Cinematic, fixed time seeking when having several SpatialAnimation with a speed > 1
fixed an issue in soundTrack crashing when time was < 0 properly implemented GuiTrack stop() method git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9239 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
This commit is contained in:
parent
191bd21b40
commit
8eae2cfd8a
@ -316,6 +316,20 @@ public final class AnimChannel {
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BitSet getAffectedBones(){
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return affectedBones;
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}
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public void reset(boolean rewind){
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if(rewind){
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setTime(0);
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if(control.getSkeleton()!=null){
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control.getSkeleton().resetAndUpdate();
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}else{
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TempVars vars = TempVars.get();
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update(0, vars);
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vars.release();
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}
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}
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animation = null;
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}
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void update(float tpf, TempVars vars) {
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if (animation == null)
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@ -59,7 +59,7 @@ import java.util.logging.Logger;
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* @author Nehon
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*/
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public class Cinematic extends AbstractCinematicEvent implements AppState {
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private static final Logger logger = Logger.getLogger(Application.class.getName());
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private Node scene;
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protected TimeLine timeLine = new TimeLine();
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@ -68,30 +68,30 @@ public class Cinematic extends AbstractCinematicEvent implements AppState {
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private Map<String, CameraNode> cameras = new HashMap<String, CameraNode>();
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private CameraNode currentCam;
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private boolean initialized = false;
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private Map<String, Map<String, Object>> eventsData;
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private Map<String, Map<String, Object>> eventsData;
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public Cinematic() {
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}
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public Cinematic(Node scene) {
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this.scene = scene;
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}
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public Cinematic(Node scene, float initialDuration) {
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super(initialDuration);
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this.scene = scene;
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}
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public Cinematic(Node scene, LoopMode loopMode) {
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super(loopMode);
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this.scene = scene;
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}
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public Cinematic(Node scene, float initialDuration, LoopMode loopMode) {
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super(initialDuration, loopMode);
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this.scene = scene;
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}
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@Override
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public void onPlay() {
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if (isInitialized()) {
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@ -105,7 +105,7 @@ public class Cinematic extends AbstractCinematicEvent implements AppState {
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}
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}
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}
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@Override
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public void onStop() {
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time = 0;
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@ -116,7 +116,7 @@ public class Cinematic extends AbstractCinematicEvent implements AppState {
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}
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enableCurrentCam(false);
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}
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@Override
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public void onPause() {
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for (int i = 0; i < cinematicEvents.size(); i++) {
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@ -126,28 +126,28 @@ public class Cinematic extends AbstractCinematicEvent implements AppState {
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}
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}
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}
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@Override
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public void write(JmeExporter ex) throws IOException {
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super.write(ex);
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OutputCapsule oc = ex.getCapsule(this);
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oc.writeSavableArrayList((ArrayList) cinematicEvents, "cinematicEvents", null);
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oc.writeStringSavableMap(cameras, "cameras", null);
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oc.write(timeLine, "timeLine", null);
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}
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@Override
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public void read(JmeImporter im) throws IOException {
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super.read(im);
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InputCapsule ic = im.getCapsule(this);
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cinematicEvents = ic.readSavableArrayList("cinematicEvents", null);
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cameras = (Map<String, CameraNode>) ic.readStringSavableMap("cameras", null);
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timeLine = (TimeLine) ic.readSavable("timeLine", null);
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}
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@Override
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public void setSpeed(float speed) {
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super.setSpeed(speed);
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@ -155,53 +155,53 @@ public class Cinematic extends AbstractCinematicEvent implements AppState {
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CinematicEvent ce = cinematicEvents.get(i);
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ce.setSpeed(speed);
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}
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}
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public void initialize(AppStateManager stateManager, Application app) {
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initEvent(app, this);
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for (CinematicEvent cinematicEvent : cinematicEvents) {
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cinematicEvent.initEvent(app, this);
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}
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initialized = true;
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}
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public boolean isInitialized() {
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return initialized;
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}
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public void setEnabled(boolean enabled) {
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if (enabled) {
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play();
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}
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}
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public boolean isEnabled() {
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return playState == PlayState.Playing;
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}
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public void stateAttached(AppStateManager stateManager) {
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}
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public void stateDetached(AppStateManager stateManager) {
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stop();
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}
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public void update(float tpf) {
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if (isInitialized()) {
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internalUpdate(tpf);
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}
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}
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@Override
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public void onUpdate(float tpf) {
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public void onUpdate(float tpf) {
