Vector3d
that is a copy
* of the provided vector
- * @param copy
- * The Vector3d to copy
+ * @param vector3f
+ * The Vector3f to copy
*/
public Vector3d(Vector3f vector3f) {
this(vector3f.x, vector3f.y, vector3f.z);
diff --git a/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/meshes/MeshHelper.java b/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/meshes/MeshHelper.java
index 4fcab8723..a9aa9cf78 100644
--- a/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/meshes/MeshHelper.java
+++ b/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/meshes/MeshHelper.java
@@ -1,5 +1,5 @@
/*
- * Copyright (c) 2009-2012 jMonkeyEngine
+ * Copyright (c) 2009-2019 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@@ -140,11 +140,11 @@ public class MeshHelper extends AbstractBlenderHelper {
}
/**
- * This method returns the vertices.
+ * This method returns the vertices: a list of vertex positions and a list
+ * of vertex normals.
*
* @param meshStructure
* the structure containing the mesh data
- * @return a list of two - element arrays, the first element is the vertex and the second - its normal
* @throws BlenderFileException
* this exception is thrown when the blend file structure is somehow invalid or corrupted
*/
diff --git a/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/meshes/TemporalMesh.java b/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/meshes/TemporalMesh.java
index 0416237bb..1b42b0c39 100644
--- a/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/meshes/TemporalMesh.java
+++ b/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/meshes/TemporalMesh.java
@@ -198,8 +198,7 @@ public class TemporalMesh extends Geometry {
}
/**
- * @param the
- * edge of the mesh
+ * @param edge the edge of the mesh
* @return a list of faces that contain the given edge or an empty list
*/
public Collection+ * Note: I will remove this method soon and cause the mappings to be done + * automatically when the mesh is modified. */ public void rebuildIndexesMappings() { indexToEdgeMapping.clear(); diff --git a/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/textures/UserUVCollection.java b/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/textures/UserUVCollection.java index 083e5f50d..ea276af56 100644 --- a/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/textures/UserUVCollection.java +++ b/jme3-blender/src/main/java/com/jme3/scene/plugins/blender/textures/UserUVCollection.java @@ -62,7 +62,7 @@ public class UserUVCollection { * the name of the UV set * @param vertexIndex * the vertex index corresponds to the index in jme mesh and not the original one in blender - * @return + * @return a pre-existing coordinate vector */ public Vector2f getUVForVertex(String uvSetName, int vertexIndex) { return uvsMap.get(uvSetName).get(vertexIndex);