SDK:
- remove reverse dependency import from AssetDataObject - more javadoc for AssetDataObject git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10315 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -33,12 +33,10 @@ package com.jme3.gde.core.assets;
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import com.jme3.asset.AssetEventListener;
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import com.jme3.asset.AssetKey;
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import com.jme3.asset.BlenderKey;
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import com.jme3.export.Savable;
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import com.jme3.export.binary.BinaryExporter;
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import com.jme3.gde.core.scene.ApplicationLogHandler.LogLevel;
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import com.jme3.gde.core.scene.SceneApplication;
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import com.jme3.scene.Spatial;
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import java.io.IOException;
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import java.io.OutputStream;
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import java.lang.reflect.InvocationTargetException;
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@ -264,7 +262,7 @@ public class AssetDataObject extends MultiDataObject {
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mgr.deleteFromCache(assetKey1);
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}
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savable = null;
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} else if(mgr == null){
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} else if (mgr == null) {
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logger.log(Level.WARNING, "Closing asset {0} with no ProjectAssetManager assigned..?", getName());
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}
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}
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@ -316,14 +314,35 @@ public class AssetDataObject extends MultiDataObject {
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}
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}
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/**
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* Gets a list of FileObjects that represent all files that have been loaded
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* along this asset. This includes textures for models as well as materials
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* and other files. It does not include j3md and shader files.
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*
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* @return
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*/
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public synchronized List<FileObject> getAssetList() {
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return new LinkedList<FileObject>(assetList);
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}
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/**
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* Gets a list of AssetKeys that represent all files that have been loaded
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* along this asset. This includes textures for models as well as materials
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* and other files. It does not include j3md and shader files.
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*
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* @return
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*/
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public synchronized List<AssetKey> getAssetKeyList() {
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return new LinkedList<AssetKey>(assetKeyList);
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}
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/**
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* Gets a list of AssetKeys that represent all files that failed to load for
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* this asset. These were tried to be located but could not be found by the
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* import AssetManager.
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*
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* @return
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*/
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public synchronized List<AssetKey> getFailedList() {
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return new LinkedList<AssetKey>(failedList);
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}
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