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for (int i = 0; i < cinematicEvents.size(); i++) {
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CinematicEvent ce = cinematicEvents.get(i);
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ce.internalUpdate(tpf);
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}
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int keyFrameIndex = timeLine.getKeyFrameIndexFromTime(time);
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//iterate to make sure every key frame is triggered
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@ -211,33 +211,37 @@ public class Cinematic extends AbstractCinematicEvent implements AppState {
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keyFrame.trigger();
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}
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}
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lastFetchedKeyFrame = keyFrameIndex;
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}
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@Override
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public void setTime(float time) {
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super.setTime(time);
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int keyFrameIndex = timeLine.getKeyFrameIndexFromTime(time);
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super.setTime(time);
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//stopping all events
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for (CinematicEvent ce : cinematicEvents) {
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ce.stop();
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}
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//triggering all the event from start to "time"
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//then computing timeOffset for each event
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for (int i = 0; i <= keyFrameIndex; i++) {
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KeyFrame keyFrame = timeLine.get(i);
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//then computing timeOffset for each event
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for (KeyFrame keyFrame : timeLine.values()) {
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//KeyFrame keyFrame = timeLine.get(timeLine.keySet());
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if (keyFrame != null) {
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for (CinematicEvent ce : keyFrame.getCinematicEvents()) {
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ce.play();
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ce.setTime(time - timeLine.getKeyFrameTime(keyFrame));
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float t = this.time - timeLine.getKeyFrameTime(keyFrame);
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if (t >= 0 && (t <= ce.getInitialDuration() || ce.getLoopMode() != LoopMode.DontLoop)) {
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ce.play();
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ce.setTime(t);
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}
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}
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}
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}
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if (playState != PlayState.Playing) {
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pause();
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}
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// step();
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}
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public KeyFrame addCinematicEvent(float timeStamp, CinematicEvent cinematicEvent) {
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KeyFrame keyFrame = timeLine.getKeyFrameAtTime(timeStamp);
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if (keyFrame == null) {
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@ -248,13 +252,13 @@ public class Cinematic extends AbstractCinematicEvent implements AppState {
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cinematicEvents.add(cinematicEvent);
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return keyFrame;
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}
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public void render(RenderManager rm) {
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}
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public void postRender() {
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}
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public void cleanup() {
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}
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@ -270,10 +274,10 @@ public class Cinematic extends AbstractCinematicEvent implements AppState {
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d = (ce.getDuration() * ce.getSpeed());
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}
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}
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initialDuration = d;
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}
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public CameraNode bindCamera(String cameraName, Camera cam) {
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CameraNode node = new CameraNode(cameraName, cam);
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node.setControlDir(ControlDirection.SpatialToCamera);
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@ -282,17 +286,17 @@ public class Cinematic extends AbstractCinematicEvent implements AppState {
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scene.attachChild(node);
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return node;
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}
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public CameraNode getCamera(String cameraName) {
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return cameras.get(cameraName);
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}
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private void enableCurrentCam(boolean enabled) {
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if (currentCam != null) {
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currentCam.getControl(CameraControl.class).setEnabled(enabled);
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}
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}
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public void setActiveCamera(String cameraName) {
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enableCurrentCam(false);
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currentCam = cameras.get(cameraName);
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@ -301,51 +305,51 @@ public class Cinematic extends AbstractCinematicEvent implements AppState {
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}
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enableCurrentCam(true);
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}
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public void activateCamera(final float timeStamp, final String cameraName) {
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addCinematicEvent(timeStamp, new AbstractCinematicEvent() {
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@Override
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public void play() {
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super.play();
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stop();
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}
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@Override
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public void onPlay() {
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setActiveCamera(cameraName);
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}
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@Override
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public void onUpdate(float tpf) {
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}
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@Override
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public void onStop() {
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}
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@Override
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public void onPause() {
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}
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@Override
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public void setTime(float time) {
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play();
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}
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});
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}
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public void setScene(Node scene) {
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this.scene = scene;
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}
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private Map<String, Map<String, Object>> getEventsData() {
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if (eventsData == null) {
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eventsData = new HashMap<String, Map<String, Object>>();
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}
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return eventsData;
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}
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public void putEventData(String type, String name, Object object) {
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Map<String, Map<String, Object>> data = getEventsData();
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Map<String, Object> row = data.get(type);
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@ -354,7 +358,7 @@ public class Cinematic extends AbstractCinematicEvent implements AppState {
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}
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row.put(name, object);
