo(currentRequest.getJmeNode(), true);
|
||||
|
||||
@ -1033,7 +1033,6 @@ public final class TerrainEditorTopComponent extends TopComponent implements Sce
|
||||
if (terrain != null) {
|
||||
// add the terrain root save node
|
||||
|
||||
// ugh! wtf, why is this fixing the material problem?
|
||||
((Node) terrain).setMaterial(terrain.getMaterial());
|
||||
// it appears when loading the actual applied material on the terrain
|
||||
// does not reflect the material that we get from the terrain.
|
||||
@ -1048,9 +1047,6 @@ public final class TerrainEditorTopComponent extends TopComponent implements Sce
|
||||
toolController.cleanup();
|
||||
}
|
||||
|
||||
//for (int i=0; i<textureTable.getModel().getRowCount(); i++)
|
||||
// ((TextureTableModel)textureTable.getModel()).removeRow(i);
|
||||
|
||||
toolController = new TerrainToolController(currentRequest.getToolNode(), currentRequest.getManager().getManager(), request.getJmeNode());
|
||||
camController = new TerrainCameraController(SceneApplication.getApplication().getCamera());
|
||||
camController.setMaster(this);
|
||||
@ -1104,6 +1100,7 @@ public final class TerrainEditorTopComponent extends TopComponent implements Sce
|
||||
|
||||
public void sceneClosed(SceneRequest request) {
|
||||
if (request.equals(currentRequest)) {
|
||||
setActivatedNodes(new org.openide.nodes.Node[]{});
|
||||
SceneApplication.getApplication().removeSceneListener(this);
|
||||
setSceneInfo(null, false);
|
||||
currentRequest = null;
|
||||
@ -1135,6 +1132,9 @@ public final class TerrainEditorTopComponent extends TopComponent implements Sce
|
||||
*/
|
||||
protected void reinitTextureTable() {
|
||||
|
||||
if (toolController == null)
|
||||
return; // we are not initialized yet
|
||||
|
||||
clearTextureTable();
|
||||
|
||||
getTableModel().initModel();
|
||||
|
Loading…
x
Reference in New Issue
Block a user