fix: examples/TestMultiRenderTarget.java to display tank (deferred) + encoded normal instead of black screen.
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@ -35,7 +35,11 @@ package jme3test.post;
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import com.jme3.app.SimpleApplication;
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import com.jme3.light.PointLight;
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import com.jme3.material.Material;
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import com.jme3.math.*;
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import com.jme3.math.ColorRGBA;
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import com.jme3.math.FastMath;
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import com.jme3.math.Matrix4f;
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import com.jme3.math.Quaternion;
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import com.jme3.math.Vector3f;
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import com.jme3.post.SceneProcessor;
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import com.jme3.renderer.RenderManager;
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import com.jme3.renderer.ViewPort;
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@ -61,11 +65,11 @@ public class TestMultiRenderTarget extends SimpleApplication implements ScenePro
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TestMultiRenderTarget app = new TestMultiRenderTarget();
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app.start();
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}
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private String techOrig;
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@Override
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public void simpleInitApp() {
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viewPort.addProcessor(this);
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renderManager.setForcedTechnique("GBuf");
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// flyCam.setEnabled(false);
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cam.setLocation(new Vector3f(4.8037705f, 4.851632f, 10.789033f));
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@ -114,7 +118,7 @@ public class TestMultiRenderTarget extends SimpleApplication implements ScenePro
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guiViewPort.setClearFlags(true, true, true);
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guiNode.attachChild(display);
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// guiNode.attachChild(display1);
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// guiNode.attachChild(display2);
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guiNode.attachChild(display2);
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// guiNode.attachChild(display3);
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// guiNode.attachChild(display4);
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guiNode.updateGeometricState();
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@ -205,12 +209,15 @@ public class TestMultiRenderTarget extends SimpleApplication implements ScenePro
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public void preFrame(float tpf) {
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Matrix4f inverseViewProj = cam.getViewProjectionMatrix().invert();
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mat.setMatrix4("ViewProjectionMatrixInverse", inverseViewProj);
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techOrig = renderManager.getForcedTechnique();
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renderManager.setForcedTechnique("GBuf");
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}
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public void postQueue(RenderQueue rq) {
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}
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public void postFrame(FrameBuffer out) {
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renderManager.setForcedTechnique(techOrig);
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}
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public void cleanup() {
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