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}
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public Object getEventData(String type, String name) {
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if (eventsData != null) {
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Map<String, Object> row = eventsData.get(type);
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@ -364,7 +368,7 @@ public class Cinematic extends AbstractCinematicEvent implements AppState {
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}
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return null;
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}
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public Savable removeEventData(String type, String name) {
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if (eventsData != null) {
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Map<String, Object> row = eventsData.get(type);
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@ -374,7 +378,7 @@ public class Cinematic extends AbstractCinematicEvent implements AppState {
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}
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return null;
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}
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public Node getScene() {
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return scene;
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}
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@ -100,7 +100,7 @@ public abstract class AbstractCinematicEvent implements CinematicEvent {
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* Play this event
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*/
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public void play() {
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onPlay();
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onPlay();
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playState = PlayState.Playing;
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if (listeners != null) {
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for (int i = 0; i < listeners.size(); i++) {
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@ -121,9 +121,7 @@ public abstract class AbstractCinematicEvent implements CinematicEvent {
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*/
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public void internalUpdate(float tpf) {
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if (playState == PlayState.Playing) {
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time = time + (tpf * speed);
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//time = elapsedTimePause + (timer.getTimeInSeconds() - start) * speed;
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time = time + (tpf * speed);
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onUpdate(tpf);
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if (time >= initialDuration && loopMode == loopMode.DontLoop) {
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stop();
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@ -311,7 +309,7 @@ public abstract class AbstractCinematicEvent implements CinematicEvent {
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* @param time the time to fast forward to
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*/
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public void setTime(float time) {
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this.time = time / speed;
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this.time = time ;
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}
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public float getTime() {
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@ -109,17 +109,17 @@ public class AnimationTrack extends AbstractCinematicEvent {
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public void setTime(float time) {
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super.setTime(time);
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float t = time;
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if(loopMode == loopMode.Loop){
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if (loopMode == loopMode.Loop) {
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t = t % channel.getAnimMaxTime();
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}
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if(loopMode == loopMode.Cycle){
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float parity = (float)Math.ceil(time / channel.getAnimMaxTime());
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if(parity >0 && parity%2 ==0){
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if (loopMode == loopMode.Cycle) {
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float parity = (float) Math.ceil(time / channel.getAnimMaxTime());
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if (parity > 0 && parity % 2 == 0) {
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t = channel.getAnimMaxTime() - t % channel.getAnimMaxTime();
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}else{
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} else {
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t = t % channel.getAnimMaxTime();
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}
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}
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channel.setTime(t);
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channel.getControl().update(0);
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@ -142,8 +142,8 @@ public class AnimationTrack extends AbstractCinematicEvent {
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@Override
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public void onStop() {
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channel.getControl().setEnabled(false);
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channel.setTime(0);
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channel.reset(false);
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}
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@Override
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@ -116,10 +116,11 @@ public class SoundTrack extends AbstractCinematicEvent {
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public void setTime(float time) {
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super.setTime(time);
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//can occur on rewind
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if (time < 0) {
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if (time < 0f) {
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stop();
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}else{
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audioNode.setTimeOffset(time);
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}
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audioNode.setTimeOffset(time);
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}
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@Override
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@ -32,13 +32,13 @@
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package com.jme3.cinematic.events;
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import com.jme3.animation.LoopMode;
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import com.jme3.app.Application;
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import com.jme3.cinematic.Cinematic;
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import com.jme3.export.InputCapsule;
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import com.jme3.export.JmeExporter;
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import com.jme3.export.JmeImporter;
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import com.jme3.export.OutputCapsule;
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import de.lessvoid.nifty.Nifty;
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import de.lessvoid.nifty.screen.NullScreen;
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import de.lessvoid.nifty.screen.Screen;
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import java.io.IOException;
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/**
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@ -78,13 +78,14 @@ public class GuiTrack extends AbstractCinematicEvent {
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@Override
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public void onPlay() {
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System.out.println("screen should be "+screen);
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System.out.println("screen should be " + screen);
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nifty.gotoScreen(screen);
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}
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@Override
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public void onStop() {
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nifty.gotoScreen("");
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public void onStop() { if (!(nifty.getCurrentScreen() instanceof NullScreen)) {
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nifty.getCurrentScreen().endScreen(null);
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}
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}
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@Override
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<nifty>
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<screen id="start" controller="jme3test.niftygui.TestNiftyGui">
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<screen id="start" >
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<layer id="layer" backgroundColor="#0000" childLayout="center">
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<panel id="panel" width="100%" height="100%" backgroundColor="#0000" childLayout="center" visibleToMouse="true" >
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<text id="text" font="aurulent-sans-16.fnt" color="#000f" text="" align="center" valign="bottom" />
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Block a user